#ifndef VACUUM_GRIPPER_STRUCTURE_H
#define VACUUM_GRIPPER_STRUCTURE_H


#include <GL/glut.h>


//  data to draw vacuum gripper

class Vacuum_Gripper
{
 public:

  Vacuum_Gripper(void);
  GLfloat gripper_base_pose[3];
  GLfloat cil_1_H;
  GLfloat cil_1_R;
  GLint cil_1_N;
  GLfloat gripper_1[3];
  GLfloat gripper_1_pose[3];
  GLfloat cil_2_H;
  GLfloat cil_2_R;
  GLint cil_2_N;
  GLfloat cil_2_pose[3];
  GLfloat cil_3_H;
  GLfloat cil_3_R;
  GLint cil_3_N;
  GLfloat cil_3_pose[3];

};

#endif
