Name

Type

Range

Target

Duration

Drain

Antidote L Toxin

P

Touch

Toxin Strength

P

(F/2)L

Antidote M Toxin

P

Touch

Toxin Strength

P

(F/2)M

Antidote S Toxin

P

Touch

Toxin Strength

P

(F/2)S

Antidote D Toxin

P

Touch

Toxin Strength

P

(F/2)D

Cure L Disease

P

Touch

Virulence

P

(F/2)L

Cure M Disease

P

Touch

Virulence

P

(F/2)M

Cure S Disease

P

Touch

Virulence

P

(F/2)S

Cure D Disease

P

Touch

Virulence

P

(F/2)D

Decrease -1 Attribute

P

Touch

10 - Essence (R)

S

[(F/2)+1]L

Decrease -2 Attribute

P

Touch

10 - Essence (R)

S

[(F/2)+1]M

Decrease -3 Attribute

P

Touch

10 - Essence (R)

S

[(F/2)+1]S

Decrease -4 Attribute

P

Touch

10 - Essence (R)

S

[(F/2)+1]D

Decrease -1 Cybered Attribute

P

Touch

10 - Essence

S

[(F/2)+3]L

Decrease -2 Cybered Attribute

P

Touch

10 - Essence

S

[(F/2)+3]M

Decrease -3 Cybered Attribute

P

Touch

10 - Essence

S

[(F/2)+3]S

Decrease -4 Cybered Attribute

P

Touch

10 - Essence

S

[(F/2)+3]D

Decrease Reflexes -1 Initiative Dice

M

LOS

2x Reaction

S

[(F/2)+1]S

Decrease Reflexes -2 Initiative Dice

M

LOS

2x Reaction

S

[(F/2)+1]D

Decrease Reflexes -3 Initiative Dice

M

LOS

2x Reaction

S

[(F/2)+3]D

Detox L Toxin

P

Touch

Toxin Strength

P

[(F/2)-2]L

Detox M Toxin

P

Touch

Toxin Strength

P

[(F/2)-2]M

Detox S Toxin

P

Touch

Toxin Strength

P

[(F/2)-2]S

Detox D Toxin

P

Touch

Toxin Strength

P

[(F/2)-2]D

Heal

M

Touch

10 - Essence

P

(F/2)(Wound Level)

Healthy Glow

P

Touch

4

P

(F/2)L

Increase +1 Attribute

M

Touch

2x Affected Attribute

S

[(F/2)+1]L

Increase +2 Attribute

M

Touch

2x Affected Attribute

S

[(F/2)+1]M

Increase +3 Attribute

M

Touch

2x Affected Attribute

S

[(F/2)+1]S

Increase +4 Attribute

M

Touch

2x Affected Attribute

S

[(F/2)+1]D

Increase +1 Cybered Attribute

P

Touch

2x Affected Attribute

S

[(F/2)+3]L

Increase +2 Cybered Attribute

P

Touch

2x Affected Attribute

S

[(F/2)+3]M

Increase +3 Cybered Attribute

P

Touch

2x Affected Attribute

S

[(F/2)+3]S

Increase +4 Cybered Attribute

P

Touch

2x Affected Attribute

S

[(F/2)+3]D

Increase Reflexes +1 Initiative Dice

M

LOS

2x Reaction

S

(F/2)M

Increase Reflexes +2 Initiative Dice

M

LOS

2x Reaction

S

(F/2)S

Increase Reflexes +3 Initiative Dice

M

LOS

2x Reaction

S

(F/2)D

Oxygenate

P

Limited

4

S

[(F/2)+2]M

Preserve

P

Limited

Oject Resistance Table

S

[(F/2)+1]M

Prophylaxis L Pathogen

P

Limited

4

S

[(F/2)+2]L

Prophylaxis M Pathogen

P

Limited

4

S

[(F/2)+2]M

Prophylaxis S Pathogen

P

Limited

4

S

[(F/2)+2]S

Prophylaxis D Pathogen

P

Limited

4

S

[(F/2)+2]D

Resist Pain (Light)

M

Limited

4

P

(F/2)M

Resist Pain (Moderate)

M

Limited

4

P

(F/2)S

Resist Pain (Serious)

M

Limited

4

P

(F/2)D

Stabilize

P

LOS

4 + Minutes Elapsed

P

(F/2)S

Treat

M

Touch

8 - Essence

P

(F/2)(Wound Level)

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