***************************************************************
   Map Name: "Cayenne Valley AW2" 
    DM level remix for the new Q2 MOD Awakening 2
   by Le Ray
   
  You can download the new MOD here: http://planetquake.com/awakening2/ 
   
   My custom maps can be located and downloaded at my website:
   http://www.geocities.com/lerayj2002/

Files:   leray27aw2.zip / leray27aw2.bsp / leray27aw2.txt/ leray zip.doc
along with many texture & sound files.

Contact me by email: quake2leray@hotmail.com

 If the sky doesn't look right, make sure you have your VIDEO - 8-BIT TEXTURE
 set to "NO", this will correct the problem.

Date Started: December 8th, 2003 	Date Finished: February 20th, 2004

Version: April 9th, 2004
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Additional Credit*

* ID Software, for Quake 2.
* TREAD 3D v. 1.12 which was used to create this map. It's a great program that's easy to
  use and very reliable. Joe Riedel and Nick Randal were the programmers for Tread 3D and
  they really did a great job, thanks guys! You can find them @ http://www.planetquake.com/tread/
* Nem's Mega 3d Terrain Generator v2.2.0  http://countermap.counter-strike.net/Nemesis
* A very big thanks to Phlem, Deacon, BVJ, Rosco, Anubis, Grasshopper and all of my other fellow Clan Members
   @ Clan WOS - http://www.clanwos.org/
   Phlem has put together a great website and server to play LOX and I'm grateful for that! Thanks Phlem. 
   The Quake 2 Mod LOX is played on our server and I must say, it is the best Q2 MOD I've ever played.
   It can be downloaded from our website @ http://www.clanwos.org/ or
   @ http://www.aracnet.com/~jblabs/lox/wodlox.html
   Try it out and you will see what I mean!
   If you want to join the action, our Server IP address is : 198.107.30.28:27910, so add it to your address book!
* The great sky (environment) file is from Jeff a.k.a. "Soup"
   @ http://www.3ddownloads.com/telefragged/soup/envmaps
   email: darcjedi@telefragged.com
* Arghrad for lighting http://www.planetquake.com/arghrad/ 
* Thanks to Maric, Mr Clean and DOD for their texture files used in this map. Please see their readme files included in leray27 zip.
* Thanks to the following for reviewing my map before release: (Clan WOS) - BVJ, Deacon & Tommy (Backshooters) - Sherm & Maric 
* Thanks to Maric @ Backshooters for his valuable help and advice with the TREAD 3D program and inspiration for my maps.
    He can be found @ http://www.backshooters.com
* Thanks to Deacon at Clan WOS for adding my maps to his website "Deacon's Tomb"   http://www.deaconstomb.org/
* Thanks to Dirt Demon for adding my map(s) to his WOD Server map list. You can find him 
   @ http://www.demonwod.com/
* Thanks to Merlyn and DOA Clan for adding my map(s) to their WOD Server map list. You can find
   them @ http://www.doaclan.com/home.html
* Thanks to tIKi_mAn and X for reviewing my maps. You can find Q2 reviews and more @ http://www.planetquake.com/tikidomain/ 
* Thanks to Flash @ http://q2database.com/ for adding my link to his site and for featuring my maps on his website homepage.
* Thanks to Vic aka VR2, who introduced me to Q2 and gives me ideas for my maps.
* Thanks to Chris "Musashi" Walker for his help with the rotating sky. He's @ http://www.planetquake.com/musashi/ 
* Thanks to Grieve and Wizkid @ Backshooters for the help with the sound files.
* Thanks to Jester for turning me on to the DOD Water Texture. It looks great!
* Thanks to anyone else who's files I may have used on this map and don't know to mention.

*GAMEPLAY INFO*

 Single Player :  No
 Deathmatch :  Yes
 Cooperative :  No
 Difficulty Settings: No
 Number of Players : 3 to 12
 Base System: Dell Dimension 4100 with 32 Meg NVIDIA GeForce2 MX (3D Video Card)
 This map is best viewed using the Q2 Video option "default openGL" which allows you to see colored
 lighting and more detail. Distance clipping may occur if this option is not used. Sorry.

 The following lighting settings were used to create this map:
 set vid_gamma "0.650000"
 set gl_modulate "2"
 set intensity "2"
 You may want to change these settings to in your
  autoexec.cfg or config.cfg file  to get the best lighting results on your PC.

*BUILD INFO*

 Build Time:   40 hours
 Map Run Time: 30 minutes
 Utilities Used: Tread 3D v. 1.12
                       Nem's Mega 3d Terrain Generator v2.2.0
                      Arghrad for lighting http://www.planetquake.com/arghrad/ 

*INSTALLATION*

If you get this zip file intact, follow these steps:

1.   Right click on the zip file.

2.  Select "Extract to...".

3.  In the "Extract to:"  blank,
      select the directory "C:\Quake2\baseq2\"

4.  Under "Files", select "All files"

5.  Check off  "Use Folder Names"

6.  Select "Extract"

This should put the files in the correct folders

Then to run the map, get into Quake 2, bring down your console by selecting your "`" key
right above the "tab" key on your keyboard, then type in "map leray27aw2", hit enter and this should call up my map.

You can also view the file "leray zip.doc" in this zip file, which shows you how your
zip should look before you extract the files.
 
*NOTES FOR MAP*

  This map was remixed for the new Quake2 MOD called "Awakening 2"
   
  I called this map "Cayenne Valley" because Cayenne is HOT and so is the Lava Trap in this map! he he
  Cayenne is also a must for good cooks.

  Well this map took about 2 months to complete, but I took my time and added some detail
  to it. I think it was worth the effort.

  This map has a lava trap, which is activated by a floor switch, you don't want to get caught
  in here. It has a moving platform to the Rocket Launcher and a elevator to the Chain Gun.
  It has one teleporter and an underground water tunnel that has 3 entrance/exists.
  An outside room has a floor with holes in it, underneath is a lava pit. If you keep
  running through here without stopping, you shouldn't have any trouble. But if you 
  do stop running, you can fall through the holes. This map has a rotating sky, which
  I think looks cool. It has every weapon, some more than once. No secrets and
  no invulnerability. Hope you like it!!  
  
  If the sky doesn't look right, make sure you have your VIDEO - 8-BIT TEXTURE
  set to "NO", this will correct the problem.
  
  If you enjoy playing on this map please send me an email at: quake2leray@hotmail.com ,
  I would like to hear from you. Also, please offer it to anyone who may want to use it on
  their Q2 server.

  My custom maps can be located and downloaded at my website:
  http://www.geocities.com/lerayj2002/

*COPYRIGHT/PERMISSIONS*

Quake 2 is Copyright (c) 1997 by ID Software Inc.  All rights reserved.
The Quake 2 logo and likenesses are trademarks of ID Software Inc.
All artwork including 3D models, textures, and skins is the exclusive
property of ID software.  

You may distribute this map on the internet, on a network or other electronic
medium where it can be obtained for FREE, along with the text file.
Please give me credit for my work.

I hope you enjoy my map.

God Bless America ! ! 

Thanks for trying out my map,
Le Ray    /:^)