Scam's Delta Force 2 Maps |
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Welcome to my Delta Force 2 Map page. All maps here are made using the Delta Force 2 Map Editor, and are here for anyone to download and have a look - feel free to host them for me! |
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Urban Execution |
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Good Links: |
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Feedback is always helpful! Contact me please and tell me what you think: |
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ICQ: |
75328934 |
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Email: |
Email me if you want any of these maps to be changed to different game types or if you have a request or question. |
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------------Urban Execution
(TDM/DM)-----------------------------------------------------------------------------> <------------- <------------- <-----------The Alamo (TKOTH)------------------------------------------------------------------------------------------> This is a desert-orientated TKOTH, based along a film I saw - called (you guessed it) "The Alamo". It is basically a fort in the desert, which each team will try to control (duh!). It includes armories, big desert buildings, great defending spots - which are mainly along the wall I created with the buildings. Each building along the wall has a tower and all of these roofs along in a line creates a wall (like an olden style fort) to defend from. For the snipers out there - there are some hills around for your silent needs. (SCREENS) <-----------Alcove Attack (A+D)------------------------------------------------------------------------------------------> I'm sure you've all seen this type of A/D map before. This is my first effort at a proper A/D map, so I have decided to keep it simple and most importantly - playable. I have designed this map to be a great challenge for both the attacking and defending teams. For the defenders, there are multiple grenade and machine gun turrets, all in optimum positions. Some are down nearly right down on the cliff - if you dare to get that close! There is a simple base to defend, including a comms centre, bunkers and more...(the usual!). For the attacking team the first struggle is to get up the beach, then you have to make your way up the cliff on which the base rests. Once at the top it is an all-out battle to fight your way into the base and destroy it. If you fancy chickening out - there are plenty of sniping spots in the hills! (SCREENS) <-----------Surrounded (TKOTH/KOTH/TDM/DM---------------------------------------------------------------> For this map I decided to make it smaller than originally planned. I'm hoping this will make the level a lot less laggy and a lot more playable. The KOTH area is a 4 story apartment block in the centre of the map, this has turrrets on the top to aid defenders and to aid snipers. This whole area is surrounded by 4 air traffic control towers, all linked at the roofs by bridges. This level includes two armories, hills all around, black fog (just thin enough for sniping), and the towers and apartment block as mentioned above. To get a feel of the map you should really check out the (SCREENS). <-----------Sniper On The Hill (S+D/TDM/DM-----------------------------------------------------------------------> I know, I know....my maps are too big! Well this one certainly is spread out. A kind of Vietnam themed map (although I don't know too much about that - so don't hold me on it!), it is a jungle-style sniper map. There are two bases - each similar with huts, towers and armories each. The whole terrain is full of hills, buildings, grass and vehicles for a variety of cover and sniping spots. The whole terrain is very spread-out...with buildings scattered about the place, so there will be a lot of sneaking around, searching for other players whilst trying to stay alive. (SCREENS) |
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