FCG5.4: Turn 1


Frigate Captain's Game FCG5.4: Scott Young vs. ARASTOTZ
http://www.geocities.com/kortall/FCG/FCG5-4/FCG5-4.html

SITUATION - End of Turn 1

SHIP      HEX   SPD   SHIELDS             NOTES
====================================================================
KZN FF+  3424F  16    15/03/12/12/12/12      
KZN F-L  2225A   0    09/09/06/09/06/09   
AR-1     1010C  14    62        
AR-2     3210E  14    62
AR-3     2826F  14    29
AR-4     1526B  14    62


MOVEMENT:
IMP KZN FF+ KZN F-L  AR-1    AR-2    AR-3    AR-4    ZD/1    ZD/2    ZD/3-4
===========================================================================
00   2928A   2930A   0101C   4201E   4230F   0130B 
01   -----   -----   -----   -----   -----   -----
02   3027B   -----   -----   -----   -----   -----
03   -----   -----   0201C   4102E   4130F   0229B
04   3127B   2829F   -----   -----   -----   -----
05   -----   -----   0302C   4103E   4030F   0330B
06   3226B   -----   -----   -----   -----   -----
07   -----   2729F   0303C   4003E   3930F   0429B
08   3326B   -----   -----   -----   -----   -----
09   -----   -----   -----   -----   -----   -----
10   3426C   2628F   0403C   3904E   3829F   0529B
11   -----   -----   -----   -----   -----   -----
12   3427C   -----   0504C   3804E   3730F   0628B
13   -----   2528F   -----   -----   -----   -----
14   3528C   -----   0604C   3705E   3629F   0728B
15   -----   -----   -----   -----   -----   -----   3528D*
16   3529C   2427F   0605C   3605E   3529F   0827B   3529D!
17   -----   -----   -----   -----   -----   -----           3529F*
18   3628B   -----   -----   -----   -----   -----           3529F!  3628E*
19   -----   -----   0706C   3606E   3428E   0928B                   -----
20   3627B   2327F   -----   -----   -----   -----                   3529E
21   -----   -----   0707C   3507E   3328F   1027B                   3428F   
22   3727B   -----   -----   -----   -----   -----                   -----   
23   -----   2226F   0807C   3407E   3227F   1127B                   3328F   
24   3726A   -----   -----   -----   -----   -----                   3227F!  
25   -----   -----   -----   -----   -----   -----
26   3625A   2225A   0808C   3408E   3127F   1226B   
27   -----   -----   -----   -----   -----   -----   
28   3624A   -----   0909C   3309E   3026F   1326B   
29   -----   -----   -----   -----   -----   -----   
30   3524F   -----   0910C   3310E   2926F   1426B  
31   -----   -----   -----   -----   -----   -----  
32   3424F   -----   1010C   3210E   2826F   1526B  

* = Unit launched/transported in/to this location.
! = Unit destroyed in this location.

TURN 1:
===========================================================================
Speed Determination Phase:
KZN FF+ announces speed 16.
KZN F-L announces speed 10.
Monster announces speed 14.

Sensor Lock-On Phase:
KZN FF+ fire control active.
KZN F-L fire control active (low-power).


TURN 1 IMPULSE ACTIVITY:
===========================================================================

1.15.6B6:  KZN FF+ launches drone ZD/1 (Type-IMH (6/6)) from rack #1 at AR-3!

1.16.6A2:  ZD/1 takes damage from AR-3 before impact!
           Roll: 6, damage=5.
1.16.6A2:  ZD/1 impacts AR-3 for 6 damage!

1.16.6D2:  KZN FF+ fires weapons and phasers at monster AR-3, range 0!
           
           DAMAGE:
           Weapon         Target   Roll  Damage   Result
           -----------------------------------------------
           Disr-A          AR-3    n/a    10    
           Ph-1 #1         AR-3     6      9     
           Ph-1 #4         AR-3     1      4     
           Ph-3 #3         AR-3     4      4     
           -----------------------------------------------
           TOTAL DAMAGE                   27 

1.17.6B6:  KZN FF+ launches drone ZD/2 (Type IMH (6/6)) from rack 2 at AR-3!

1.18.6A2:  ZD/2 takes damage from AR-3 before impacting!
           Roll: 5, damage=6. ZD/2 destroyed before impact!

1.18.6B6:  KZN FF+ launches drone ZD/3 (Type IVM) from rack 3 at AR-3!
1.18.6B6:  KZN FF+ launches drone ZD/4 (Type IVMH) from rack 4 at AR-3!

1.19.6A2:  AR-3 reaches range 10 to KZN F-L.

1.24.6A2:  ZD/3-4 take damage from AR-3 before impact!
           ZD/3 Roll:4, damage=7; ZD/3 destroyed before impact!
           ZD/4 Roll:3, damage=8; ZD/3 destroyed before impact!

1.26.6A2: AR-3 reaches range 9 from KZN F-L.
1.26.6A2: AR-4 reaches range 10 from KZN F-L.

1.26.6A4: KZN F-L annonuces emergency deceleration!

1.28.6A2: AR-3 reaches range 8 from KZN F-L.
1.28.6A2: AR-4 reaches range 9 from KZN F-L.
1.28.6A2: KZN F-L emergency decelerates in hex 2225! 
          No energy diverted to shields (1/2 point of energy).
1.28.6A4: KZN F-L begins 32-impulse period for cargo delivery to planet 2125.

1.30.6A2: AR-3 reaches range 7 from KZN F-L.
1.30.6A2: AR-4 reaches range 8 from KZN F-L.

1.32.6A2: AR-3 reaches range 6 from KZN F-L.
1.32.6A2: AR-4 reaches range 7 from KZN F-L.

MONSTER DAMAGE:
AR-3 was at minimum range 6 on KZN F-L's shield #3.
  Die roll: 2, damage=3
AR-4 was at minimum range 7 on KZN F-L's shield #5.
  Die roll: 1, damage=3
AR-3 was at minimum range 0 on KZN FF+'s shield #2.
  Die roll: 2, damage=9 (2 points blocked by reinforcement)

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