Narkin
Has:


Worth:


Alignment:


Location:


Need:


Weapons:



Runners:




Style:



Tank:


Recall:



Misc:
pops blood stained skull of repentence


5 mil


Evil


Underworld


Physical Tankpots - Shock & Fire Eshields (Important!)


No specifications.



2+ Vampires are recommended, though Warriors are nice to have along in Underworld.
(May be soloed, but has a tendency to scrap nice EQ when done.)


Evasive or Standard for Nontank, Standard or Aggressive for Tank.
(Recommend Standard for Both.)


Easy to tank, though Narkin hits EQ hard.


Recall is all south from the main pathway, then; open crack, s, ne, e 
Follow those directions carefully are there are DTs within the crack,


IMPORTANT - Underworld is a hard run and a hard CR.  It is easy if you have been there before, but I do not recommend people glancing over these notes and deciding to run there without someone who is experienced. 
Narkin hits EQ hard, so be prepared.
Also, west of Narkin is an especially nasty mob.  I suggest you do not idle in Narkin's room to prevent someone from accidentally wandering west.  Also, do not flee from Narkin.  If you happen to go west, it is a nasty CR. 
Always remember to bring vampire candy to Underworld to fix alignment.
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