Wolfen Empty Hand
By Mephisto
Entrance Requirements: Other than being a Wolfen; none
Skill Cost: 5 Years (3 as a Secondary)

This is a martial art common among ranger and wilderness-based Wolfen. Its also popular among Mercenary Warriors. The idea is to teach the fighter how to defend him or herself when they are alone and there are no weapons around. It teaches the Wolfen how to use their natural weapons to utmost effectiveness, and the techniques have been around for hundreds of years and thus have been practiced and refined to near perfection.

When in a combat situation, the Wolfen will snarl, bare his fangs, and immediately attack with claw strikes, kicks, and other striking attacks. If the opponent manages to defend against these attacks, they will then tackle them to the ground, hoping to pin the victim while they bite at the victim's neck and throat. They are also adept at throwing or tackling even a troll-sized victim to the ground and pinning the larger foe, and are not afraid to do whatever it takes to win an encounter.

Training is limited strictly to Wolfen, and is available in most Wolfen communities in the Great Northern Wilderness. Elders usually have 1D6 students and 4D6 apprentices at any given location.

O.C.C. Note: A Wolfen can get Wolfen Empty Hand by first upgrading to Hand to Hand: Martial Arts then exchanging one Secondary Skill to get Empty Hand.
Stance: Standing with one leg forward, one back with 70% of the weight on the front foot, hands near the face to the side, with palms showing and hands in a claw position. Usually with teeth baring and low snarls accompany the action.
Costume: None
Character Bonuses
+2 to P.S.
+2 to P.P.
+2 to P.E.
+10 to S.D.C.
Combat Skills
Attacks Per Melee: 3
Escape Moves: Roll With Punch/Fall/Impact, Maintain Balance
Basic Defenses: Dodge, Parry, Auto Parry
Advanced Defenses: Power Block/Parry, Combination Dodge/Body Block (Special! This uses up a melee action, but allows the Wolfen to dodge an attack by initiating a Body Block! If the dodge roll succeeds roll for the Body Block using the Body Block bonus. The victim can attempt to dodge the body block at +3 to dodge. Parrying the attack is impossible.), Circular Parry, Disarm, Multiple Dodge
Hand Attacks: Strike (Punch), Backhand, Elbow, Claw Strike
Foot Attacks: Kick Attack, Snap Kick, Knee, Crescent Kick, Trip/Leg Hook, Backward Sweep
Special Attacks: Body Block/Tackle, Bite (does 2D6 damage instead of 2D4), Body Flip/Throw, Choke
Holds/Locks: Body Hold, Arm Hold, Leg Hold
Weapon Skills: None
Special Katas: None
Modifiers to Attack: KO/Stun, Pull Punch, Critical Strike, Critical Strike from Behind
Skills Included in Training
Martial Art Powers: Select two from among Body Hardening
Physical Skills: Running and two of choice
Training Skills: None
Languages: None
Level Advancement Bonuses
1st Critical Strike Natural 20 or from behind, +2 to Roll, +2 to strike
2nd +2 to dodge, +2 Body Block/Tackle
3rd +2 Initiative, +2 Parry
4th +1 attack, +2 Maintain Balance
5th +2 to Body Flip/Throw, +2 damage, Select One Additional Martial Art Power
6th +1 dodge, +1 Body Block/Tackle
7th Critical Strike Natural 19 or 20, +1 Roll
8th +1 Attack, +2 parry
9th +2 Body Block/Tackle, +2 Initiative
10th +2 damage and +2 to maintain balance
11th +2 to Damage, +3 dodge
12th +2 Initiative, Select One Additional Martial Art Power
13th +1 Attack, +2 Body Flip/Throw, Critical Strike Natural 18-20
14th +2 maintain balance, +1 strike
15th Death Blow Natural 20
Why study Wolfen Empty Hand?
A good martial art with a decent mix of skills and abilities, and is able to handle itself in most situations. Plus the bite attacks become extremely lethal.



Hosted by www.Geocities.ws

1 1