Legends of Cooperstown
League Constitution
15 October, 2001
The Legends of Cooperstown (hereafter
referred to as the LOC) is a
Strat-O-Matic Hall of Fame set and past season set draft computer baseball
league, formed to provide a means of interesting and competitive recreation for
its members. The list of rules that follow, are provided in order to keep the
league as exciting and competitive as possible.
GENERAL INFORMATION:
The
LOC will be strictly a computer baseball league. The LOC will use the
latest version of the SOM game that is available at the start of the
season. The full season will be completed with the version of SOM that
the league starts with regardless if a newer version has been released after
the season has begun play.
LEAGUE OFFICERS
The
LOC will be governed by and run by the following offices:
A.
Commissioner (hereafter referred to as
M’Lord) just kidding!
B.
2 League Presidents, American and
National
C.
Secretary
D.
Statistician
E.
Webmaster
F.
3 person Regulatory Panel (Commissioner
and League Presidents)
The
Commissioner’s duties will include:
1.
General league management, with an
emphasis on maintaining fair play
2.
Oversee league play and game play
timelines
3.
Maintain team rosters for league use
4.
Organize the initial draft and
subsequent season drafts (in the event there is no League Secretary)
5.
Compile and distribute league
statistics (in the event there is no League
Statistician
6.
Maintain the league website (in the
event there is no League Webmaster)
7.
Create new season schedules and see to
pace of current season schedule as concerning game play (in the event there is
no League Secretary)
8.
Appoint and or recruit for new managers
in the event of league openings
The
League President’s Duties will include:
1.
Oversee and direct their respective
league play with an emphasis on fair play
2.
Handle any league protests or
discrepancies if possible, before passing them on to the Commissioner and/or
the Regulatory Panel. Should a League President be involved in the protest,
they cannot resolve it on their own, and the matter will be passed on to the
League Commissioner for his ruling on the matter.
3.
Provide backup to the Commissioner in
areas of rosters, statistics, scheduling and draft
The
League Secretary’s duties will include:
1.
Record, Maintain and distribute
completed drafts and rosters to league members
2.
Create and maintain league schedule,
with an emphasis on league timeline
The
League Statistician’s duties will include:
1.
Record, maintain and distribute league
statistical files
2.
Track usage, warn owners of potential
overusage and report to the commissioner any instances of player overusage.
The
League Webmaster’s duties will include:
1.
Maintain and update the league site
2.
Monitor and maintain the e-groups
mailing list.
The
Regulatory Panel, made up of the Commissioner and the 2 League President’s, is
the next step a team owner make take a protest or discrepancy to after it has
been reviewed by their respective League President. If a problem cannot be
resolved, or is not resolved to everyone’s satisfaction, it will be reviewed by
the Regulatory Panel. A 2/3 vote by the Panel will be the final say on any
matter.
Should
one of the members of the Regulatory Panel be involved in a protest, his place
will be taken by a member of the league designated by the Commissioner. This
action should be rotated so that each member of the league is involved.
LEAGUE STRUCTURE:
The
LOC will be composed of 16 teams, divided into two 8-team leagues:
American League and National League.
This
is a continuous ownership league and all players, once drafted, will remain
with your team until traded or released. The LOC will only use the
computer version of the Strat-O-Matic game (hereafter referred to as SOM).
A
waiting list will be established with prospective team owners, to fill any
available team slots. In the event that there are not 16 general managers, HAL
will be designated to draft, generate a computer manager, and play, for any
team without a human owner. Every effort will be made to fill available team
managerial spots from the waiting list, before resorting to using HAL. It is
felt that a league of 16 will best distribute the talent available each year
into a challenging and competitive league, yet allow for the best prospects of
filling available team ownership should it become necessary.
The
league will be composed of the Hall of Fame set plus a number of hand created
Negro League players, along with a selected Past Season set to be voted upon
each year. Voting and selection of the next Past Season to be used will be done
one year in advance, to allow team owners to purchase the new set if need be
and to allow time for research.
