crafting
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CRAFTING IN MIDGARD
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INTRODUCTION
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Of all the realms in DAOC,
the one easiest to craft in is Midgard.�
The mechanics of crafting is not any different from other realms.� However, Midgard�s advantage in this area is
the layout of the capital, Jordheim, and the ease in finding the �Consignment�
NPCs.� If you want to be
a crafter with minimal grief, create your crafts character in Midgard.�� Many aspects of this guide will help you
regardless of your designated primary craft skill.� However, since my character is an armorer, the guide will be
focused on that craft.
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The first thing you have to do when you create your character is
to save up approximately 50 silver.� You
need that minimal cash outlay to support and progress in your craft.� If you played, Ultima Online, for example
FORGET ANY STRATEGIES FOR POWER RAISING SKILLS LEARNED THERE.� DAOC is a totally different game.� The strategies here are different and if you
try to power raise a skill a la UO you will find yourself broke in no
time.� NPC vendors here will buy your
goods AT BELOW cost.� So forget about
making a million breastplates and selling to your friendly neighborhood NPC.� You will wind up with half of what you
started with.� The secret of success in
raising skill in DAOC is to work on �consignment�.� The term will be explained later on.
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Once you have your initial capital outlay, you go to your
capital city, and look for your crafts master.�
Mages can have tailoring as their primary craft.� They cannot have armorcraft as their primary
because they can only wear cloth.�
Healers cannot master weaponcraft because their weapons choices are
limited to hammers and staffs in Midgard, and other similarly restricted weapon
types in other realms.� Tanks on the
other hand, generally can master weaponscraft because they have more options in
weapons choices.� I am a healer in
Midgard, and healers have armorcraft as their primary skill.� Now, this does not mean that as a mage, for
example, you cannot make weapons.� It only
means that your weaponscrafting skill can never be raised above 75% of your
tailoring skill.
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Once you have found your crafts master, you target and right
click him/her and you will be welcomed to their crafts association.� You immediately are awarded one seed point
to every skill and are on your way to mastery.
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An aspiring armorcrafter in Midgard must find the armor master
in Jordheim.� His name is Gest and he is
located in a house directly across from the forge.� Once you have spoken with him and received your skill seed
points, its time to start crafting.�
Here is where CONSIGNMENTS come in.�
Consignments are tasks your Master gives you for a nice profit.� Remember how I said that NPCs will buy your
wares at BELOW cost?� Well if you do
tasks assigned by �Gest,� the NPC that he assigns for the task will pay you
ABOVE cost once you deliver the item.�
Consequently by working on consignment your 50 silver will grow and grow
till you become a pretty wealthy merchant on consignments alone.� Your wealth will grow even more once your
skills are high enough to enable you to make armor for wealthy players.� The Consignment system will work up to a
skill of 650.� Although at 650 you are
on your own, your skill will be high enough to sell to other players at an even
nicer profit and you will always be outfitted with the best of the best.� No more green conning armor for you.�� You will always wear Yellow conning armor
at a fraction of the cost.
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Once you are admitted to the Armorer�s Association say �task� to
Gest and he will say something like �Gils wants bronze pansarkedja gloves
made for him.� He can be found in
Jordheim to the northwest of here.��� If
you forget the details, you can always type �/task� and the system will tell
you something like �you have been asked to make bronze pansarkedja gloves
for Gils.�� However, the system will
not tell you the direction where Gils may be found, and Gest will reveal it to
you only once (when he initially gives you the consignment.)� The easiest way not to lose track of your
consignments is to have a sheet of paper in front of you while crafting, and
writing down the relevant info for each consignment like �Gils B pansar
gloves NW� You may find it useful to make a macro key for tasks in general,
by typing � /macro task /whisper task� and moving the icon to an empty
quickbar slot.� That way, regardless of
which chat line you happen to be on, your task command will go through fine
every time.
