/* * $Header: /home/dscott/nasty/memory/autogdi.h,v 1.1 2001/11/06 21:49:18 dscott Exp $ * $NoKeywords: $ */ #ifndef AUTOGDI_H_ #define AUTOGDI_H_ 1 #include <autohndl.h> #include <refcount.h> #include <commctrl.h> struct gdi_traits { // Specializing the handle_traits template // for HGDIOBJ won't work. Both HANDLE and // HGDIOBJ are defined as pointers to void static HGDIOBJ null_value() // GDI functions return NULL when they fail { return 0; } static void dispose(HGDIOBJ hObj) { ::DeleteObject(hObj); } private: static objCount_; }; typedef auto_handle<HGDIOBJ, gdi_traits, ref_counted<HGDIOBJ, gdi_traits> > gdi_handle; /* struct image_list_traits { static HIMAGELIST null_value() { return 0; } static void dispose(HIMAGELIST hImageList) { ImageList_Destroy(hImageList); } }; typedef auto_handle<HIMAGELIST, image_list_traits> image_list; */ // const DWORD maxObjType = OBJ_ENHMETAFILE; // When a GDI object is selected in a DC one must make // sure the original object is selected back BEFORE the // object is destroyed. /** * A wrapper class around HDC */ class DeviceContext { public: /** * Default ctor, makes a memory device context * compatible with the screen's context */ DeviceContext(); explicit DeviceContext(HWND/*, HRGN = 0, DWORD flags = 0 */); DeviceContext(HWND, HDC); DeviceContext(HWND, PAINTSTRUCT&); DeviceContext(const DeviceContext&); ~DeviceContext(); HGDIOBJ SelectObject(gdi_handle&); WPARAM GetWParam() const { return reinterpret_cast<WPARAM>(hDC_); } bool IsValid() const { return hDC_ != 0; } bool CreateCompatibleBitmap(const DeviceContext& srcDC, int w, int h); bool CopyBitmapFrom(const DeviceContext& srcDC, const RECT& srcRect, const RECT& destRect, DWORD rop = SRCCOPY); void CreateDIBSection( const BITMAPINFO* pbi, UINT usage, void** ppvBits, HANDLE hSection, DWORD offset, gdi_handle& retBmp) const; int SetDIBits( const gdi_handle&, UINT uStartScan, // starting scan line UINT cScanLines, // number of scan lines const void* lpvBits, // array of bitmap bits const BITMAPINFO *lpbmi, // address of struct with // bitmap data UINT fuColorUse); bool PatBlt( int nXLeft, // x-coord. of upper-left corner of rect. to be filled int nYLeft, // y-coord. of upper-left corner of rect. to be filled int nWidth, // width of rectangle to be filled int nHeight, // height of rectangle to be filled DWORD dwRop // raster operation code ); int FillRect(const RECT&, HBRUSH); bool SetBkColor(COLORREF color) { ASSERT(IsValid()); return ::SetBkColor(hDC_, color) != CLR_INVALID; } bool SetTextColor(COLORREF color) { ASSERT(IsValid()); return ::SetTextColor(hDC_, color) != CLR_INVALID; } COLORREF GetPixel(int x, int y) const { return ::GetPixel(hDC_, x, y); } private: DeviceContext& operator=(DeviceContext&); // context type enum { window, memory, paint } type_; HWND hWnd_; HDC hDC_; PAINTSTRUCT* pPaint_; std::map<DWORD, HGDIOBJ> orgSelected_; std::map<DWORD, std::auto_ptr<gdi_handle> > curSelected_; }; // DeviceContext inline void SelectObject(DeviceContext& dc, HGDIOBJ hObj) { gdi_handle h(hObj); dc.SelectObject(h); } #endif// AUTOGDI_H_
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