• Code/Jet Force Gemini=#1 Disco...Disco:First of all you have to go to the Big Bug Fun Club. Next, go to the center of the dance floor. Look up. There should be six rotating lights (3 on each side of the big panel lights). Stand underneath of one of the lights. Now, the trick is to throw some shurikens on both the black part of the light and the bulb itself. If you look at it from a distance, you can see that every that light goes on some of the light is blocked. This makes an interesting, not-quite-discoball effect, it looks like a disco ball too
  • Code/Jet Force Gemini=#2 Limit the Light:With those same lights in the trick above, find one light that is your favorite color. Use your pistol to destroy the other lights. The room is now fairly dark and you can see your color light move around the floor. Note: The other lights flash but only for about 0.2 seconds and they have long delays. Both this and the trick above are very cool if you didn't piss of the drones and end up have to kill them. I have only been able to find this one place where the shurikens stick to a moving target and stay, as well as move with it.
  • Code/Jet Force Gemini=#3 Remote Mine Locations:To find the Remote Mines you first need to be on Tawfret, and you need to have the good old Tri-Rocket Launcher. First get up on Gimlet's roof and jump down his Chimney, then use your Tri-Rocket launcher to blast away the big rectangular boxes, under on of the boxes there will be a kind of hallway that you walk through and there will be your Remote Mines!
  • Code/Jet Force Gemini=#4 Have Cheats In New Quest Without Getting a Ant Head:In Jet Force Gemini you can use the cheats in your other quest in your new quest by going into your already beaten quest and then activating the codes. Next quit from that quest through the options menu and start in a new or not beaten quest and the codes are now activated in that quest. But, this trick is not permenent, every time that you want the cheats on you have to do it again.
  • Code/Jet Force Gemini=#5 Freeing Vela on the s.s. Anubis:You'll have to fight your way across the spaceship to rescue Vela, who is cooling her heels in a prisonlike hold. There are plenty of Tribals to rescue along the way, so be careful to keep them out of the crossfire. Avoid hitting oil cans, or bystanders may get caught up in the blast. Keep your eyes open as you move through the different holds. On the walls you'll find Cell Door Panels that you must destroy before you can free Vela. After you've hit all the panels, go to the door in the hold with the conveyor belt. Vela and several tribals are waiting on the other side for you to free them.
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