Personal essays on the members, experiences, and general thoughts on the RPG.
Life on the High Seas has been a fun trip for me, and I really enjoy watching the characters spread out and take their different personalities. I suppose that is the most intriguing part, really, trying to play out the character�s different emotions and stay true to what they would do in a situation. Even more difficult is trying to remain indifferent in respects to the different situations, reserved, above it... paring your fingernails. (A holla out to all of you peeps that have read Portrait of the Artist ;) heheh� please excuse the horribleness of that last line ;) ;) ) Compared to the other rpgs on FAC, I feel ours is slightly superior and is only rivaled by Hymn of War in respect to style and depth. I hate one-line Rps, and hate recycled plots even more. As the creator of LotHS, I feel pretty honored that we have almost reached 50 pages of almost page long entries. It is an amazing feeling that we have actually made a story- and a pretty good one at that- out of just a few months. For my part, I control most of the Naval officers (a very difficult position for me... still learning all about the different parts of a ship and what not �something that can�t really be picked up without experience I don�t have ;)� but I try), so I stage some of the sea battles from my point of command. I also try to keep the story on a somewhat realistic level, but some things just can�t be helped. A few of my other characters include a lady named Diana Pulliams (an adventuress because of her father�s encouragements), a Russian thespian, and even a young marine. Still, that hardly gives an account of the 20 odd characters I have played in the past few months... The great thing about this RP is that all of us, or, the three of us, are all rather dedicated to keeping this thing alive and feeding the fire, as it were. Jailcrow is a wonderful writer, can get into the heads of her characters better than anyone I know, and adds a delightful panache to our small mix. SaturnWind, as Jailcrow has said, has a wild imagination and really keeps things lively and interesting with the oddity of her characters. And I mean oddity in a good way. ;) I think, since there are just three of us, we all contribute an equal amount to the development of things, and so we have a nice balance of personalities. I am also sure that this little essay is getting to be longer than 300 words- so, I must leave you now to attend to other things on this website. Ta! ;)
I have enjoyed role-playing Life on the High Seas tremendously, though it has been rather stressful at times, writing sometimes page long posts for each character on my extensive list. Thank goodness for NauticalNymph, or I�d probably �forget� to post more often. Nymph�s writing ability is incredible, in her use of emotion and ability to bring in the true flavor of the history, scenery, and period accurate works. As great as the plot is going, though- and has been from the start- I don�t know how long we would have survived without SaturnWind�s antics. Aside from bringing in a few users to interact with in the first chapter, SW has proved most unpredictable, like any good pirate should be! LotHS has given me the opportunity to research an important time frame and a few professions that I previously knew next to nothing about. Because of that, it has also made me more interested in history in general, even if I don�t think anything could make me interested in American history. My favorite part of the RPG has been adjusting to my various identities. Jumping from pompous Edrington and ambitious Bush to the other end of the spectrum with adoring Rosey and the reluctant yet rash paradox of Jean, I believe I have vastly improved my own writing skills by exploring these different personalities and how they react in certain situations. The battles have also been rather thrilling, but they are a lot of work with all that sea jargon! I still don�t think I know nearly enough of the technicalities and exercises to conduct an officer effectively. I also think it may take some work convincing Nymph to let us take part in the major battles like Trafalgar because we�re all stinking lubbers, haha!
Well LotHS was the first real rpg I've been in, so of course I love it! =) I was thrilled when Jailcrow asked me to join. ^.^ Playing with such skilled people has brought up my language skills immensely and my full out witting has improved. I took a look at my first post and was just about blown away when I compared it to something I had just finished. When I first joined I knew hardly anything about the British Navy and I couldn't care less about them. >.> It was all pirates, pirates, pirates! XD Now it's much different; I now choose the English over any loose pirates. I have also fallen in love with the French but I'm not saying who I like better. ^.~ My part in the rpg is really of course like any other is to keep my characters going! I don't normally think out my posts too much, unless it's really important. Oh no, I mostly rush right in and pull ideas out of thin air. XD Whether it's to help my little Serena out or just to mess things up. =) Sorry but I can't say who the most contributing member is. Both Jailcrow and Nymph are wonderful players and amazing writers. ^_^ I love how they bring history off its pages in colorful details and most important I adore how they keep their characters in full emotion. From Nicki to Mister Bush, all of them have their own personalities. I admire them both also for the fact of how many people they play at once; I know how much work that must be. And because this is getting a little long I'll say one last thing...=) It's the most joy to play in an rpg that is not straight history, not fantasy, but equal amount of both with all imagination in full gear. ^.^
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