SHREK N DONKEY
THe best movie ever
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GENERAL- One of the most visually rich and technically challenging computer animated films to date, SHREK is an irreverent new comedy featuring the talents of today's top comedic actors -- Mike Myers, Eddie Murphy, Cameron Diaz and John Lithgow.
THE STORY:- Once upon a time in a far away swamp there lived an ornery ogre named Shrek (Mike Myers) whose precious solitude is suddenly shattered by an invasion of annoying fairytale characters. There are blind mice in his food, a big, bad wolf in his bed, three little homeless pigs and more, all banished from their kingdom by the evil Lord Farquaad (John Lithgow).- Determined to save their home-not to mention his own-Shrek cuts a deal with Farquaad and sets out to rescue the beautiful Princess Fiona (Cameron Diaz) to be Farquaad's bride. Accompanying him on his mission is a wisecracking Donkey (Eddie Murphy) who will do anything for Shrek�except shut up. Rescuing the Princess from a fire-breathing dragon may prove the least of their problems when the deep, dark secret she has been keeping is revealed.- "Shrek" is based on the children's book by William Steig.
TECHNOLOGYIn one film we feature what CG artists consider to be the "Holy Grails of CG Animation" -- creating realistic, believable human characters; rich, organic natural environments; mixtures of fluids (especially interacting with characters); clothing with detailed textures and movement; realistic hair, fur and fire.- Realistic Humans -- Up until now, humans have not been the focus of an entire film due to their complexity. Creating realistic yet stylized human characters is one of the most important technical and artistic advances in Shrek. PDI created a complex facial animation system that encompassed everything from bone and muscle movement to the skin's natural reaction to light. Furthermore, each character's detailed expressions were produced with special tools called "Shapers," that enabled the animators to created extremely sophisticated facial movements using several interacting layers of bone, muscle, fat, skin and finally layers of clothing, hair and fur.- Natural Environments -- Large-scale organic environments, all types of foliage have always been difficult in a believable way. A "digital greenhouse" was used to procedurally "grow" forests comprised of hundreds of trees with billions of leaves that are able to react to the slightest breeze.- Clothing -- It was a major challenge for the animators to create a variety of clothing that moved, wrinkled and reacted to light just like cloth would in real life. Detailed textures, from the flowing velvet of Fiona's dress and Farquaad's cape, to the rugged burlap of Shrek's tunic, were featured in every scene.- Fire -- The story called for various types of Fire -- from torches and campfires to burning bridges and the Dragon's flaming breath. Instead of compositing live-action fire footage, the effects developers created motion simulation and shading techniques to render computer-generated fire befitting the "stylized realism" of the film.