Vehicles commonly found around the Protectorate


Many of the vehicles produced in the Imperium are lacking due to a lack of a market. The most common civilian vehicles in use by the Protectorate are listed here.


Air/raft
Class: Grav VehicleEP Output: 10 (2 excess)
Cost: 277,892Agility: 0 (+0 EP)
Tech Level: 13Initiative: 0 (+0 agility)
Size: Huge (6000 vl)AC: 8 (-2 size)
Streamling: StandardAR: 0
Pressurized: NoSI: 63
Climate Control: NoVisual: Headlights (Beam, 12m)
Drive Train: GravBrakelights (Area, 1.5m)
Crew: 1
Passengers: 3 Sensors:
Cargo Space: 4282.1 vl
Fuel: 15 vl
Range: 4 weeks Comm: 2 way radio (5 km)
Speeds:
Acceleration = 12 kph
Offroad = n/aVery Slow = 12 kphSlow = 30 kph
Cruising = 60 kphFast = 90 kphMaximum = 120 kph
Other Equipment:

TAS Form 3.1v (Condensed)
Installed ComponentsSizeCostEP
6000 vl standard chassis+600060000
Control Systems-120030000
Drive Train, Grav-28.8331,200-7.2
TL13 Modern Fusion Power Plant-306600+10
Power Plant Fuel-1500
4 Headlights, Beams (12m)-3.280-0.16
2 Brakelights, Illumination-0.410-0.02
Passenger Seating (4)-4404000
2 way radio (5 km)-0.575-0.02
Cargo-4282.100

A light anti-gravity ("grav") vehicle which uses null-grav modules to counteract gravity for lift and propulsion. This vehicle is primary used for cargo hauling rather than personnel transport. It is unpressurized and open topped.


Grav Car
Class: Grav VehicleEP Output: 10(7.24 excess)
Cost: 48,700Agility: +1 (+1 EP)
Tech Level: 13Initiative: +1 (+1 agility)
Size: Large(1000 vl)AC: 10 (+1 agility, -1 size)
Streamling: StandardAR: 0
Pressurized: YesSI: 35
Climate Control: YesVisual: Headlights (Beam, 12m)
Drive Train: GravBrakelights (Area, 1.5m)
Crew: 1Holovideo with IR and LI
Passengers: 3 Sensors:
Cargo Space: 217.88 vl
Fuel: 15 vl
Range: 4 weeks Comm: 2 way radio (5 km)
Speeds:
Acceleration = 10 kph
Offroad = n/aVery Slow = 10 kphSlow = 25 kph
Cruising = 50 kphFast = 75 kphMaximum = 100 kph
Other Equipment:

TAS Form 3.1v (Condensed)
Installed ComponentsSizeCostEP
1000 vl standard chassis+100010000
Control Systems-2005000
Drive Train, Grav-446,000-1
Tl13 Modern Fusion Power Plant-306600+10
Power Plant Fuel-1500
Pressurized Interior-501250-1.25
Climate Control-10500-0.1
Passenger Seating (4)-4404000
2 Headlights, Beam (12m)-1.640-0.08
2 Brakelights, Illumination-0.410-0.02
2 way radio (5 km)-0.575-0.02
Holovideo (100m)-1.52000-.1
Holovideo Display-0.1500-0.05
IR capacity (100m)-11500-0.03
LI capacity (100m)-0.2500-0.01
Cargo-217.8800

The standard passenger transport of the Protectorate, particularly in hostile environments. While a little on the pricey side, most consider the extra cost worth the package.


Grav Limo
Class: Grav VehicleEP Output: 20(8.715 excess)
Cost: 310,960Agility: +0 (+0 EP)
Tech Level: 13Initiative: +0 (+0 agility)
Size: Large-Huge(2500 vl)AC: 14 (+5 armor, -1 size)
Streamling: StandardAR: 5
Pressurized: YesSI: 50
Climate Control: YesVisual: Headlights (Beam 12m)
Drive Train: GravBrakelights (Area 1.5m)
Crew: 1Holovideo with IR and LI
Passengers: 5 Sensors:
Cargo Space: 222.7 vl
Fuel: 30 vl
Range: 4 weeks Comm:2 way radio (5 km)
Speeds:
Acceleration = 30 kph
Offroad = n/aVery Slow = 30 kphSlow = 75 kph
Cruising = 150 kphFast = 225 kphMaximum = 300 kph
Other Equipment:

TAS Form 3.1v (Condensed)
Installed ComponentsSizeCostEP
2500 vl standard chassis+250025000
Control Systems-50012500
Tl13 Armor (USP 5)-30057000
Drive Train, Grav-30345,000-7.5
TL13 Modern Fusion Power Plant-6013,200+20
Power Plant Fuel-3000
Pressurized Interior-1253125-3.125
Climate Control-251250-0.25
Passenger Couches (6)-1200120000
4 Headlights, Beam (12m)-3.280-0.16
4 Brakelights, Illumination-0.820-0.04
2 way radio (5 km)-0.575-0.02
Holovideo (100 m)-1.52000-0.1
Holovideo Display-0.1500-0.05
IR capacity (100 m)-11500-0.03
LI capacity (100 m)-0.2500-0.01
Cargo-222.700

Originally designed as a VIP transport for the military, this vehicle has found a niche among the well to do and the noble class. Capable of absorbing some small arms fire, it is also used by those parnoid and rich enough to pay the rather pricey tag.


Keldor Class
Class: Merchant StarshipEP Output: 24 (7 excess)
Tech Level: 13Agility: +1 (+1 EP)
Size: Medium (400 tons)Initiative: +1 (+1 agility)
Streamling: StreamlinedAC: 11 (+1 agility)
Jump Range: 1*Jump-3Repulsors: None
Acceleration: 1-GNuclear Dampers: None
Fuel: 144 tonsMeson Screens: None
Duration: 4 weeksBlack Globes: None
Crew: 6AR: 0
Staterooms: 8SI: 145
Small Cabins: 0Main computer: Model/3 (300 CPU)
Bunks: 0Sensor Range: Medium (Model/3)
Couches: 0Comm Range: Medium (Model/3)
Low Berths: 0
Cargo Space: 161.8 tonsCost: MCr 170.4
Atmospheric SpeedsNoE = 275 kph
Crusing = 825 kphMaximum = 1100 kph
Other Equipment:

TAS Form 3.1v (Condensed)
Installed ComponentsSizeCostEP
400 ton wedge hull+400MCr480
Bridge-20MCr0.10
Computer (Model/3)-0.3MCr12.6-1
Flight Avionics (Model/1)-0.4(0.9)0
Sensors (Model/3)-0.9(1.8)0
Communications (Model/3)-0.6(1.5)0
Jump Drive 3-16MCr64-12
Jump Drive Fuel-12000
Manuever Drive 1-8MCr12-4
TL13 Fusion Power Plant-24MCr72+24
Power Plant Fuel-2400
Staterooms (8)-32MCr40
Hardpoints (3)0MCr0.30
Cargo-161.800

The standard civilian starship in the Protectorate, the production version is designed solely to carry cargo. It can easily be modified to include passenger facilities (and is designed for this).
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