CHANGES:
- More equipment slots
- The orc half-demon can now shoot (more ranged monsters will follow soon)
- Not all arrows shatter when they have been evaded or were aimed at the floor
- Monsters are now generated randomly (before only their positions were generated randomly)
- Monsters no longer attack the hero whenever you see them, they have their own vision now
- SAVE GAME option! (a bug concerning shopkeeper's assistant and save games will be fixed later)
- There is now a limited range for ranged weapons
- A better layout of the help file, and the correct help file is now included to the game
- There are now 3 different font sizes for inventory (changed through WoT.ini)
- Added a new inventory style (changed through WoT.ini) - not fully complete yet but usable
- Automatic pick-up can now be enabled through WoT.ini
- You are no longer prompted whether you want to open a door when walking into one
- Added WoT.ini with some basic options
- Simplified damage messages and some of the wording of other things has been modified
- Your location is now displayed (eg "Dungeon level 1")

BUG FIXES:
- Fixed bug where monsters' heads got cut off sometimes (especially during big fights)
- Fixed problem with corpse names on revisited levels
- Fixed at least one cause of fatal crashes on exit
- Fixed a rare fatal error which occured when attacking monsters
- Fixed a bug in dungeon generation which sometimes did not connect round rooms to the rest of the dungeon
- Fixed a bug with trying to access inventory while in target mode
- 'Drop all' command now works properly for arrows
- Dropping corpses is now handled properly
- You can now load all the arrows at once using the 'w' command.
- Monsters will no longer attack more than they are supposed to when meeting them in a room with no exit that they can use by themselves.

(And probably more changes and fixes which I forgot to write down)