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ARMORMAKING MECHANICS�
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Now to actually make those pansar gloves for Gils you have to go
to your skills and drag out the armorcrafting icon to an empty quickbar
slot.� I usually use numbers 7 and 8 for
this.� Once you have the icon in your
quickbar, click on it.� It will show you
a menu.� Look for pansarkedja gloves and
click on it.� A submenu for pansarkedja
gloves will appear.� At this point, the
submenu will have only one item, bronze.�
Drag the bronze pansar icon to your quickbar and you are set�well almost.
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Right click on the pansarkedja gloves icon and it will show you
a submenu that will let you know that to make them, you will need 1 rawhide
mujklaedar gloves and 3 bronze wire.�
Right clicking on an item will always tell you the materials you need to
make it.
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Go to Om the metal vendor to the west of Gest and buy bronze metal
bars.� Once you have them, go back to
your skills monitor and drag out the metalworking icon to your quickbar.� Click on it, find wire and click on it.� Drag out the bronze wire icon to your
quickbar and click on it.� You will get
a window telling you �you are making wire�.�
Once the wire is done, you have three choices:�
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1.�����
You can make the mjuklaedar
gloves yourself by dragging out the tailoring icon, finding mjuklaedar gloves,
clicking and dragging the rawhide mjuk gloves icon to your quickbar, right
clicking the item to find out the material required, etc., etc. Going to Falla
in the building to the East of Gest, buying rawhide leather and woolen thread,
and making the gloves.
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2.�����
You can go to the local npc
mjuklaedar vendor (IM) and buying the gloves from him.
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3.�����
You can team up with a
player tailor who will make the gloves for you at a fraction of what IM will
charge you for them and you will both make a nice profit.
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Once you have the gloves and wire all ready, click on the
pansarkedja gloves icon you already placed in your quickbar and make the
gloves.� You may fail at first, or lose
some material but never will it be the mjuklaedar gloves.� At least at 500+ armorcraft, I have never
lost the tailored leather item.� I may
lose wire, studs, leather or thread while making armor but not the actual fully
crafted leather item required to make chain.
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If you are successful, you will have made the gloves, your
armorcraft may have gone up along with leathercraft, clothworking and/or
metalworking.� These last three are
considered secondary skills. Secondary skills will be discussed later.�� Now take those gloves to Gils.� Target him and drop the gloves on his
person.�� Never, Never sell them to
him.� Once you drop the gloves on him he
will tell you how pleased he is with your creation and give you some nice cash
for it.
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Go back to Gest and ask him for another task and he will tell
you what to make, who to take it to, and the general direction where the person
is.� Don�t forget to write it down.
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One quick note on the tailoring part with respect to
armorers.� When you start off, you may
be able to make the tailored item yourself, but as your armorcraft skill
progresses, your tailoring will necessarily lag behind due to the 75% skill cap
on primaries.� Your tailoring will never
be up to par with the armor that you are making.� Consequently, you will find yourself losing a lot of tailoring
material due to failures, or find yourself completely unable to make the item.� This is why it is generally recommended that
armorers DO NOT dabble in tailoring for consignments.� In the long run, it will be cheaper to buy the tailored item from
an NPC or from a player tailor if there is one around.� Believe me, the cost of tailoring failures
will convince you that buying the item is the way to go.� Don�t worry; you will still make a nice
profit by buying the item.��� I work
with player tailors all the time.� In
fact, most armorers do.� My favorite
tailor creates a chat group with the armorers and we order what we need through
chat.� You will save substantial amounts
of money by doing this.� The savings
will make your nest egg grow and grow and the tailor will be very happy too.� It�s a Win/Win all the time.
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ABOUT ARMORSMITHING SUPPLIES
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Metal bars from Bronze to Fine Alloy can be bought from Om in
Jordheim, right by the forge.� Once you
start working with Mithril and above, you have to take a little trip to
Haggerfell and buy the bars from Frikk.�
Frikk is the nice tall Viking standing in front of the Haggerfell
smithy.
