+ setgamespeed 0.1  0
+ setdelaytime 0.1  0
+ setplayspeed 10   0

txt Concept: - Follow-up moves 0
txt 400

+ new whiteking d2 0 500
+ new whiteknight f2 0 500
+ new whiteknight d3 0 500
+ new blackking d8 0 500
+ new blackqueen e8 0 500

txt A follow-up movement is 600
txt moving one piece then move another one that protects the first 1100
txt 1600

txt the time between the 1st and 2nd move shows the 1st as being unprotected 1700
txt so she might attack your first piece thinking, it's unprotected 2200
txt 2700

whiteknight d3 e5 	2800
whiteknight f2 d3 	2850
blackqueen e8 e5 	2860
whiteknight d3 e5 	2975

+ clear 3500

txt 3600
txt use follow-up moves when you want to capture pieces 3700
txt or to invade your opponents 'home-area' and make disaster for her 4300

txt 2nd example, another simple example 4900

+ new whiteking c1 0 4900
+ new whiteknight d1 0 4900
+ new whiterook h1 0 4900
+ new whitepawn a2 0 4900
+ new whitepawn b2 0 4900
+ new whitepawn d2 0 4900
+ new whitepawn h2 0 4900
+ new whiterook c3 0 4900
+ new whitepawn g3 0 4900
+ new blackpawn c5 0 4900
+ new whitebishop g5 0 4900
+ new blackpawn e6 0 4900
+ new blackknight g6 0 4900
+ new blackpawn a7 0 4900
+ new blackqueen c7 0 4900
+ new blackpawn f7 0 4900
+ new blackpawn h7 0 4900
+ new blackking c8 0 4900
+ new blackrook f8 0 4900

txt 5300

whiterook c3 c5 	5500
whitebishop g5 e3 	5530
blackqueen c7 c5 	5560
whitebishop e3 c5 	5655


txt END OF MOVIE 6200
