Skilling
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• To choose what skill you raise,
set it under the Skills menu in the Action menu. • You can set the amount of experience you have going towards getting a skill in the same place. • Skilling is random, but the more boosts you have and the higher you set your skill percent, the more chance you have of getting one. Skills are also harder to get the higher they are. • 99% towards a skill doesn’t mean you’ll get a skill 99% of your attacks. It just means you’re 99% more likely to get a skill. • Until level 50 the highest you can set your skill percent to is 20%. • Max skill level is 125 with Skill Potencifier, and 99 without. Skills over 99 are much harder to get. • You can type /sk to see your modded skills and /raw to see your base skills. • The amount of damage you do does
NOT matter as long as you deal net overall damage. This means slow vamping
is very useful. • The Greenlust girlfriend gives a 5% skilling boost. • Sacrificial Skillation and DSD's give increase
skill boosts. |
1.
Attacking Accuracy
- This raises the chance of your successfully
landing a hit on your enemy.
10.
Monk Discipline
- Players will be able to do damage with
just their fists if they have NO weapons and NO shields in either hand.
This skill turns your fists into weapons: a 0 in the skill is like a rusty
dagger, a 69 is like a Rustless Lifeceaser, a 70 is like a Mace of
Ressurection and beyond that is incredible power (30% more power each time
you go up a single point). Unlike other fighters, Monks do damage based on
Cnt and their chance of landing a blow is dependant on Agi, so basically
their Cnt is their Str and their Agi is their Dex. |