Titan Swordsmanship
By Mephisto
Entrance Requirements: Other than being a Titan; none
Skill Cost: 45 Years

The only martial art possessed by the legendary Titan giants, it's a hereditary martial art that's said to survive since the Age of Light! The Titans who know this are indeed a privileged few; it includes some very specialized magic believed to have existed during the Time of a Thousand Magicks. Only the Titan now holds the knowledge of Titan Swordsmanship, and continues to use the power of the form to combat evil all over the Megaverse.

In a fight, they will usually carry an empty scabbard and will seem to pull a magical sword out of the empty scabbard! The scabbard is actually normal, it's the Titan him or herself who is creating the sword through their force of will. Some might compare the mystic sword to a psi-sword, but the sword is magical not psionic and the sword and Titan share a closer bond and the Titan also has more control over the blade than a Cyber-Knight in Rifts does over his psi-sword. The skill of the Titan with his blade is legendary. Many have been known to defeat hordes of opponents with a single blade! Training is available through blood relations only; Titans will usually pass it down to a son, daughter, niece, or nephew. The secrets of the magic are closely guarded and never shared.

O.C.C. Note: By upgrading to Hand to Hand Martial Arts then exchanging one O.C.C. Related Skill the Titan can receive Titan Swordsmanship
Stance: Usually with one hand holding the scabbard and the other hand seemingly ready to grab the sword, while the legs are bent slightly one set ahead and the other behind.
Costume: Usually in armor
Character Bonuses
+1D6x10+10 to P.P.E.
+4 to P.S.
+2 to P.P.
+2 to M.A.
+15 to S.D.C.
Combat Skills
Attacks Per Melee: 4
Escape Moves: Roll With Punch/Fall/Impact, Back Flip, Somersault, Breakfall, Maintain Balance
Basic Defenses: Dodge, Parry, Auto Parry
Advanced Defenses: Power Block/Parry, Combination Parry/Sword Slash, Circular Parry, Multiple Dodge, Disarm
Hand Attacks: Strike (Punch), Backhand, Elbow, Fore-Knuckle Fist, Palm Strike
Foot Attacks: Kick Attack, Snap Kick, Knee, Roundhouse Kick, Crescent Kick, Wheel Kick, Axe Kick, Reverse Turning Kick, Trip/Leg Hook, Backward Sweep, Drop Kick
Special Attacks: Crush/Squeeze, Body Flip/Throw, Body Block/Tackle,
Holds/Locks: None
Weapon Skills: W.P. Sword
Special Katas: None
Modifiers to Attack: KO/Stun, Pull Punch, Critical Strike, Critical Strike from Behind
Skills Included in Training
Martial Art Powers: Automatically gains Titan Sword Technique. Also select Two from among Body Hardening, Martial Art Techniques, or Specialty Katas
Physical Skills: Body Building, Acrobatics and two of choice
Training Skills: None.
Languages: None
Level Advancement Bonuses
1st Critical Strike Natural 20 or from behind, +2 to Roll, +3 to Parry with a sword
2nd +3 to dodge
3rd +2 strike with sword, +2 disarm, +2 Initiative
4th +1 attack, +2 Maintain Balance
5th +2 damage, Select One Additional Martial Art Power
6th Add 3 levels to W.P. Sword, +2 to strike and parry hand to hand
7th Critical Strike Natural 19 or 20, +1 dodge
8th +1 Attack, +2 disarm
9th +2 Strike and parry with a sword, +2 Initiative
10th +2 damage and +2 to maintain balance
11th +2 to Damage, +3 dodge
12th +2 Initiative, Select One Additional Martial Art Power
13th +1 Attack, Critical Strike Natural 18-20
14th +2 to strike and parry hand to hand
15th +2 to strike and parry with a sword, Death Blow Natural 20
Why study Titan Swordsmanship?
To learn an ancient martial art that is used by a race as fabled as the Titan. It's adept at both weapon and empty hand combat. Plus the Titan Sword Technique knowledge is pretty formidable.

Titan Sword Technique
Restriction: This Martial Art Technique is limited to Titan Swordsmanship, no others.
1. Generate Sword: The Titan can generate the sword in an instant (less than a second). The sword does 1D6 damage per 4 P.P.E. invested in the blade. The size and style of the sword depend on what the character wants at the moment. The blade cannot be changed after its been created, but if its dispelled and recreated, it can appear differently. Generating the sword to parry an attack is done at +2; -6 against a projectile/missile weapon. The sword lasts for an impressive half hour per level of experience.
2. Teleport Sword: The Titan can teleport the sword back to him if it was knocked out of his hands at the cost of 3 P.P.E. It is so fast he can even teleport the sword to parry an attack; same penalties as above
3. Intercept Attack: The Titan can attempt to intercept any magical energy or projectile attack by focusing on the sword and letting it mystically guide itself against the attack. The P.P.E. cost is 2, and adds a +6 bonus to parry the attack. It has no effect on spells that affect the Titan but don't create a physical manifestation, such as agony or life drain.
4. Automatic Attack: One of the more spectacular powers of the mystic sword, it can be released by the Titan and will fly towards the victim! After the attack t he sword just drops to the ground. The strike has a special bonus of +4 to strike (no other strike bonuses are applicable) and costs the Titan 1 P.P.E. To draw the sword back costs 1 P.P.E. or he or she can teleport the sword back. Of course, if the sword is grabbed it can't be drawn back by any method other than teleportation. The range of the attack is 60 feet (20m).
5. Other notes: The sword can affect any creature vulnerable to magic, those who are invisible, ethereal, or even astral beings! The sword is effectively invulnerable to damage, but can be picked up by anyone and used although the special abilities are limited to the Titan who created it.
6. Bonuses: The Titan is +4 on Initiative when using this magical blade, and gets a special strike and parry bonus of +3 due to the fact that the blade is perfectly balanced.

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