On Ancient Anguish, I am a wizard. Right now, I have several projects in the works, although it may take me (quite) a while to get them into AA. If you are curious about what LPC code looks like, here is a small example (it would work if I intended it to *grin *):

#pragma strict_types

inherit "obj/treasure";

void create()

{

::create();

set_name("junk");

set_alias( "piece of junk");

set_short("a piece of junk");

set_long("This is a generic piece of junk.");

set_value(0);

}

 

Well it�s not the most wonderful piece of code out there, but you can at least see what it looks like

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