This individual belongs in most cases to a noble family… He or she has taken up arms to defend order and law, and to bring glory to the family or Order name… Knights are stable, brave and disciplined men and women, yet are sensitive to mysticism… They form part of a noble elite, ready to prove their valour, even if it may occasionally cloud their better judgement… If the character has not benefited from an inheritance or doesn't have the required background then it is necessary to start life as a Page or Squire to another Knight… Only the Knight can offer to make the Page his or her equal, once the Page has proven valour and is worthy of this… Then and only then will it be possible to bear the title of Knight…
Knights never attack from behind, even if it is to their advantage… They must respect the codes of chivalry at all times imposed by their Order… The MT can occasionally remind the player of this if their character strays from his or her path…
Almost all Knights belong to an Order, which means that they also have sworn enemies that they will probably challenge on sight, even if the odds are greatly against them… They will never use dark weapons, projectile or throwing weapons or poison… Knights usually find shelter and food in all areas where they are welcome, and most large cities have havens for Order members… This is as long as they are allied citied of course… It has to be said that the life expectancy of Knights is not that high, but their glory and deeds are usually a direct consequence of this… Knights of Order (loyal to the Empire) are entitled to judge and execute on the spot any Darkun in the name of the Emperor…