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Textiles such as leather and thread can be bought from Falla in
Jordheim.� She is also by the
forge.� Falla sells leather from Rawhide
to Rigid and thread from Wool to Gossamer.�
Once you start working with Embossed leather and Sylvan thread, you will
have to go to Vasudheim and see Ingred (spelling?)� Anyway, she can be found inside the Vasudheim smithy Please note that metal beyond Adamantium and leather/thread beyond Imbued are sold by a vendor located upstairs in Vinsaud Faste (Entrance to the Yggdra Forest frontier), but you won't have to worry about that for a long while.
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LEATHER GOODS VENDORS
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There are times when you positively absolutely have no choice
but to go buy the leather armor required to make chain from an NPC.�� This is especially so when your local
player tailor is out dungeon hopping at Nesse�s.� For those emergencies these are the NPCs that can help you out:
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IM =� Mjuklaedar from
Rawhide to Rigid.� He is located in the
lower tents.
HODERN = Svarlaedar from Rawhide to Rigid.� He is also located in the lower tents.
MORGEN = Starklaedar from Rawhide to Rigid.� He is in the upper tents.
FIORA = All the leather armor types in Embossed.� She is in one of the buildings by the upper
tents.
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Leather items beyond embossed cannot be bought from an NPC vendor.� At this point in your crafting career, you will be required to work with a player tailor to finish chain consignments I suggest you order anticipated consignment pieces from a player tailor in advance, and vault them for future use This has worked very well for me In situations where you are given a chain consignment that you do not have the leather part to and no player tailor is around, you may wish to consider either letting the consignment expire on its own or taking a little sidetrip to Svasud Faste, buying a Hibernia medallion and running to the realm guards to kill the consignment with no experience loss and securing a quick trip home for your trouble.
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ABOUT THE JORDHEIM LAYOUT.
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To help you find those NPCs, I have made a map representing the
sections of the city from the Armor Master Gest perspective.� Here the city has been divided based on the
directions that Gest gives.� I have
included Om�s building in the SW section even though Om is by the forge because
Gest always puts him in the SW.� I
marked Falla�s building as East (even though it is in the forge area) because
Gest always places her in the East.�
Gest sometimes gives consignments for Ella as NW, and sometimes as
W.� In any event her building is
included in the NW section, regardless of what Gest says.
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Initially, finding the NPC�s will be a pain until you memorize
where they are.� The map will help you
find them easier.� Don�t forget to ask
the guards �/where name� They are very helpful, even if sometimes rude.� In any event Jordheim has the best
layout.� I�ve heard quite a few horror
stories from Albionians about Camelot, and having to find NPC�s in the 5th
floor of a building.� Not so in
Jordheim.� Leave it to the Nords to know
how to properly lay out a city.
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ABOUT SECONDARY SKILLS
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Secondary skills such as leatherworking, metalworking and
clothworking are very important to armorcrafting.� If you let them lag behind, they will make you fail and lose
materials.� So..Its very important to
keep them up.� You won�t have too much
trouble with metalworking and leatherworking because they are usually not more
than 5 or 6 points below your armorcraft.�
The biggest problem is clothworking.�
When you see clothworking close to 20 points behind armorcraft, its time
to finish your current consignment and go work on raising that skill.�
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There are two ways to raise clothworking quickly.��� You can drag your clothworking icon to
your quickbar and make dolls and puppets.�
Although expensive, you can sell them back to Falla and get all your
money back minus failures.� Usually the
loss is minimal and you raise very quickly.�
The second way is to work on tailoring till the clothworking goes up to
your armorskill.� I recommend that you
work on puppets and dolls until you go beyond gossamer. However, beyond
gossamer you have to leave the city to buy the supplies and that�s a pain.� After gossamer do your tailoring
instead.� If you have been following my
advice and not tailoring, you will be into mithril and tailoring rawhide gloves
to raise clothworking.� The effort will
be a very quick and very cheap proposition.�
That�s another good reason why an armorcrafter should save tailoring for
a rainy day (like raising clothworking) and not have to lay out exorbitant
amounts for this purpose.� Its cheaper
to make rawhide gloves and sell them back to an npc than embossed gloves any
day.One last fact on secondary skills you should know is that each time you make 100 points in armorcraft, you will be promoted by Gest. You will get a message saying to speak to your armormaster in order to continue to advance in the trade. Of course you will right click Gest and see your armorcraft title change and you will be very happy. However, before you rush into anything, look at your secondary skills. If your armorcraft is at 100 but your metalworking is at 99, you will not able to work iron and will not be able to complete any task involving iron until you raise that skill to 100. (The only cap on secondary skills is that they may not be higher than your primary) To raise it to 100, you can do two things. make some hinges from your metalworking menu. Like raising clothworking, you will be reimbursed at cost when you sell them back, or make a couple of cheap daggers with your weaponcrafting icon. I would save the second option for the higher levels as described for raising clothworking. Mythril bars cost 20gs for a bag of 20. You dont want to take any chances at failing. Your loss would be greater than a couple of bronze daggers sold below cost. So keep this in mind when you have to raise secondary skills.
