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Things I Like: Things I Hate: My Records:
The Legend of Zelda




The Legend of Zelda: Quest II



Zelda II: The Adventure of Link




The Legend of Zelda: A Link to the Past




The Legend of Zelda: Link's Awakening (Original)

The Legend of Zelda: Link's Awakening DX



The Legend of Zelda: The Ocarina of Time




The Legend of Zelda: The Ocarina of Time: Master Quest






The Legend of Zelda: Majora's Mask




The Legend of Zelda: The Oracle of Seasons




The Legend of Zelda: The Oracle of Ages



The Legend of Zelda: The Four Swords



The Legend of Zelda: The Wind Waker



The Legend of Zelda: Four Swords Adventures



The Legend of Zelda: The Minish Cap







The Legend of Zelda: Twilight Princess









The Legend of Zelda: Phantom Hourglass
Lack of puzzles, dark nuts, sword, and shield eaters. Slow engine.


Extensive army of Dark Nuts, Insanly hard Game Beginning.

The side scrolling, The dungeon layouts, the random battles, Ganon's Laugh, The controls.

Nothing. I've grown to love all aspects of this game.



The Eagle (Level 7), lack of decent story.




All cinema's, The friendly eagle, Navi!



Easier in previously hard areas, more back tracking, alot more puzzles, longer, rather then harder..



Getting to Level 4, relative short game length, racing against time as a deku shrub, most minigames.

Hard core 2-D battles that are harder then all other Zelda Games, Jumping, Lack of Running.

Island covered in thieves. Difficulty, same as Seasons,
Jumping, Lack of Running.

Random difficulty, linkage required to play.


The floor master, Boat control over Link.


Force Gems, equipment limitability, graphics.


2nd to last level, not starting with sword attacks, having to slowly unlock hyrule town, Light Arrow unlocking, Having to do all three Vaati Battles without a break, and without saving.

Water Dungeon, Air Dungeon, Clawshot, Creation of Single Clawshot, Enormous length of early gameplay, Wolf Gameplay, Short length of late gameplay, Lack of Camera in Hyrule Town, Hyrule Town and it's citizens.

Lack of new items, Ocean King Palace, general game shortness, Lack of large array of side quests, Lack of difficulty beyond Ocean King Palace and Boss Battles, simplicity in control scheme.
The Levels, The Items, The originality, and the Music.



Extensive differences from Quest I. Above reasons from Quest I.

The Magic System, The Music.



The Story, The Music, The addictiveness, everything overall.


Its portable, great controls, nice gb graphics, incredibly fun, appropriately difficult dungeons, cool bosses.


The graphics, multiple types of weopons, the story, The music, The ocarina.


The impressive difficulty level, unique add-ins like cow heads, and creative revolutionary puzzles. Like Adult Link Monsters in Child Dungeons.

3 day time travel, Mask collecting, The Music, Fierce Deity's Mask.


Unique Seosonal travel, its portable.



Unique Yearly travel, its portable.


Multiplayer, Graphics, Its portability, and its random landscapes.

Graphics, The music, Triforce collecting, The Intro, The story.

Shadow Battle, similairity to ALTTP.


No Four Swords :) !!! Awesome graphics, Portability, Music, unique items. Addictiveness, Awesome story, Great gaming on the go.


Amazing Graphics, Longer Gameplay, More Replay Value, Having more story than all previous games, Interesting Dungeon Mechanics, Magnetic Boots on Magnetic Walls, Twilight Area's, Music, Lost Village.


Great story, Great Graphics, Quality as a sequel, Portability, Stylus Control, Fluidity of Dungeons, realistic emotions from character NPC's.
Beaten 5 times. Two of which I beat simultaneously, they were the 2nd, and 3rd times.


Stuck on Level 4.



Have beat Level 2, got the hammer. Lvl 5 att, lvl 5 mage, and lvl 6 hp.


Beaten 17 times. Beaten Four Swords Dungeon 4 times. Beaten game in a single day once.

Beat Original Version Once.

Beaten Color Version Once Beaten Color Dungeon Once.


Beaten 3 Times.
(Collector's Disk Once, OOT GCN Disk Once, Virtual Console Once.)

Beaten Once.






Beaten 5 Times.




Currently stuck in Level 6.




Currently stuck near Level 6.



Beaten 3 Times.



Beaten 3 Times.



Got to Level 2, Area 2, stopped, due lack of good playing partner..

Beaten 4 times.







Beaten GCN Version Once.
Haven't started Wii Version yet.








Beaten Once.
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