WORLD WAR III CONVERSION v1.05
(PLZ READ THE TECHNICAL STUFF SECTION TO SEE ABOUT CRASHES OR KNOWN BUGS!!!)

By: |LL|RaGE[w00t]

Send comments/flames to: Mike-v@z.com [tech support]
                         Llamalords@z.com [to join the team]
                         Timer2k@hotmail.com [bugs reports, suggestions]

1) Installation
2) Playing the Game
3) Unit changes
4) FAQ/Technical stuff

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 ONE
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INSTALLATION:

- installation itself is very simple

a) simply extract the WorldWar105.exe to any directory you wish to run it from
b) run the .exe (make sure no other programs are running, and that your BW/SC disk in in the
   drive)
c) click OK (if you're running on a small resolution, it may be out of sight... simply resize the
   window and drag it up)
d) choose which program you would like to run (the campaign editor or the game)
e) chances are you won't be able to play on Battle.net -- other players require the same version
   and .exe to play, otherwise they'll be dropped when the game starts
f) I prefer to play multiplayer, but only if my friends wants to play WWIII, if not then simply
   choose single player and custom maps. (note that use map settings maps will conflict with the
   WW3 mod, so stick to melee/free for all). Also pick your force (soviets, allies, mercenaries)

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 TWO
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PLAYING THE GAME

-the game itself is fairly simple -- it reflects that of StarCraft. However, notice that each
race now has a 'core' unit (the marine, and the fighter jet). These units are somewhat
inexpensive, and the marines can be found early in the tech three (the second unit you build,
other than slaves).

-each of the forces [races] also contains more infantry than vehicles, and more ships than
vehicles.

-EVERY SINGLE UNIT has been modified somehow, beit stats of graphics, or a bit of both. Each race
also has a different characteristic:

Soviets [Zerg] -- rely on TONS of armor, very little HP, very 'fast' speed for all units
Allies [Terran] -- rely on mostly life, have some shields, a bit of armor, medium speed
Mercenaries [Protoss] -- rely on shields, and life, quite a bit of armor for some, almost none
                         for other units (they're a bit of both)

*note that all spells have remained the same in order to prevent crashing (even tho unchanged
spells STILL CRASH!!! ARGH!)

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 THREE
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UNIT CHANGES

I can't go thru ALL the units (since I can't remember sh!te), but I'll try to

TERRANS -> ALLIES

MARINE -> MARINE
FIREBAT -> PYRO
GHOST -> SNIPER
MEDIC -> FIELD SURGEON

VULTURE -> ROCKETMAN
TANK -> PANTHER DRAGOON
GOLIATH -> WAR MECH

WRAITH -> F-45 Raptor
DROPSHIP -> TRANSPORT
SCI VESSEL -> SATELLITE SYSTEM
BATTLECRUISER -> WARCRUISER
VALYRIE -> SKY SCRAPER

ZERG -> SOVIETS

ZERGLING -> MARINE
HYDRALISK -> TANYA
OVERLORD -> FOOD SUPPLY SHIP
MUTALISK -> SKY SCREECHER
GUARDIAN -> BOMBER
DEVOURER -> SKY SCREAMER
SCOURGE -> F-34 Goleeath
QUEEN -> SPY
DEFILER -> DEMOLITIONS MAN
ULTRALISK -> SNIPER [a.k.a DEMOLISHER]
LURKER -> TIGRESS PANTHER DRAGOON

PROTOSS -> MERCENARIES

ZEALOT -> MARINE
DRAGOON -> SNIPER [laser rifle]
HIGH TEMPLAR -> HAVOCK REAVER
ARCHON -> GENERAL
DARK TEMPLAR -> ROCKETMAN
DARK ARCHON -> MISSIONARY

SHUTTLE -> SHUTTLEBOARD
REAVER -> TANK [PANTHER DRAGOON DRAGON]
OBSERVER -> SPYPOD

SCOUT -> F-24 Raptor
CORSAIR -> NGUMEN
ARBITOR -> ALBITROSSEH
CARRIER -> WARCARRIER


SCV -> Engineer
DRONE -> Engineer
PROBE -> [take a f*cking guess]

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FOUR
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FAQ / TECHNICAL STUFF

I don't wanna keep you waiting, so here's all the technical stuff:

BUGS / CRASHES

-DO NOT BUILD/SELECT GUARDIANS, they CRASH THE GAME
-DO NOT BUILD BATTLECRUISERS, right now they're pretty unstable
-AFTER A WHILE THE GAME MAY FREEZE, forcing you to reboot
-DO NOT CAST MAELSTORM WITH THE DARK ARCHON [missionairy] IT CRASHES THE GAME

That's about it. Keep those 4 things in mind, I'm trying to fix'em.

*if you know how to fix them, plz tell me. full credit will be given to you, too. ^_^

FAQ:

1) WTF!? I CAN'T PLAY THE MOD WITH PEOPLE ON BATTLE.NET!?

a) DUH!!!!! I told you already, the other people also need to be running the mod. I suggest
   having battles together, when you both have the same registered mod and same version.

2) WHERE CAN I LOOK FOR UPDATES?

a) I'm currently always working on the site, but thus far it's 

www.geocities.com/llamalords/SCMods

3) I HAVE A SUGGESTION, WANT TO BE A MEMBER, OR A BUG REPORT, WHO DO I SEND IT TO?

a) for suggestions: Timer2k@hotmail.com
   for BUG REPORTS: mike-v@z.com
   for JOINING:     Llamalords@z.com



Copyright 2000  Michael Cheung, |LL|RaGE[w00t]

I AM NOT RESPONSIBLE FOR ANY OF YOUR ACTIONS OR ACTIONS OF OTHERS, I AM NOT RESPONSIBLE FOR WHAT
THE MOD DOES TO YOUR COMPUTER, OR STARCRAFT (crashes, errors, system failures). I AM NOT
RESPONSIBLE FOR YOUR GETTING INJURED, OR ANY OTHERS.

YOU ARE NOT TO DISTRIBUTE THIS UNLESS WITH MY PERMISSION, AND IF YOU DO DISTRIBUTE WITH MY
PERMISSION, YOU ARE TO ACKNOWLEDGE IT AND ARE TO ONLY DISTRIBUTE THE MOD IN IT'S ORIGINAL .ZIP
FILE.