Moralar


Level 10 Transmuter, Duegar (formerly human)
height 3'8"  weight 214 lbs.
AC: 3  Hp: 28  Thac0: 17
304,667 XP

Strength:       12
Dexterity:      17
Constitution:  15
Intelligence:  18
Wisdom:       13
Willpower:    17
Perception:    11

Racial Abilities:
120' infravision, half damage from bludgeoning weapons, +4 saves vs. poison and paralysis, enlarge/reduce (1/day, lasts until will changing back) [7'4", 1712 lbs. or 3.4" 1/10th of a pound], invisibility (1/day)

Class Abilities:
+1 save vs. alteration, -1 to enemies save vs. alteration, memorize one extra alteration spell per level

Personal Abilities:
Meld with Stone 1/day, +1 save vs. fire/cold/elec, -1 damage from piercing, 35% MR vs. elemental earth, hurl large crystal 50'+10'/level with Thac0 of a fighter of equal level (3d6+8 damage), regain 3/hp a night sleeping in contact with bare earth or 6/hp a night sleeping underground, Call upon Ygarl

Spells/Day(including specialist spells):
5/5/4/3/3

Weapon Skills:
Dagger, Staff, 1 open

Languages:
Moren, Trade, Palanthi, R/W Moren, R/W Palanthi

Free Skills(books, etc.):
Anatomy, Metamagic, Mystic Biology (half free)

Other Skills:
Spellcraft, Archanology, Thaumaturgy, Leather working, Herbalism, Research, Teaching, Tactics of Magic, Religion, Mystic Theory, Stonemasonry, Mystic Biology (half free)

Quirks:
Thinks he's the second coming of Morfis, completely amoral

Magical Items:
Robes of Gurkin (+3 to AC and saves)
Amulet of Extension (8 levels of spell a day, increases duration of 1st-2nd level spells by 50% and 3-4th by 25%)
Morfis's Headband (ESP 90 yards, any touching his mind my save vs. spells or be confused, 1/day transfer a spell to another mage)
Morfis's Cube (cube of frost resistance, sort of battered)
Morfis's Wand (+3 effective levels when casting alter self, strength, cat's grace, infravision, water breathing, tongues, and polymorph self)
Wand of Chromatic Orbs (recharges 1/week, 50 charges max., 50 charges, 7th level)
Wand of Fiery Orbs (Melf's Minute Meteors [3] or Flaming Sphere, 24 charges)
Bloodstone Ring (6d6 damage with touch)
Ivory Ring (-1 damage per attack, 2% MR)
Gems of Color Spray and Chromatic Orb (one use each)

Memorized Spells(combat):
1st: Chromatic Orb x2, Globule of Putrescence, Shield x2
2nd: Moralar's Glittering Daggers, Cat's Grace, Strength, Vocalize
3rd: Fly, Moralar's Glorious Perforation x2, Fireball
4th: Improved Invisibility, Moralar's Ether Spheres, Fossis's Hand of the Void
5th: Moralar's Instantaneous Disassembly x2, Feeblemind

Other Items:
Staff of Twisted Metal, Exoskeleton of Beetle Demon, Gevednite Ingot, Metamagic Book, Anatomy Book, several enemy spell books

Structures:
Primary Lab - Lavishly furnished, dug into the foot hills
Special: equipped to research 5th level spells, huge tapestry of Moralar torching slums, Basin of Water Purification, Apprentices
Old Lab - Small Underground Complex, in enemy territory
Special: now only minimally equipped, spartan
Hideout in Comargue

Apprentices:
Gueniffar - 4th level transmuter
Short women in her 20s, interested in Mystic Biology
Reginold - 2nd level wizard
very young man (15ish), obscenely bookish sounding
Gavin - 6th level alchemist
scary one eyed dude, works out of a portable lab

Personal Spell Book(normal spells, Tome of Magic and such, special, invented):
1st:
-Magic Missile, Chromatic Orb, Shield, Detect Magic, Read Magic, Change Self, Color Spray, Enlarge, Wall of Fog, Identify, Comprehend Languages, Feather Fall, Light, Spider Climb, Armor, Unseen Servant, Mount, Grease, Charm Person, Sleep, Phantasmal Force
-Metamorphose Liquids
-Frost Spray, Acid Gout, Viper Bolt, Moon Motes, Globule of Putrescence
-

2nd:
-Blur, Alter Self, Invisibility, Levitate, Shatter, Knock, Wizard Lock, Darkness 15' Radius, Fog Cloud, Strength, Pyrotechnics, Glitterdust, Melf's Acid Arrow, Summon Swarm, Detect Invisibility, ESP, Know Alignment, Forget, Ray of Enfeeblement, Misdirection
-Vocalize, Cat's Grace, Displace Self, Maximillian's Earthen Grasp, Wall of Gloom
-Shadowcone, Dancing Flames, Radiant Lance, Spark Shower, Lightning Strike, Vaaral's Triad, Mystic Bolt, Kolin's Knife
-Moralar's Glittering Daggers

3rd:
-Fly, Dispel Magic, Fireball, Lightning Bolt, Flame Arrow, Melf's Minute Meteors, Item, Secret Page, Suggestion, Non-Detection, Waterbreathing, Slow, Dig
-Lance of Disruption, Bands of Sirellyn, Solvent of Corrosion, Sap Strength
-
-Moralar's Many Masks, Moralar's Glorious Perforation

4th:
-Daern's (Mordy's) Secure Shelter, Confusion, Polymorph Self, Polymorph Other, Dimension Door, Improved Invisibility, Fear, Fire Trap, Illusionary Wall, Magic Mirror
-Vitriolic Sphere, Elemental Transmogriphication
-Rain of Fire, Fossis's Hand of the Void
-Moralar's Rain of Ashen Fury, Moralar's Ether Sphere

5th:
-Stone Shape, Transmute Rock to Mud, Feeblemind, Daern's Lamentable Belaborment, Wall of Stone
-
-
-Moralar's Instantaneous Disassembly

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