[System]
3rdlayertransparency=True
Gui=gui.bmp

[Info]
TileSize=16
SpriteAnim=2
FixedWalk=True
Anim=3
AnimDelay=500
CATile=6
CSprite=2
MCount=1
sndCount=1

[ATiles]
Name1=water1.bmp
Name2=fireplace.bmp
Name3=fire.bmp
Name4=smoke.bmp
Name5=smoke1.bmp
Name6=flame_anim.bmp

[Sprites]
Name1=spr1.bmp
Name2=Wolfman_a.bmp

[IMagic]
Name1=lighten3.bmp

[Sound]
Len1=1;
