Among the sand and scorching heat of the desert, stands the mysterious monster tower. Forty floors of monsters and treasures, drawing monster tamers and treasure hunters from far and wide. For convenience of accessibility to the tower, the town of Monsbaiya was built around the tower, specialising in the purchasing and selling of monster eggs, which can be bred as familiars. The tower saps a human's strength every time he enters it and the layout changes. Only a monster can stay strong within its walls. Guy, one of the greatest monster hunters of all time disappeared after he ventured to the tower, leaving his wife and two children alone. We reach the time of his son's fifteenth birthday, where he is finally labelled as an adult and according to Monsbaiya law is now eligible to enter the monster tower, raise money, monsters and clues about his father's disappearance.

Monsbaiya, a remote frontier town, its streets powdered with the golden sands of the desert. Close by, the massive Monster Tower rises high into the air. As the name suggests, this ancient tower is the lair of monsters-hordes of them!
Although the journey is a gruelling one, this does not deter treasure-hunters from coming to the town. They are driven by a desire-a desire to obtain the treasures hidden away in the Monsters Tower; but more than that, there is a desire to obtain the very precious, rare eggs of the Monsters. For if you raise a Monster from an egg it will become tame. That is why the eggs of a Monster fetch a very high price.
If it is a special Monster it can be sold for an astronomical sum. This bustling town is the centre of the Monster Egg Trade.
Now, in this town there lived a boy whose father was able to understand the Monsters and who had great skills in handling them but while this boy was still young his father died under mysterious circumstances. It was left to his mother to bring him and his younger sister up. They didn't have much money so life was hard. The boy would often think to himself: "If only I could get one of those eggs, I could sell it for a lot of money!"
The boy had his father's blood running through his veins and eventually he began to feel it stirring. All he could think of was going in search of the Monsters' eggs but there was one problem. He was not allowed to go into the Tower until he turned 15-the age of adulthood.
Inside the Tower lies the Monsters' nest and in this dark and dangerous tower it is impossible not to get lost. If adults could not manage to reach the very centre of the Tower then it would be far too difficult for children, and so it was decided to limit access to adults above the age of 15 only.
But the boy couldn't get the idea out of his mind. He imagined going into the darkest reaches of the Tower where the rarest monsters and eggs were to be found. And then, if he could just get hold of one of those monsters or eggs...
Now we come to the present. It is the boy's 15th birthday-the day he becomes an adult!
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Rating: G
One Player
Memory Card: Three Blocks
One Disc

Developed by: Konami Tokyo
Published by: Konami Tokyo

Style: Action RPG
Battle system: Semi active

Platform: Sony Playstation
Nintendo Gameboy Color
Take the role of an apprentice monster tamer in AZURE DREAMS, a role playing game like no other. Includes a flexible story system, random tower map generator, exploration, nurturing and management features that enable you to decide the outcome. ENTER THE DREAM NOW.

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