Giselle the
Mortal Seeming: Jezabelle
Fae Seeming: Giselle



MORTAL NAME: Jezabelle LaRouge

FAE NAME: Giselle (jee-ZELL)

COURT: Seelie

LEGACIES: Troubadour/ Courtier

HOUSE: Commoner

SEEMING: Wilder (age 23)

KITH: Satyr

NATIONALITY: French

QUOTE: "I get paid to do what I love! Little do zey know how readily I'd give zem back zeir money...and ZEN some!"

SONG-QUOTE:
"But I just want to play on my panpipes
I just want to drink me some wine
As soon as you're born you start dyin'
So you might as well have a good time"

"Sheep Go To Heaven" by Cake

APPEARANCE: Giselle is 5'9" with long, curly auburn hair/fur, tanned skin, and green eyes. She loves to wear jewelry-- her favorite jewels being emeralds, rubies, and pearls-- and not much else!


Attributes:
Physical
Strength: XXXOO
Dexterity: XXXXO
(Slippery Snake)
Stamina: XXXXX
(Energizer Bunny)
Social
Charisma: XXXOO
Manipulation: XXOOO
Appearence: XXXXO
(Seductive Charms)
Mental
Perception: XXOOO
Intelligence: XXOOO
Wits: XXOOO
Abilities:
Talents
Alertness: XOOOO
Athletics: XXXOO
Brawl: XXXOO
Dodge: XXXOO
Empathy: XOOOO
Intimidation: OOOOO
Kenning: XOOOO
Persuasion: OOOOO
Streetwise: XXXOO
Subterfuge: XXXOO
Skills
Crafts: XOOOO
Drive: OOOOO
Etiquette: XXOOO
Firearms: XXOOO
Leadership: OOOOO
Melee: XXXOO
Performance: XXXOO
Security: OOOOO
Stealth: XOOOO
Survival: OOOOO
Knowledges
Computer: OOOOO
Enigmas: OOOOO
Gremayre: OOOOO
Investigation: XXOOO
Law: OOOOO
Linguistics: XOOOO
(French & English)
Medicine: XOOOO
Mythlore: XOOOO
Politics: XOOOO
Science: OOOOO
Advantages:
Backgrounds:
Contacts: XOOOO (partner Josie)
Resources: XXXXO (bank account, high-rise penthouse)
Chimera: XOOOO (bastard sword)

Arts:
Legerdemain: XOOOO (Gimmix)
Primal: XXXXO (Willow Whisper, Eldritch Prime, Oakenshield, Heather Balm or Holly Strike)
Soothsay: XXOOO (Omen, Fair is Foul and Foul is Fair)
Wayfare: XXXOO (Hopscotch, Quicksilver, Portal Passage)

Realms:
Actor: XXXXO
Fae: XXOOO
Nature: XXOOO
Prop: XXOOO

Misc. Equipment:
-Pack
-Pan Pipes
-Pearl necklace, emerald necklace, handful of ruby-shards
Experience Points:
9
Affinites:
-Fae

Birthrights:
-Gift of Pan
-Can move 25 yrds+ 3 times DEX each turn whhen mortals aren't watching
-Can never botch Athletics rolls regardlesss of form

Frailties:
-Passion's Curse
-All Willpowers rolls are diff+2 when tryinng to resist temptation

Glamour:
X X X X X O O O O O

Willpower:
X X X O O O O O O O

Banality:
X X X O O O O O O O

Combat:
Dagger- Diff. 5, Dmg. STR+1
Bastard Sword- Diff. 6, Dmg. STR+5
Crossbow (heavy)- Diff. 6, Dmg. STR+5
Mac 10- Diff. 7, Dmg. Firearms+4, Range 50, Rate 3, Clip 30+1


STORY: Giselle was born and raised in Marsailles, France. Her parents were of the upper-class, and she was denied nothing. She also didn't have much in the way of rules to follow or a curfew. She lost her virginity at age 10, and by the time she was 14 she knew all she wanted to do was have sex, drink fine wines, and run around naked!

She went to school until she got France's equivelency of a high school diploma, and at 18 she left for Paris. Once there, she immediately joined a call girl service. She was so skilled and enthusiastic at her job, and so many customers requested her night after night that soon she had started her own escort service with a partner named Josie. Years went by, and they had many girls working for them, but Giselle never lightened her own list of clients-- she LOVED her job!

Finally, at age 23, Giselle awakened to her Fae nature. Her mentor was a Satyr Grump named Chevalier, and Giselle brought life, energy, and joy to his increasingly banal life. Giselle had her horizons pleasurably stretched by entering the world of the Fae-- the Satyrs alone threw constant parties/orgies, so much so that even Giselle felt satisfied once in a while! She had never been around so many people who were just like her, and it gave her some place to go where she wasn't made to feel like a nymphomaniac!

After becoming acquainted with the world of the Fae, Giselle joined a freehold in Washington state in the United States, and was put with a group including a Troll, Pooka, and Sluagh. They were sent on a mission by the regent of the freehold, and not long after they left, demonic forces ripped through the Freehold and killed every living thing. The group was able to discover the cult of devil-worshippers who had done the deed and erradicate them-- the best use of skills being when Giselle used her pan-pipes to make a group of men start masturbating so they were completely distracted and didn't notice the Troll Jagyr's axe coming down on their heads!

But there was a new force to be reconned with: a demi-god named Menthu. Only one other creature on earth had the power to destroy him, and that was a teenage girl named Cara that the Changelings had been sheltering who seemed to have magickal abilities. Menthu had come to convince Cara to join him, but before he could get to her, a pack of friendly Garou had crashed into the freehold and taken her to safety. The Garou and Changelings joined forces to protect Cara, but before they could get very far, an unstable Garou named Aaron took her and ran off.

The large group tracked Aaron and Cara in a zig-zag pattern across the U.S., and then continued across the Atlantic to England. From stopping and interviewing the people Aaron and Cara had stopped to speak with, the group soon figured out that Cara was a Mage and was trying to learn how to use her powers from the people along the way and whatever books she could find. It seemed that she was using Aaron to drive the car and had him under some sort of mind-control, but Aaron was also slowly being tainted by a demon-possessed sword he'd come in possession of, and his sanity was on the brink of slipping.

The Garou sent for a powerful Werewolf named Wyrmhater who had been trying to find and cure Aaron. The group finally tracked the couple to a Verbena village where Menthu appeared and argued with Cara, and Wyrmhater and Aaron battled. After an epic-proportioned fight, Menthu was driven off, and Jagyr, Wyrmhater, and Aaron were dead. Cara told the group not to follow her anymore-- that she had a lot of studying to do in order to become powerful enough to destroy Menthu once and for all-- so the Garou left, and the three remaining Fae began to wander around, trying to find a way back to their empty freehold in Seattle.

Ebony the Seelie Sluagh
Mr. Toad the Unseelie Sluagh

Felicity the Seelie Pooka
Gibbletooth the Unseelie Redcap

Cuin the Fianna Galliard Garou

Game 1: "A Fresh Start"

Game 2: "The Cave of Terrors"

Game 3: "Mind Over Muscle"

Game 4: "The Forgotten King"

Game 5: "The Will of the Wyrm, or True Prophesy?"

Game 6: "A Body Fit For A King"


COMPANIONS:

The NPCs of Herrod the Mad's FUWOS

Elizabeth aka "Ebony" the Seelie Sluagh

Archibald Blacksin aka "Mr. Toad" the Unseelie Sluagh

June Knight aka "Felicity" the Seelie Pooka

Cuin McDonnel the Garou Fianna Galliard

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