| Keymap Suggestions |
| For those new to keymap editing, start at your desktop and follow the order of folders as shown from top to bottom below: |
| My Computer C: Drive Program Files SlurpySoft Wulfram2 Data keymap (Select file to open with and use Notepad) |
| Tip #1: Scroll down the list of text to the very bottom. Second from the last listing there should be a line that looking identical to this: bind "targeting" "i" "target_only hostile hunter_missile" The change you will need to make for the "i" key to select the hunter missile as well as the piercer and thumper is remove the word "hunter" and replace it with "any". You should end up with the following if done correctly: bind "targeting" "i" "target_only hostile any_missile" |
| Tip #2: Scroll down the list of text to around the middle of the keymap file. There, search momentarily to find the two stand alone lines that read: axis_key "targeting" "Insert" "zoom_level" relative 0.5 axis_key "targeting" "Delete" "zoom_level" relative -0.5 The change required to make the "insert" and "delete" key zoom faster for quicks scans of terrain for various reasons is to replace 0.5 and -0.5 with a different numeral. Several numbers will work here, though it is suggested that you use 2.0 and -2.0 or 2.5 and -2.5. This makes for a quick zoom level so you do not have to waste unnecessary time zooming in and out. If done with either of the two suggestions it should looke exactly like this: axis_key "targeting" "Insert" "zoom_level" relative 2.0 axis_key "targeting" "Delete" "zoom_level" relative -2.0 Or: axis_key "targeting" "Insert" "zoom_level" relative 2.5 axis_key "targeting" "Delete" "zoom_level" relative -2.5 |
| Tip #3: Scroll down the list of text around 1/3 of the way down the keymap file. There, search momentarily to find two stand alone lines that read: axis_key "movement" "q" "upward_thrust" relative 0.5 axis_key "movement" "z" "downward_thrust" relative -0.5 This keymap tweak will allow you to raise your altitude (or lower it) with amazing speed. In a scout, this can be critical. The main strategy in fighting a tank is to raise your altitude 3/4 of the way up so you look down on them and make targeting diffucult for the tank. To do this you need to change 0.5 and -0.5 to 2.0 and -2.5. It should look like this: axis_key "movement" "q" "upward_thrust" relative 2.0 axis_key "movement" "z" "downward_thrust" relative -2.0 |
| Tip #4: First, select the file keymap_scout instead of the file keymap in the Wulfram2 folder. After that, find the line that reads the following: weapon_key "weapons" "2" "piercer" This little change is only for people with a third button on their mouse. If you do have the scroll button, this will allow you to press it and fire the piercer. Basically, it allows for you to not need to look for the "2" key before firing your missile at a critical battle point. Your keymap will need to look like the following: weapon_key "weapons" "mouse2" "piercer" |
| To Main |
| Tip #5 Once again selecting the keymap file, scroll down until you see the cluster of lines beginning with bind "movement." Seeing this, scroll down to the final line which should read the following: bind "movement" "num_9" "set_axis \"forward_thrust\" 0.9" This simple tweak will raise your top speed dramatically. My apologies, but I do not know the maximum speed. However, simply putting an insanely high number will work. The good scout knows when to run, and this will always assist you. Your keymap should now look like the following: bind "movement" "num_9" "set_axis \"forward_thrust\" 0.90" |