As
new Hall of Fame players become available from SOM, they will be added to the
free agent pool each year. New players are eligible to be drafted from the free
agent pool and protected at season’s end. In the event that SOM releases a
Negro League set, those players who have been hand created for the league, will
be replaced by the cards that are part of the Negro League set. New Negro
League player cards will then be added to the free agent pool.
Roster
size will be 35 at the start of each season, but may fluctuate during the
season to accommodate trades.
After
each completed season, a cut date will be determined by the Commissioner, and
teams will be required to cut down to 10 Hall of Fame set/Negro League players.
Teams containing more than 10 Hall of Fame set/Negro League players during the
regular season are still required to cut down to 10 by the cut date. At no time
during the year may a team go below 10 Hall of Fame/Negro League players on a
roster.
THE INITIAL DRAFT
The roster of each franchise in the LOC
will be created through a 2-step procedure, the initial Hall of Fame Set/Negro
League Players and Past Season set draft, and on a yearly basis, free agent and
Past Season set player draft. Free Agents are any Hall of Fame/Negro League
players that are released to bring teams down to a pre-draft number per team of
10.
THE HALL OF FAME SET/NEGRO LEAGUE PLAYERS DRAFT
The Hall of Fame set/Negro League
players (hereafter referred to as HOF/NL) draft will provide the basis of each
team’s roster for subsequent seasons.
1. It will be a 10 round, serpentine fashion draft, with the
order being determined by a draw done by the Commissioner.
2. The HOF set draft will be conducted by e-mail, with the
intent to complete it as soon as possible. With 160 players to be drafted, it
is hoped that a round per day can be completed so as to complete the draft in
approximately 2 weeks.
3. No trading of draft picks is allowed.
INITIAL
PAST SEASON PLAYER DRAFT:
After
the completion of the HOF/NL set draft, rosters will be filled out through a
Past Season draft, similar to subsequent season drafts.
1. The initial Past Season draft order will be in reverse of
the order used in the HOF/NL set draft and will be in serpentine fashion.
2. The initial Past Season draft will consist of 25 rounds
3. No trading of draft picks is allowed.
4. The draft will be conducted by e-mail, with time allowed for
each pick within reason.
Teams
will draft up to 35 players, and with the exception of the 10 initial HOF/NL
players drafted, may contain any number of HOF/NL players as are available.
YEARLY
PAST SEASON PLAYER DRAFT:
1.
Prior to the end of a current season, a
Past Season set to be used for the next season will be voted upon by league
members. The Commissioner will put forward 5 Past Season sets and the new
season will be determined by majority vote. Any league member may put forward
to the Commissioner, a Past Season to be used in the vote. Seasons that are
already owned by members will also be considered as a priority to keep new
purchases of season disks at a minimum.
2.
Each team will draft from the selected
Past Season set plus the Free Agent pool and any player who meets the league
minimums for at bats or innings pitched may be drafted.
Minimums are 80 Innings pitched as a starter or starter/reliever to be used as
a starter, 40 innings pitched or 10+ saves as a reliever (10+ saves by a
reliever requires no minimum innings pitched), 100 plate appearances by a
position player. Starter/Relievers with less than 80 innings pitched must be
used exclusively in relief.
3.
The annual Past Season draft start date
will be determined by the Commissioner. Specifics on the draft will be
determined at the end of the regular season, including a list of which players
are available.
4.
The draft will be conducted via e-mail.
5.
If a manager for some reason cannot or
does not want to participate in the draft, his team may be drafted for by HAL.
6.
The draft order will be determined by
each team's winning percentage, with the 4 worst percentages going into a
lottery to decide who gets the number 1 through number 4 picks. This will
apply to the first round only. The second round will have the worst
winning percentage picking first and so on. Ties in winning percentages
will broken by a tie-breaking system as follows: 1. Worst Road Record 2. Worst head-to-head record 3. Coin toss, by the commissioner, with the
commissioner determining who gets "heads" and who gets
"tails". If the commissioner's team is involved, a neutral
manager will make the coin toss.
7.
