BUFO TOAD
Original Animal Characteristics
Description: A distinction is often made between frogs and toads by their appearance, prompted by the convergent adaptation among so-called toads to dry environments, which often entails a brown skin for camouflage which is also dry and leathery for better water retention. Many so-called toads also burrow.
Size Level: 2
Height: Up to 15 inches (38 cm) long.
Weight: Up to 5.84 pounds (2.65 kg).
Build: Medium
Mutant Changes & Costs
Total BIO-E: 80
Attribute Bonuses: +2 to P.S.
Human Features
Hands: 5 BIO-E for Partial or 10 BIO-E for Full.
Biped: 5 BIO-E for Partial or 10 BIO-E for Full.
Speech : 5 BIO-E for Partial or 10 BIO-E for Full.
Looks: None; A toad, probably many times its normal size, with huge bulbous eyes at the top of the head, stocky, no obvious neck, thick and warty dry skin, round body with short front legs/arms and short legs that are poor at jumping. Wide, webbed feet.
5 BIO-E for Partial; Barrel-chested humanoid, brown or spotted skin, lumpy, hairless body, large round head, no neck, bulging eyes, wide mouth, no lips, round body with short thick arms and legs.
10 BIO-E for Full; Pudgy human body, hard lumpy skin that has a brown tint to it, muscular legs, large, wide feet, short thick neck, weak chin, wide mouth, thin lips, flat wide nose, large (slightly bulging) eyes, tiny ears, barrel chest and completely hairless. Only haas three slightly webbed fingers and toes.
Natural Weapons:
30 BIO-E for Hallucinogenic Poison: If the poison is consumed, or comes into contact with exposed skin, the victim must make a saving throw vs Non-Lethal Poison or be afflicted with hallucinations for 1D6x10 melee rounds, suffering the following penalties: -10 on initiative, speed and parry bonuses are reduced by half, -2 attacks per melee round, all other combat bonuses are reduced to zero and skill performance is at -30%, disoriented, no sense of direction, in addition, roll on the following table once every four melee rounds (one minute);
1 attacks nearest person
2 moans and/or screams in fear
3 laughs and shouts gleefully
4 does not recognize enemies or danger
5 doesn't recognize those around him and will not trust them (may ask for family members)
6 doesn't know where he is and tries to leave (to find friends, go home, etc)
7 relives some past event and sees everyone around him as someone else (friend or foe), nothing the character says makes any sense

30 BIO-E for Deadly Poison Secretion: Most creatures with this poison must be ingested, even if only partially, for the effects to occur. For each successful bite attack against the character, the attacker must make a saving throw vs lethal poison or take 3D10 damage, direct to hit points, each minute for 1D8 minutes.
Mutant Animal Powers:
5 BIO-E for Nightvision
5 BIO-E for Advanced Vision
5 BIO-E for Advanced Smell
5 BIO-E for Hibernation
10 BIO-E for Hold Breath
10 BIO-E for Master Swimming (113)
10 BIO-E for Digging
15 BIO-E for Extra Limb: Prehensile Sticky Tongue
15 BIO-E for Camouflage Skin Pattern
Vestigial Disadvantages:
-5 BIO-E for Webbed Feet
-5 BIO-E for Dehydration: Simple
-10 BIO-E for Reptile Brain: Prey
-10 BIO-E for Nocturnal
-10 BIO-E for Diet: Insectivore
Notes:
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