Frigate Captain's Game FCG5.4: Scott Young vs. ARASTOTZ
http://www.geocities.com/kortall/FCG/FCG5-4/FCG5-4.html
SITUATION - End of Turn 1
SHIP HEX SPD SHIELDS NOTES
====================================================================
KZN FF+ 3424F 16 15/03/12/12/12/12
KZN F-L 2225A 0 09/09/06/09/06/09
AR-1 1010C 14 62
AR-2 3210E 14 62
AR-3 2826F 14 29
AR-4 1526B 14 62
MOVEMENT:
IMP KZN FF+ KZN F-L AR-1 AR-2 AR-3 AR-4 ZD/1 ZD/2 ZD/3-4
===========================================================================
00 2928A 2930A 0101C 4201E 4230F 0130B
01 ----- ----- ----- ----- ----- -----
02 3027B ----- ----- ----- ----- -----
03 ----- ----- 0201C 4102E 4130F 0229B
04 3127B 2829F ----- ----- ----- -----
05 ----- ----- 0302C 4103E 4030F 0330B
06 3226B ----- ----- ----- ----- -----
07 ----- 2729F 0303C 4003E 3930F 0429B
08 3326B ----- ----- ----- ----- -----
09 ----- ----- ----- ----- ----- -----
10 3426C 2628F 0403C 3904E 3829F 0529B
11 ----- ----- ----- ----- ----- -----
12 3427C ----- 0504C 3804E 3730F 0628B
13 ----- 2528F ----- ----- ----- -----
14 3528C ----- 0604C 3705E 3629F 0728B
15 ----- ----- ----- ----- ----- ----- 3528D*
16 3529C 2427F 0605C 3605E 3529F 0827B 3529D!
17 ----- ----- ----- ----- ----- ----- 3529F*
18 3628B ----- ----- ----- ----- ----- 3529F! 3628E*
19 ----- ----- 0706C 3606E 3428E 0928B -----
20 3627B 2327F ----- ----- ----- ----- 3529E
21 ----- ----- 0707C 3507E 3328F 1027B 3428F
22 3727B ----- ----- ----- ----- ----- -----
23 ----- 2226F 0807C 3407E 3227F 1127B 3328F
24 3726A ----- ----- ----- ----- ----- 3227F!
25 ----- ----- ----- ----- ----- -----
26 3625A 2225A 0808C 3408E 3127F 1226B
27 ----- ----- ----- ----- ----- -----
28 3624A ----- 0909C 3309E 3026F 1326B
29 ----- ----- ----- ----- ----- -----
30 3524F ----- 0910C 3310E 2926F 1426B
31 ----- ----- ----- ----- ----- -----
32 3424F ----- 1010C 3210E 2826F 1526B
* = Unit launched/transported in/to this location.
! = Unit destroyed in this location.
TURN 1:
===========================================================================
Speed Determination Phase:
KZN FF+ announces speed 16.
KZN F-L announces speed 10.
Monster announces speed 14.
Sensor Lock-On Phase:
KZN FF+ fire control active.
KZN F-L fire control active (low-power).
TURN 1 IMPULSE ACTIVITY:
===========================================================================
1.15.6B6: KZN FF+ launches drone ZD/1 (Type-IMH (6/6)) from rack #1 at AR-3!
1.16.6A2: ZD/1 takes damage from AR-3 before impact!
Roll: 6, damage=5.
1.16.6A2: ZD/1 impacts AR-3 for 6 damage!
1.16.6D2: KZN FF+ fires weapons and phasers at monster AR-3, range 0!
DAMAGE:
Weapon Target Roll Damage Result
-----------------------------------------------
Disr-A AR-3 n/a 10
Ph-1 #1 AR-3 6 9
Ph-1 #4 AR-3 1 4
Ph-3 #3 AR-3 4 4
-----------------------------------------------
TOTAL DAMAGE 27
1.17.6B6: KZN FF+ launches drone ZD/2 (Type IMH (6/6)) from rack 2 at AR-3!
1.18.6A2: ZD/2 takes damage from AR-3 before impacting!
Roll: 5, damage=6. ZD/2 destroyed before impact!
1.18.6B6: KZN FF+ launches drone ZD/3 (Type IVM) from rack 3 at AR-3!
1.18.6B6: KZN FF+ launches drone ZD/4 (Type IVMH) from rack 4 at AR-3!
1.19.6A2: AR-3 reaches range 10 to KZN F-L.
1.24.6A2: ZD/3-4 take damage from AR-3 before impact!
ZD/3 Roll:4, damage=7; ZD/3 destroyed before impact!
ZD/4 Roll:3, damage=8; ZD/3 destroyed before impact!
1.26.6A2: AR-3 reaches range 9 from KZN F-L.
1.26.6A2: AR-4 reaches range 10 from KZN F-L.
1.26.6A4: KZN F-L annonuces emergency deceleration!
1.28.6A2: AR-3 reaches range 8 from KZN F-L.
1.28.6A2: AR-4 reaches range 9 from KZN F-L.
1.28.6A2: KZN F-L emergency decelerates in hex 2225!
No energy diverted to shields (1/2 point of energy).
1.28.6A4: KZN F-L begins 32-impulse period for cargo delivery to planet 2125.
1.30.6A2: AR-3 reaches range 7 from KZN F-L.
1.30.6A2: AR-4 reaches range 8 from KZN F-L.
1.32.6A2: AR-3 reaches range 6 from KZN F-L.
1.32.6A2: AR-4 reaches range 7 from KZN F-L.
MONSTER DAMAGE:
AR-3 was at minimum range 6 on KZN F-L's shield #3.
Die roll: 2, damage=3
AR-4 was at minimum range 7 on KZN F-L's shield #5.
Die roll: 1, damage=3
AR-3 was at minimum range 0 on KZN FF+'s shield #2.
Die roll: 2, damage=9 (2 points blocked by reinforcement)