ELECTRIC EEL
Original Animal Characteristics
Description: Not actually an eel at all, this is actually a fish, notable for being capable of generating electrical discharges with its tail. Unlike many fish however, these bottom-dwelling hunters actually breathe air and surface roughly every ten minutes to get more air.
Size Level: 6
Height: up to 8 feet (2.4 m long).
Weight: up to 44 lbs (20 kgs).
Build: Long
Mutant Changes & Costs
Total BIO-E: 55
Attribute Bonuses: +4 to P.P.
Human Features
Hands: None. In this case, the character has no arms or hands whatsoever. Any objects will have to be manipulated by mouth (treat as Partial Hand), or, if available, by Prehensile Tail.
5 BIO-E for Partial Hands. The snake develops a pair of stubby (Partial) hands and short arms along the upper part of the body.
10 BIO-E for Full Hands. Gives the mutant snake a full pair of hands, arms and narrow shoulders.
Biped: None. Character has no legs, and moves along the ground by slithering. This is not necessarily slow; indeed, the character can maintain a rapid pace, equal to half the character's Spd attribute. The character can rear up on the upper part of the body while continuing to slither with the lower section.
20 BIO-E for Full. Character has mutated a full set of legs and feet.
Speech : 5 BIO-E for Partial or 10 BIO-E for Full.
Looks: None; Long body, at least five times as long as it is wide, with an olive, brown, or greenish back and yellowish belly. Head is flattened, with a blunt snout. Smooth skin with tiny scales. Long tail with slightly developed fins.
5 BIO-E for Partial; Body is long and sleek. Head is smooth, with no hair.
10 BIO-E for Full; Entirely bald, with shiny, smooth skin. Body is long, with smooth muscles that clearly ripple just below the skin
Natural Weapons:
5 BIO-E for Stun Discharge
10 BIO-E for Paralyzing Discharge
20 BIO-E for Kill Discharge
Mutant Animal Powers:
Automatically gets Breathing: Lungs and Swimming: Basic
5 BIO-E for Electroreception: Passive
5 BIO-E for Swimming: Master
10 BIO-E for Hold Breath
10 BIO-E for Light Natural Armor
10 BIO-E for Breathing: Gills
15 BIO-E for Electroreception: Active
20 BIO-E for Breathing: Dual Breathing
20 BIO-E for Medium Natural Armor
Vestigial Disadvantages:
-5 BIO-E for No Lungs
-5 BIO-E for Color Blindness
-5 BIO-E for Nearsightedness
-10 BIO-E for Total Blindness
-10 BIO-E for Diet: Carnivore
-10 BIO-E for Dehydration: Mild
Notes:
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