GENERAL MAXIMUS DECIMUS MERIDIUS - THE GLADIATOR by Bret
"What we do in life is echoes in
eternity"
Maximus - 210 points Warhammer special character - Maximus must be taken as a Lord choice, but he will use up one of your Hero choices as well. Maximus must be fielded exactly as presented here, and no extra equipment or magic items can be brought for him. The cost of his magic items and equipment is included in his total cost
| M | WS | BS | S | T | W | I | A | Ld | |
| Maximus | 4 | 6 | 3 | 4 | 5 | 3 | 8 | 4 | 10 |
| War Horse | 8 | 3 | 0 | 3 | 3 | 1 | 3 | 1 | 5 |
Equipment: Sword, gladiator armour,
enchanted shield & warhorse
Special Rules
Stubborn: Maximus is immune to psychology
Sword master: Maximus is extremely skilled with a sword and always
hits on a 2+ regardless of opponents WS.
Dismount: Anytime during the battle Maximus may dismount from his
steed to fight alongside the rank & file - any unit he joins in such a
manner will pass any leadership tests it is called to make in its turn and
the opponents.
Divine Inspiration: Maximus is a well liked general and very
popular amongst his soldiers - any unit within 6" can add +1 to all
their leadership tests.
Gladiator armour: Maximus wears gladiator armour which allows
him full freedom of movement and gives him a 3+ save
Enchanted shield: Maximus shield is under a protective ward and
always gives Maximus a 5+ save against any wound caused
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