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Combat Skills |
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Armed Combat |
Edged Weapons (SW); Pole Arms/Staff (SW); Whips/Flails (SW); Clubs (SW) |
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Unarmed Combat |
Subduing Combat; Cyber-Implant Weaponry (SW; Martial Arts Style (Specific Technique) |
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Demolition |
Commercial Explosive; Plastic Explosives |
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Firearms |
Pistols (SW); Rifles (SW); Submachine Guns (SW); Light Machine Guns (SW); Grenade Launchers (SW); Tasers (SW) |
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Gunnery |
Machine Guns (SW); Missile/Rocket Launchers (SW); Assault Cannons (SW); Vehicle-Mounted Cannons (SW) |
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Projectile Weapons |
Bows (SW); Crossbows (SW) |
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Throwing Weapons |
Shafted (SW); Non-Aerodynamic (Grenades, Knives); Aerodynamic (Shuriken, Airfoil Grenades) |
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Physical Skills |
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Athletics |
Running; Climbing; Lifting; Jumping; Swimming |
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Stealth |
Urban (by aspect); Wilderness (by aspect); Farmland (by aspect) |
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Technical Skills |
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Biotech |
Transimplant Surgery (Headware, Bodyware, Organic Replacements); Organ Culture (by organ or limb); Replacement Construction (by organ or limb); Extended Care; First Aid |
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Computer |
Hardware (Mainframes, Micros, Interface Tech, Implant Tech); Software (Decking, Matrix, Programming, Non-Matrix Programming, Interface Program, Implant Programming) |
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Electronics |
Control Systems; Electronic Warfare; Maglocks; Linking Between Devices; Diagnostics |
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Magical Skills |
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Conjuring |
Elemental (Type); Nature Spirit (Type) |
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Sorcery |
Spell Casting (by Spell Category); Ritual Sorcery (by Spell Category) |
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Social Skills |
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Etiquette |
Corporate; Matrix; Media; Street; Tribal |
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Interrogation |
Verbal; Machine-Aided (Lie-Detectors, Voice Stress Analysis) |
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Leadership |
Political; Military; Commercial (Specializations for each Concentration include Strategy (general plans), Tactics (topical plans), and Morale) |
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Negotiation |
Bargain; Bribe; Fast Talk |
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Vehicle Skills |
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Bike |
Two-Wheeler (SV); Three-Wheeler (SV); Racing (SV) |
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Car |
Passenger Vehicle (SV); Truck (SV); Racing (SV); Remote Operation (Category) |
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Hovercraft |
Passenger Craft (SV); Transport Craft (SV); Racing (SV); Remote Operation (Category) |
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Motorboat |
Pleasure Craft (SV); Transport (SV); Racing (SV); Remote Operation (Category) |
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Rotor Craft |
Tilt-Rotor (SV); Fixed-Rotor (SV); Remote Operation (Category) |
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Sailboat |
Pleasure Craft (SV); Transport (SV); Racing (SV) |
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Vectored Thrust |
Vertical Take-Off and Landing (SV); LAV Craft (SV), Remote Operation (Category) |
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Winged Plane |
Gliders (SV); Jets (SV); Propellers (SV); Racing (SV); Remote Operation (Category) |
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Knowledge Skills |
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Biology |
Botany; Medicine; Parabotany; Parazoology; Zoology |
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Computer Theory |
Hardware (Mainframes, Micro, Interface Tech, Implant Tech) |
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Cybertechnology |
Bodyware (SD); Headware (SD) |
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Magical Theory |
Design (Shamanic, Hermetic); History (by Continent) |
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Military Theory |
Military History (by Continent or Period); Tactics (Air, Land, Sea) |
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Matrix Theory |
Software (Decking, Matrix Programming, Non-Matrix Programming, Interface Programming, Implant Programming) |
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Physical Sciences |
Chemistry; Engineering; Geology; Physics |
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Psychology |
Deviant Behaviour; Group Behaviour; Individual Behaviour |
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Sociology |
Anthropology; Archaeology; History |