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ABOUT CUSTOM ARMORCRAFT PRICING
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Now you are ready to open for business.� You will be broadcasting your fine armor all
over the city and players will be coming to you from all over to buy your
wares.� Well, they will only if the
price is right.� I�ve been doing very
well by selling at 80% of the NPC price, and I will share my worksheet with
you.� The sheet shows the NPC price in
red for each piece and the suggested armorer price in yellow.� Of course you can charge whatever you like
but I find that 80% of retail in my server gives me a nice profit and discounts
enough from the NPC vendors to make the sale attractive to buyers.� In any event, best of luck in your
armorcrafting.
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MIDGARD ARMOR PRICING WORKSHEET
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� |
STELS |
KODD |
SVAR |
KODD |
STARKA |
SKODD |
PANSAR |
KEDJA |
SVAR |
KEDJA |
STARK |
KEDJA |
BRONZE
|
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� |
� |
� |
� |
� |
� |
� |
� |
� |
� |
� |
� |
� |
� |
� |
� |
� |
� |
� |
� |
� |
� |
� |
� |
HAUBEK |
187 |
150 |
262 |
210 |
525 |
420 |
375 |
300 |
656 |
525 |
1125 |
900 |
LEGS/HELM |
112 |
90 |
157 |
126 |
315 |
252 |
225 |
180 |
393 |
314 |
675 |
540 |
SLEEVES |
75 |
60 |
105 |
84 |
210 |
168 |
150 |
120 |
262 |
210 |
450 |
360 |
BOOTS/GLOVES |
37 |
30 |
52 |
42 |
105 |
84 |
75 |
60 |
131 |
105 |
225 |
180 |
Full Suit |
560 |
448 |
785 |
628 |
1575 |
1260 |
1125 |
900 |
1966 |
1573 |
3375 |
2700 |
IRON |
� |
� |
� |
� |
� |
� |
� |
� |
� |
� |
� |
� |
� |
� |
� |
� |
� |
� |
� |
� |
� |
� |
� |
� |
� |
HAUBEK |
3000 |
2400 |
4200 |
3360 |
8400 |
6720 |
6000 |
4800 |
10500 |
8400 |
10800 |
8640 |
LEGS/HELM |
1800 |
1440 |
2520 |
2016 |
5040 |
4032 |
3600 |
2880 |
6300 |
5040 |
10000 |
8000 |
SLEEVES |
1500 |
1200 |
1680 |
1344 |
3360 |
2688 |
2400 |
1920 |
4200 |
3360 |
7200 |
5760 |
BOOTS/GLOVES |
1200 |
960 |
840 |
672 |
1680 |
1344 |
1200 |
960 |
2100 |
1680 |
3600 |
2880 |
Full Suit |
10500 |
8400 |
12600 |
10080 |
25200 |
20160 |
18000 |
14400 |
31500 |
25200 |
45200 |
36160 |
STEEL |
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� |
� |
� |
� |
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� |
� |
� |
� |
� |
� |
� |
� |
� |
� |
� |
� |
� |
� |
� |
� |
HAUBEK |
12000 |
9600 |
16800 |
13440 |
33600 |
26880 |
24000 |
19200 |
42000 |
33600 |
72000 |
57600 |
LEGS/HELM |
7200 |
5760 |
10080 |
8064 |
20160 |
16128 |
14400 |
11520 |
25200 |
20160 |
43200 |
34560 |
SLEEVES |
4800 |
3840 |
6720 |
5376 |
13440 |
10752 |
9600 |
7680 |
16800 |
13440 |
28800 |
23040 |
BOOTS/GLOVES |
2400 |
1920 |
3360 |
2688 |
6720 |
5376 |
4800 |
3840 |