The draft will run consecutively with
the overall worst winning percentage having the # 1 pick for each consecutive
round (starting in the 2nd round) and continuing in this order until the draft
is complete.
8.
Any manager who is not available during
the specified draft period or who does not make his selection in a timely
manner will be skipped. The skipped manager is then able to draft in the
skipped position at any point he wishes to make his selection.
BEGINNING THE SEASON:
The
start date will be determined annually by the Commissioner, but generally will
coincide with the 1st of November each year. The regular season runs for
5 months, through March with the post-season following immediately thereafter.
THE SCHEDULE:
The
LOC will play a 160 game schedule as designated in the league set-up files and
this will be also be made available on the web page. There will be
inter-league play each year, with a series of 3 home/3 away games with the
other league each season. This provides for 48 inter-league games and 112
league games per season.
The
dates on the schedule are not actual dates, but games should be played in the
order they are in the schedule. No manager is to play games beyond the current
set being played.
All
games from the previous set should be played, the stats files sent to the
Commissioner and the visiting opponent, and the latest monthly stats and
rosters downloaded from the web page or e-groups list before beginning play for
the next set.
The
schedule will be divided into 8 sets of 20 games, with roster transactions
including trades and minor league call-ups occurring before the next set is
begun.
Games
will be played via a split format, with each team having the opportunity to
play 80 home games and 80 away games. For league games, this will provide for 8
games played as the home manager and 8 played as the visiting manager versus
each team. For inter-league games, because of the limited number of games,
home/visiting designation will be rotated for each opponent through subsequent
years. I.E. Team A of the American League has 6 games total versus Team H of
the National League in a given season. In 2001, each team plays one 3 game
series as the home manager. In 2002, each team plays one 3 game series as the
visiting manager.
SERIES REPORTS:
Managers
are to send opposing managers and the Commissioner, game results files via
email. If the opposing manager wishes to receive any additional reports,
such as box scores, he must inform the home manager.
DEFAULT INSTRUCTIONS:
A
set of default instructions will be due to the Commissioner before the start
date of the season. Each manager will send in a set of default
instructions to include:
1) Starting rotation.
2) Starting line-ups vs. RHP / LHP
3) Manager tendencies
4) Player settings
5) Define substitutes
6) 25 man field roster
7) 0-10 man minor league roster
The
default instructions are included in the stat and roster updates that will be
sent each set. The computer manager "HAL" will be used for all
games not completed and turned in by the 3rd day of the designated
next set. The default instructions will be used for all games during the
regular season unless notified by the road manager before the 3rd
day of the designated next set. If changes need to be made to default
instructions, it will be the owners’ duty and responsibility to contact the
Commissioner with the changes.
If
a manager fails to send instructions by the 3rd day of the
designated next set, the opposing manager has the right to go ahead and play
the games, setting the opposing team up using the default instructions.
GAME SET-UP
The
following is a list of Rules used in the LOC:
A.
Super Advanced with BK/WP/PB
B.
Ballpark effects
C.
Clutch Hitting
D.
Super Advanced Steal System
E.
Super Advanced Strategy Charts
F.
Do not use Miscellaneous rules
G.
Use Closer Rules
H.
Do not use injuries
I.
Use SADV Fatigue Rules
J.
Allow GBA on Pitcher’s cards
K.
All games will be played versus the
opposing manager’s CM unless arrangements are made by the opponents for the
games to be played FTF or by Netplay.
L.
There will be no DH in the LOC…old-time
baseball at it’s best.
M.
The League will be left unlocked, but
if complaints are upheld by the league’s governing bodies, future leagues can
or may be locked. It’s only a game and it’s hoped that fair play is observed by
all.
TEAM ROSTERS:
Each
team will have a 25-man field roster, with the excess designated as Minor
Leaguers.
Teams
that have players that receive two cards will use the card that has the
combined total stats of that player.
There
will be no limit on the amount of times you can farm and promote players;
however, no re-assignments will be allowed during the middle of a set of
games. Only before the start of a set will you be allowed to re-assign
players from your field roster to your minor league roster and vise versa.
Rosters
will expand up to 35 players the last set of the regular season.
