AL'S MUTANT POWERS
Telekinic -


Fast Healing -


Create Air -


Move Through Walls -


Create Smoke -


Immune to poison -


Jet Control -


Regrowth -


Obsorb Powers -


Camoflauge -


Call Weather -


Liquid Control -


Move in Silence -


Create Gas -


Control Fire -


Neutralize Fire -


Wall of Fire -
Disadvantage: Only can move up to 15 tons
Advantage: No lifting

Disadvantage: Heal while couscious
Advantage: No Pain and never ages

Disadvantage: Only in an area where there is no air
Advantage: Able to create air in an area where there is no air

Disadvantage: Only go so far and can't go through rock
Advantage: Any metal, wood and plastic

Disadvantage: Smoke only lasts for a few minutes, harmful to a non Mutant
Advantage: Can stop your enemies and can be colorful

Disadvantage: Only man made poisons and plants
Advantage: Never get diseases or sickness

Disadvantage: Harmful to all humans including Mutants
Advantage: Can shoot out Sand, Frost, Wind and Flames from the hands

Disadvantage: Very painful
Advantage: Can grow back any kind of limb

Disadvantage: Only can obsorb Mutant powers
Advantage: Not harmful to any Mutants

Disadvantage: Can be seen with mirrors
Advantage: Every type of surface

Disadvantage: Only against Mutants
Advantage: Any kind of weather

Disadvantage: There is no disadvantage
Advantage: Can create and control liquid

Disadvantage: There is no disadvantage
Advantage: Don't always need to

Disadvantage: Can be dangerous to the user
Advantage: Any type of gas (tear gas, etc)

Disadvantage: Does not stop a forest fire or other fires
Advantage: Can control out of control fires

Disadvantage: Only Man made usage
Advantage: Can completely stop fires

Disadvantage: Very harmful to anyone; humans and Transformers
Advantage: Cool to the users touch
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