Written on 30th January 2002
In the last couple of months some readers have expressed concern regarding the next installment of Tomb Raider, the so-called next generation Tomb Raider. Although Core Design isn't prepared to release any more information regarding this game until later this year, we've decided to make a status update so that all the nonsense regarding the game will stop. First, let us assure you that the game is being developed and will be released late 2002. This game is in development for about two years now and is being done by Core's largest development team so far. The game's development is on schedule and "we're very happy with the results so far," Susie Hamilton, Core's PR Manager, told The Croft Times last week. "We can assure all TR fans that Lara will still be the same in the fundamental beliefs/morals/style/looks etc... just a whole lot better!!!" she added. The latest official statements from Core were made at a press conference last February. At this conference, Core hinted several details about the game; perhaps the most interesting that it won't carry the Tomb Raider title. Certain rumors about the episodic nature of the game were also addressed by Core, who stated that new episodes will not be distributed on-line but that some game-related extras, like character bios and portraits, will be.
    Core also revealed some game play details, mainly that the game will feature some light role-playing elements like character attribute development. Rather than allowing the player to change or choose the characters attributes; some actions, like sprinting and other special movements, will become more effective the more they are used. This will allow that certain areas in the game will only be accessible by characters that have reached a certain proficiency level at certain attributes. A new male playable character, whose name is not yet confirmed, will be introduced, although Core recently confirmed that this will not allow for multiplayer gamming. Not much was revealed about him or his relationship with Lara, but it was hinted that his motivations are similar to Lara's.
    Lara and her companion will be able to move through the environment in a much more natural fashion; Core has moved away from the traditional grid-based world and is trying to achieve a much more true to live gamming environment, making it more fluid and organic. The game's environment will be more exciting and interactive; the characters will be able to explore it completely, accessing every place and doing whatever they feel like doing. If any character (or should we say any player?) feels like jumping trough a window, (s)he can do it.
    The game play will not differ that much from traditional Tomb Raider game play - which is good; after all we do love TR's game play - and the style will range from stealth-based to traditional Tomb Raider exploration. Not much was revealed about the game's plot, although Core restated that the game's themes will be much darker that the traditional TR games, but again the company didn't went further into details.
    The basic story goes something like this: While visiting a friend in Paris, Lara is framed for a serious crime, forcing her to evade the law. Paris will then be the first of several huge playable areas featured in the game, and will have Lara breaking into, and possibly vandalizing, the famous Mus��e du Louvre. No more was revealed...
    Although we realize this is much less than what you want to know, this is official information, all confirmed this week, not rumors, so we do expect it will be enough to keep your spirits rested until more details are revealed later this year, and also to stop all the nonsense and rumors floating around.
Game News- Updated on the 30/01/02
Written on 24th March 2002
The next generation of Tomb Raider has arrived. Are you ready?
After five years of playing an essentially unchanged Tomb Raider, Eidos and Core have been hard at work re-creating Lara Croft and Tomb Raider for the next generation systems, and the fruits of their labor are beginning to show. Or rather, Eidos is finally ready to show the fruits of their labor. Today, IGNPS2 is proud to show off several brand new screenshots and a few illustrative renders that hint at the game's new direction, which is promised to be both episodic and revolutionary for Tomb Raider.
While the good folks at Eidos are talking a lot about Tomb Raider Next Generation, they haven't specified exactly what's concrete and what's not. They have a lot of great ideas. Amid the possibilities, however, we do have some solid facts. Tomb Raider Next Generation will star Lara Croft, but it may not be called Tomb Raider anymore. The new title is not decided upon yet. Second, Eidos has said the game will be episodic, and that each adventure, or "episode," will exist as a fully independent game that consumers can buy seperately. Players can use the Internet to download various elements to complement these adventures, such as character and plot details. Adding to the newness factor is Eidos' insistence in bringing in new playable characters. Eidos and Core are working on introducing playable characters from her venerable history in addition to playing Lara Croft herself.
Visually, Tomb Raider Next Generation will look simply gorgeous. From the renders and screenshots we've received, Lara has been carefully, painfully re-created with a more realistic body and set of curves, as well as dressed in several different outfits, and is comprised of thousands of polygons, as opposed to the 200-300 that made up her PlayStation form.
The new powerful graphics won't only enhance her shape, they'll strongly affect the worlds in which she's spelunking. He future worlds promise to be huge, if the screenshots are any indication. That, added to the PS2's huge terrain-based polygon capabilities, leaves us to believe that the worlds will more detailed, more interactive, and far more realistic.
There is still much to be told about Tomb Raider Next Generation, and we have only begun. We'll have several more updates on her new adventures as soon as we humanly can.
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