| Special Abilities | ||||||
| EP- Energy Points SP- Shield Points |
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| Shield: Look at your EP. Then look how many of 1EP=SP. You can transfer as much EP as you have into it to block that amount of damage. For example. Lets say your EP is 20. And 1EP=1SP. So you could transfer all your 20 EP into your shield to block 20 damage and your able to do 20 damage with it if you ram the opponent. Another example is if you have 40EP. 1EP=2SP. You transfer all of your 40EP into it and now you can block 80 damage and do 80 damage. Invisibility: You can only use this twice in a battle and what it does is make you invisible for one turn. If the enemy has a radar then this ability wont work. How this ability works is that the opponent must roll something that adds up to 8 or higher to hit for that turn. If both opponents use invisibility, then they are visible to each other. |
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