8400 |
6720 |
14400 |
11520 |
Full Suit |
36000 |
28800 |
50400 |
40320 |
100800 |
80640 |
72000 |
57600 |
126000 |
100800 |
216000 |
172800 |
ALLOY |
� |
� |
� |
� |
� |
� |
� |
� |
� |
� |
� |
� |
� |
� |
� |
� |
� |
� |
� |
� |
� |
� |
� |
� |
� |
HAUBEK |
36000 |
28800 |
50400 |
40320 |
100800 |
80640 |
72000 |
57600 |
126000 |
100800 |
216000 |
172800 |
LEGS/HELM |
21600 |
17280 |
30400 |
24320 |
60480 |
48384 |
43200 |
34560 |
75600 |
60480 |
129600 |
103680 |
SLEEVES |
14400 |
11520 |
20160 |
16128 |
40320 |
32256 |
28800 |
23040 |
50400 |
40320 |
86400 |
69120 |
BOOTS/GLOVES |
7200 |
5760 |
10080 |
8064 |
20160 |
16128 |
14400 |
11520 |
25200 |
20160 |
43200 |
34560 |
Full Suit |
108000 |
86400 |
151520 |
121216 |
302400 |
241920 |
216000 |
172800 |
378000 |
302400 |
648000 |
518400 |
FINE ALLOY |
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� |
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� |
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� |
� |
� |
� |
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� |
� |
� |
� |
� |
� |
HAUBEK |
108000 |
86400 |
151200 |
120960 |
302400 |
241920 |
216000 |
172800 |
378000 |
302400 |
648000 |
518400 |
LEGS/HELM |
64800 |
51840 |
90720 |
72576 |
181440 |
145152 |
129600 |
103680 |
226800 |
181440 |
388800 |
311040 |
SLEEVES |
43200 |
34560 |
60480 |
48384 |
120960 |
96768 |
86400 |
69120 |
151200 |
120960 |
259200 |
207360 |
BOOTS/GLOVES |
21600 |
17280 |
30240 |
24192 |
60480 |
48384 |
43200 |
34560 |
756 |
605 |
129600 |
103680 |
Full Suit |
324000 |
259200 |
453600 |
362880 |
907200 |
725760 |
648000 |
518400 |
984312 |
787450 |
1944000 |
1555200 |
MYTHRIL |
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� |
� |
� |
� |
� |
� |
� |
HAUBEK |
216000 |
172800 |
302400 |
241920 |
604800 |
483840 |
432000 |
345600 |
756000 |
604800 |
1296000 |
1036800 |
LEGS/HELM |
129600 |
103680 |
181440 |
145152 |
362880 |
290304 |
259200 |
207360 |
453600 |
362880 |
777600 |
622080 |
SLEEVES |
86400 |
69120 |
120960 |
96768 |
241920 |
193536 |
172800 |
138240 |
302400 |
241920 |
518400 |
414720 |
BOOTS/GLOVES |
43200 |
34560 |
60480 |
48384 |
120960 |
96768 |
86400 |
69120 |
151200 |
120960 |
259200 |
207360 |
Full Suit |
648000 |
518400 |
907200 |
725760 |
1814400 |
1451520 |
1296000 |
1036800 |
2268000 |
1814400 |
3888000 |
3110400 |
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Tthis site is not affiliated
with Mythic entertainment, the developer
Of Dark�
Age of Camelot.� It is a fan site
with the sole purpose� of providing
information
Its contents represent the� opinions of the author with respect to
various aspects of the game.
The graphic shown here is copyrighted by Mythic Entertainment.
IIi
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