Marle

Type of Magic:

 

Weaponry
  • Bronze Bow-Attack+3
  • Iron Bow-Attack+15
  • Lode Bow-Attack+20
  • Robin Bow-Attack+25
  • Sage Bow-Attack+40
  • Dream Bow-Attack+60
  • Comet Arrow-Attack+80
  • Sonic Arrow-Attack+100, added bonus of random Slow
  • Siren-Attack+140, added bonus of random Stop
  • Valkerye-Attack+180
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Marle is the second character that you come across. A simple pendant she wears makes a lot of things change. Of course Crono runs in to save the princess when this pendant takes her into another world. Then she joins you.

Many people never liked having her in the group but I always fight with some sort of healer in the group. So this
character was my choice when I played. She is thought to be a weak character to most but this is because they
never had her in the group for to long. How are you going to win if you guys are all dead and no healer ? =)

Techs

Aura-Small yet nice healing spell-1 pt
Provoke-Makes the enemies unhappy very unhappy-1 pt
*Ice-Freeze and nothing else just freeze-2 pts
Cure-Can we say more HP-2 pts
*Haste-Gives you character some extra speed-6 pts
*Ice 2-Two frozen glaciers thrown at the enemies-8 pts
Cure 2-all HP recovered-5 pts
*Life 2-bring back you allies with all his/her HP-15 pts

Headgear

Fashionables



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