This is Umoria 5.5.2 compiled for MS-DOS using DJGPP v2.03 and
PDCurses v2.4 (see <http://www.delorie.com/djgpp/>), with the aid of
Ben Shadwick's DJGPP patch (a copy of which can be found at
<http://www.geocities.com/lhelgeland/umoria.html>) and with my current
set of unofficial bugfixes and feature patches applied.

Note that MORIA.EXE is a protected mode binary. If you want to run it
in plain DOS you will need a DPMI server, such as
<http://www.delorie.com/pub/djgpp/current/v2misc/csdpmi5b.zip>.

The file MORIA.CNF contains configuration settings accessed at start-up,
and DOC/CONFIG.DOC has some information on the available options.
As a further note to the note in MORIA.CNF, if you do not configure
the SAVE option, and there exists a DOS environment variable named HOME,
that is where your save file will end up, which is probably not what
you want.

The patches included in this version are:

fix-buffer-overflows.diff
  Fixes a number of sprintf() buffer overflows.

fix-inscription-length.diff
  Fixes a couple of bugs that unduly restricted the length of a
  user-supplied inscription.

fix-tried-inscription.diff
  Fixes a bug that is sometimes seen in the early stages of a new game,
  where the auto-generated 'tried' inscription on an item that has been
  quaffed/read/zapped but not immediately identified disappears after
  a while for no apparent reason.

cancel-WoR.diff
  Makes a second scroll of Word-of-Recall, read before a previous scroll
  has taken effect, cancel Word-of-Recall.

lost-items-feedback.diff
  Identifies the backpack item or the amount of gold that was stolen
  by a thieving creature, the backpack item or items that were destroyed
  by acid/lightning/fire/frost, or the piece of armour or weapon that was
  ruined by a disenchant attack.

randomize-food-theft.diff
  Makes creatures that steal (eat) food as part of their attack repertoire
  pick a random food slot.  Identifies the item lost by telling how many,
  if any, remain of it.

promote-mage-books.diff
  Puts spell books ahead of prayer books for mages, rogues and rangers;
  leaves inventory order unchanged for all other classes.

FT-wielded-light.diff
  Turns a wielded Flame Tongue weapon into a light source.  (Credit for
  this idea belongs to Ed Lee and his February 2003 Color Umoria update.)

auto-haggle.diff
  Adds a user-settable option 'Disable haggling' which disables haggling
  in the stores, at the cost of a 10 percent tax on the final price on items
  you would otherwise have had to haggle for.  When auto-haggle is on, all
  prices displayed in the stores are the actual prices you have to pay.

buy-sell-any-number.diff
  Updates the standard store/haggling code as well as the auto-haggle
  patch to let you buy or sell more than one item at a time.  To avoid
  the problem of fractional single-item prices, prices in the stores will
  no longer be fixed unless the final price is reached during haggling.

quick-messages.diff
  Allows the currently selected direction keys to clear a -more- prompt.

Unified context diffs for all of these patches can be found at
<http://www.geocities.com/lhelgeland/umoria.html>.

Lars Helgeland
<lhelgeland@yahoo.com>

