The time: a hundred years before the events of this Saga...The world was on the verge of destruction, ravaged by a war resulting from intolerance. Two foolish nations, unable to accept the differences between their cultures, had chosen to engage in violent conflict. Each side named itself after the magic on which its culture was founded, one being the Imperial Wizardry, and the other, the Allied Spirit Army.
The fighting escalated, and the two exhausted powers became locked in a stalemate. Neither was able to win or to back down, and it seemed that all would be lost. However, the Imperial Wizardry unlocked a seal on a prohibited magical super-weapon, destroying the central driving force, the source of the Allied Spirit Army's magic power. No one knows whether this happened by mistake, or whether the human race deliberately tried to destroy itself. However, the magic weapon completely pulverised the subterranean water channels in the land of the Allied Spirit Army. This caused a terrible upheaval in the earth's crust and knocked the planet off its axis, resulting in the polar ice-caps melting into the seas.
This crisis had not been entirely unforeseen. The Four Wisemen, aligned neither with the Imperial Wizardry nor the Allied Spirit Army, had found a way to aid humanities survival. Using the power of a magical control tower, named Airlim, the Wisemen chose four continents, each being the focus of a sacred power, and caused these continents to rise and float into the sky. The people thus saved from destruction vowed to reform their society in this New World. To maintain the power granted by Airlim, and ensure that the continents were held aloft indefinitely, they had to hold a ceremony each year. This annual ceremony had to be performed by one of the Wisemen descendants, versed in the ancient knowledge embodied in the four Magic Orbs and the Spirit Chant.
But many years have passed since then, and it is now rumoured that the Army of the Empire of Sorcery is on the move again. The Wisemen have disappeared. Losing the power to stay afloat, the four continents have begun slowly sinking. Between the indigo sky above and the sea below, the world seems bound for destruction...
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Rating is 11+
One player
One memory card block
Analog controller compatible
Vibration compatible

Style: Action RPG
Battle System: Real time full active

Developed by: Arc Entertainment

Platform: Sony Playstation
The Granstream Saga

An ancient culture is lost to a Dark Age of ignorance. Amidst the blackness of ruin, a single hope appears in the form of a glowing Sceptre, a legacy left to one young boy.

Hugely involving storyline and enormous depth of gameplay

Battle in real-time using over 1,000 weapon combinations

Over 60 different enemy characters to attack from all sides

Over 100 hours of gameplay
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