TRADES:
Unlimited
trading during the off-season is allowed and encouraged from the completion of
the regular season until the pre-draft cut date.
Trades
during the regular season are effective for each subsequent set of games in
relation to the set that they occur.
All
trades must be reported to the e-groups list and approved by the Commissioner
within 24 hours of the trade by both of the managers involved. By approval,
this means minimum roster size and/or player card set type are allowable by
league rules.
Trades
may contain unequal numbers of players, but at no time may a team’s roster
contain less than 10 HOF players.
Draft
picks may never be traded.
Trades
may not involve the following:
1)
Players to be named later.
2) Unethical transactions.
3) Any Draft Picks.
BALLPARKS:
Ballparks
in the LOC are tailor made to your specifications concerning singles, home runs
and photographs. Build your team to fit you ballpark…or vice versa.
A
manager may not cut or trade a ballpark. The only way a ballpark may be
changed, is if a new manager takes over an existing franchise and wishes to, or
by a maximum of 3 each season in ballpark single and home run numbers. I.E. a
stadium’s ballpark single may be moved from 1-7 to 1-10 or 1-4 maximum in 2002.
MISCELLANEOUS GAME PLAY RULES:
1)
A starter must have a minimum of 3 days
rest between starts. Remember, that the league schedule will include days off.
2)
Non-pitchers are allowed to pitch using
the SOM function.
3)
Pitchers will be allowed to pinch-hit
and pinch-run.
4)
Players will only be allowed to appear
in rated positions.
5)
A starting pitcher not rated as such,
may not relieve.
6)
A relief pitcher, not rated as such,
may not start.
LIMITATIONS:
1.
Pitchers are limited to their actual
number of innings on their card each year.
2.
Batters will be limited to their actual
number of plate appearances on their card.
3.
Overuse of a player will result in the
possible loss of that player to free agency and/or other fines as listed below:
1st offense
- Written warning. No repercussions
unless over-usage is deemed blatant by the League President and /or
Commissioner.
2nd offense
- Immediate loss of player to free agency and loss of 3rd rd draft pick.
3rd offense -
Immediate loss of player to free agency and loss of 2nd rd draft pick.
4th offense -
Immediate loss of player to free agency and loss of 1st rd draft pick.
5th offense
- Immediate loss of player to free agency and one year suspension from
playoffs.
6th offense
- immediate loss of player to free agency and dismissal from league.
Any
player that is overused in the regular season will not be able to participate
in the playoffs.
Note: The penalty for player over-usage in
the playoffs is as follows: Any player that is overused in the playoffs
will become an automatic free agent and will return to the annual rookie draft
pool.
TIE-BREAKING SYSTEMS:
If
teams are tied for first place in their league at the end of the regular
season, or the number 4 and 5 teams are tied at the end of the regular season,
then the following guidelines will determine who will be the home team for a 1
game playoff
1.
Head to head record
2.
Best record within their own league
3.
Best record against the other league
4.
Best road record
5.
Coin toss by the Commissioner. The
Commissioner will determine who will be "heads" and who will be
"tails". If the Commissioners team is involved, then one of the League
Presidents will conduct the coin toss.
If
teams are tied as the number 2 play-off qualifier at the end of the regular
season, then the following guidelines will be used to break the tie
1.
Head to head record
2.
Best record within their own league
3.
Best record against the other league
4.
Best road record
5.
Coin toss by the Commissioner. The
Commissioner will determine who will be "heads" and who will be
"tails". If the Commissioners team is involved, then one of the
League Presidents will conduct the coin toss.
If
both of the league winners have the same record at the end of the regular
season, the following guidelines will be used to determine home field advantage
in the World Series.
1.
Best road record
2.
Coin toss by the Commissioner with the
NL team being “heads” and the AL team being "tails". If the
Commissioner’s team is involved, then one of the League Presidents will conduct
the coin toss.
Only
a coin toss is necessary, should the number 3 and 4 playoff qualifiers end the
regular season tied.
