Games Beaten and Reviews for Gameboy (Advance)
Gameboy (Advance)
Tetris: Anyone with an origional GB had this at one point. Pretty much as popular as Super Mario Bros.

Pokemon (Red): Sorry, I was into it at one time. Getting all 150 sure was a pain in the ass. It was fun for a while. I really liked having a lot of monsters to fight with, but sucks leveling one at a time.

Pokemon (Blue): Again, sorry. Even more sorry that I played the exact same game just because I could.

Zelda Link's Awakening: An odd storyline, my least favorite of the Zelda series. It really has no relivance to the Zelda line.

Zelda The Minish Cap: Now this is more like it. It has the same style as the SNES Zelda. It tells the history of Link and how he came to get his hat... and even the history of the hat. Something that I had never thought of before this game. It has most of the classic Zelda items: boomerang, bow, etc. The works.

Baldur's Gate Dark Alliance (Fighter): A dissapointment to the Baldur's Gate series. It was a little fun, but the ending was abrupt, the gameplay was buggy and easy. And it had a very little sense of actual D&D.

Monopoly: I had to. It is the same as the board game.

Kingdom Hearts Chain of Memories (Sora): I must say that the first few times I tried to play this game I got very frustrated and quit playing. The card system really peeved me at first. But, as usual, I got angry at it. And somehow I started playing better. After a while I got a real feel for the actual "technique" to the system and soon found my self so attached to the game I had to beat it. Even leveling up for hours was fun, suprisingly. The storyline is top notch and is a continuation of Kingdom Hearts. This GBA game even has a few high detail 3D scenes that are mid-story and end-game. The game ending left me asking for so much more. Course games with heart-ached endings and great music like KH:CoH usually do that to me.

Golden Sun: This game reminded me a lot of Full Metal Alchemist... without the Full Metal part. The storyline was really nice, it just got off topic at times. I wouldn't play this game unless you plan to play the sequal as well, the games together make the whole storyline. The Dijinn system and using psynergy in and out of battle is a really neat way to do things.

Final Fantasy Tactics Advance: I got off on a rough start on this game... and I mean a really, really, 2 month long rough start. I hated the gameplay of this so much at first I just stopped playing. However, I guess I forgot after a while, and started playing again. Once I had more items and abilities, and the storyline picked up a bit, I really enjoyed it and couldn't stop playing. It is a mixture of FF9's learning stuff from items (which is from like, FF5 or something) and FFT battle layout. The ending was something I really liked too, as well as the overall plot of having to escape fantasy (the game FFTA exists in the game FFTA, it is interesting). There isn't a TG Cid in this one, and you'll need patience to get through the start, but it's an ok game.

Fire Emblem 7 The Burning Sword (Lyn, Eliwood): My first Fire Emblem, and I really liked it. I look forward to playing the rest. Anyway, when the game started it was really odd. Lyn was talking to the screen and it was supposed to be to me and... well I got used to it but it was weird at first. The storyline in this game, as I'm guessing for all FE, was exceptional. Each character has a personality, history, etc. With "anime" style talking sequences and plot twists and characters galore, this game is a blast to play. The only thing I thought was lame was the forced tutorial.

Shaman King, Legacy of Spirits, Soaring Hawk: This was pokemon all over again, only on an even faster track to crappyville. Seriously, this game is friggin fast. Not only did I beat the game in less than a day, but I could get all manner of spirits very quickly. Even the battle sequences are super fast. One second I'm walking, next I'm in battle ready to attack. Repeat for five seconds. I guess the game was along the lines of the DBZ games that are out, which just allows you to "play the storyline" just as seen on TV. I've never seen the anime or read the manga. So... whatever. The samurai was cool. Too bad he was the only cool one. And the whole ending... Option A) fight an impossible battle with the final boss and die, or Option B) go through the grueling process of freeing about 20 people, fighting the same damn two spirits for every person (except for 4 of them, your friends) THUS making the final boss not only weak... but... pathetic. All well.

Sword of Mana (Hero, 63 Odin): The remake (and total overhaul) of Final Fantasy Adventure, which, was the original Mana game. Somewhere along the lines I guess some wires were crossed. Anyway, with a storyline and gamelike like the rest of the Mana series, you can expect to have a great time playing this game. Depending on how fast you want to beat the game, it can either take a few days, or several weeks to get everything. Be sure to know what you're doing though, there are several things in the game that "expire" (quests must be done before a certain point, etc.). And going after rare monsters and materials is pretty enjoyable. There are a lot of aspects from Legend of Mana (orchard, crafting) but in less detail. It was kind of sad though that I got so powerful that I killed the boss in under a minute... and that's for each of his three forms seperately. Has an ending that... it's the right thing to do but... damn.

Megaman Zero 2 (All Forms and Ex's): Gameplay for this game can either be hard or extremely laid back, depending on the bonuses you want. Upgrading in this game is a lot better than the X series. It isn't just find a capsule and tada, rather you have to collect little programs (called elf's) and use them (one time use for all). Of course, using these elves will come at the cost of your ranking score, making it harder to obtain Ex skills and such. Take care to utilize all your different forms, they all come in handy (with the exception of maybe your normal suit).
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