| UPDATE # 2
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This is a view drom the beach looking towards the base. Don't the palm trees and rocks look crappy.
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The center weall extends over the beach, it doesn't really affect gameplay too much (for the people on the beach) and you can actually go in the wall (not the main part of the picture, the area that extends over the beach and the wall on the grassy area). I'll explain all about the wall later.
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This is a view that you can get from standing on top of the wall (not exactly, this is from about 15-20 feet above the wall), which is a great place for snipers (I really think that snipers will love my map). Don't worry, this isn't what it'll look like when it's finished, I want to add some palm trees, rocks, other debris all into the open area. Not to mention that it won't be completely flat.
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This is UNFINISHED. I'm just showing that there is two gates on the wall, but you only have to hit a single switch and they both open. The wall is hard to explain, but basically you have two sidewalls and the interior, which is a great place to hide from snipers. It's actually more complicated than that (not too much) but basically one of the more original ideas revolves around a warthog, the small island, and a crazy driver.
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This is a shot showing everything, which is basically meant to show you how much work I have left to do. The island looks pretty weird with no water. when i looked at this picture I realized how much bigger it is than it was when I drew the paint picture, and this one shows the wall, which isn't covered (I might cover it, or I might not, I'll have to see it visual and gameplay-wise before I decide). I also think that this will show you why all the pictures I've taken are of the left side of the level.
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