All
playoff games, regardless of whether they are of the one game or series
variety, are considered post season games, but their playing does have
implications as far as days off, etc. for the remainder of the playoff time
period. Any one game playoff is played without a day off from the end of the
regular season, nor is their a day off between it and the start of the next
segment of the play-offs.
PLAYOFFS:
All
playoff games will be played by the home team’s manager, versus the visiting
team’s computer manager. Every effort should be made to try and arrange for the
playoff games to be played either via Netplay or by neutral parties as agreed
upon by the opponents and the Commissioner.
At
the end of the regular season, the 2 divisional winners will qualify for the
League Playoff Series. An additional 6 teams, (3 in each League with the next
best records other than division winners) will qualify as wildcard teams.
Round
One of the playoffs will be a 1 game knockout round between the number 3 and 4
qualifying wildcard teams. Home field will be determined by a coin flip by the
Commissioner.
Round
Two of the playoffs will be a best of 7 series between the number 2 team and
the winning team from Round One. The
format will be 2-3-2, with the number 2 team playing the first 2 games and last
2 games, if necessary, at home.
The
Round Two series winner will meet the Regular Season Champion in the League
Championship Series. All Championship
Series games will use the best of 7 format, with the home field advantage going
to the Regular Season Champion. The format will be 2-3-2, with the Regular
Season Champion playing the first 2 games and last 2 games, if necessary, at
home.
The
League Championship Series winners will advance to the World Series. The team
with the best winning percentage during the regular season will hold home field
advantage in a best of 9 series. If the two World Series teams had the same
regular season record, then the tie-breaking system will be used to determine
home field. The format will be 2-2-2-2-1, with the team with home field
advantage playing games 1 and 2, 5 and 6 if necessary, and game 9 if necessary
at home.
PLAYOFF LIMITATIONS:
Player
usage in the playoffs is based on their actual player card stats. All rules
still apply in all playoff games as far as pitcher usage, players playing out
of position and starting at a particular position. The following
limitations are for the entire length of the playoffs and World Series
FOR BATTERS:
500+ PA unlimited
100- 499 PA 10% of card listed at bats plus walks FOR STARTING PITCHERS:
200+ innings unlimited starts as per 3 day off rule125-199 innings unlimited starts as per 4 day off rule
80-124 innings 10% of card listed innings pitched FOR RELIEF PITCHERS75+ innings unlimited innings as effected by rest
40-74 innings 10% of card listed innings pitched
There
will be 3 days between the end of the regular season and the start of a playoff
series, except for any one game playoffs, which will begin the day after the
end of the regular season. There will be one day off between road and home
games for all playoff series. There will be 3 days off between the end and
beginning of all playoff series, for example, between the end of the LCS and
start of the World Series.
RULE CHANGES
All
future permanent changes to LOC rules require a positive vote from a minimum of
2/3 of the league managers who are in good standing. Members in good
standing are determined by the commissioner. The commissioner may make
minor administrative changes and decisions on un-addressed or poorly addressed
matters, subject to a veto of the majority of the owners. The League
Presidents and the Regulatory Board have the right to make temporary decisions
when a problem surfaces.
There
will be a period following the regular season for league members to submit
proposals to the commissioner for rule changes. This period will
generally be the month prior to the start of the next regular season (October).
The commissioner will consolidate these proposals and forward a ballot to all
members in good standing for a popular vote. Denial of "good
standing" status may be made by the commissioner after considering factors
such as timeliness, rules infractions, over-usage infractions, etc.
PENALTIES FOR LATE SENDING:
I
am sure all of you are aware of how important it is to send information on
time. Any time the League office issues a due date, and it is not met, games
will be played using your default instructions. If there is a problem meeting
league deadlines, simply contact the league officials to make arrangements on
when the games will be played or to have someone else play the games.
Most
of all, I hope everyone has fun and enjoys the league. It’s a great opportunity
to learn more about the history of the game, meet some new friends, enjoy some
healthy competition, be creative, and a host of other things. Keep any ideas
you have flowing in and I’m sure we’ll all have a successful league…the best
Hall of Fame set based league on the internet!