First one. This is both to show what was done and ask for help. I need a hallway along the white dotted line, and the two red areas are the ends of the hallway. It sounds very simple, but it's a maintenance area and is quite cramped. So it would be a long hallway with ZERO room to dodge anything. I am asking for help, it's this hallway that has pretty much ended the progress I was amking on the map, I want this hallway done before I move on to anything else. So please, help me. If you have an idea, tell me.

Okay, second one. This shows the entrance next to the big closed door and the area going underneath the highway itself. Notice that while it is a very cramped hallway, it's quite short, keeping the period of time that you can barely dodge to a minimum.

This is the area directly beneath the highway. I don't feel like explaining it right now, but trust me, it all has a purpose (thus giving the entire maintenance area a purpose)

This is the other exit to the maintenance tunnels, there is a hallway (it starts at the back of the previous pic, the hallway itself isn't shown) that connects to this area from the area of the last pic. I like this area because I can expand it to have alot of things (I can add 3 more hallways branching off of this one, throw in lockers for employies, or weapons lockers, or even a bathroom)

The door on the right is the entrance for the previous pic. This also shows the big door that blocks off the rest of the highway. The door isn't final, although I do like it. The original creators of this map had a different door that looked quite nice, but didn't necessarily fit in with the style of doors that Bungie had on levels like metropolis. I think these fit in better, but I can always change my mind (and change the doors while I'm at it).
It may not be clear enough to see in this pic, but the red thing by the big door is a red sign that says "no exit". If anybody has a better idea for what the sign should say, please tell me.

I just took this pic because I liked it. No reason, I just felt like it.

NOTE: The sooner I get that damn hallway done the sooner I can continue the map. It's not that the hallway is a major thing, but it's just constantly bugging me and whenever I go to work on the map I end up staring at where the hallway should be and then I get frustrated and close the program.