| The World That Never Was |
| The World That Never Was This is an unusual world. Thought to be the home of the Nobodies, it shouldn't come as much of a surprise to find the outside of the town covered (almost literally) in Shadow and Neoshadow enemies. If you haven't quite reached Level 50, try to do so now by defeating the swarm of Heartless in the streets. As you enter the center of town and head to Nothing's Call, the Nobodies start to appear, including the new Sorcerer. The Sorcerers are an interesting bunch, as they surround themselves with a bunch of coded boxes that they use as both a defense and a weapon. Wait until you get an opening to attack the Sorcerer directly, or you may get knocked back by the barricade of blocks. The monsters, both Nobodies and Heartless alike, appear in several different waves. After triggering the mobs in certain areas, they continue to spawn until they are all history. Again, this presents lots of leveling-up possibilities, so take advantage of them. Xigbar HP: 1300 Damage Weapons - Normal damage Fire - 1/4 damage Blizzard - 1/4 damage Thunder - 1/4 damage Dark - 1/4 damage Other - 1/4 damage Xigbar begins the battle by sniping from a distant platform. Use the Break/Warp Snipe Reaction Comands to hit the beams back at him. Once Xigbar returns to the stage, use Reflect magic to return his various shots back at him. Take control of the camera and lock on to keep track of him as he teleports around. Xigbar uses his magic to change the stage's shape. Return his shots with a Reflect spell, then run up to attack him while he is dazed. Limit attacks and Valor Form are extremely useful here. If you have obtained Final Form and its level is comparable to Valor's, use it instead. Use the Reaction Command whenever possible, too. With a series of Warp Snipe Reactions, you can knock back his large blue beam attacks. Watch for small black portals to appear; he fires through these to attack at odd angles. You can't knock back the shots at Xigbar, but you can reflect them to prevent damage. Keep moving to avoid his attacks when he teleports directly overhead. When the stage shrinks to a small square, Xigbar attacks with a series of extremely quick bursts. Keep moving around to aboid taking damage, or use a Reflect spell repeatedly to shield against them. When the bursts end, shots are fired from everywhere above. Run in circles around the small stage to avoid them. The Get Bonuses for this battle are the Magnet Element for Sora, an extra Item slot for Donald, and a +5 HP boost for Goofy. You also receive the Secret Ansem's Report 3. Meet up with Kairi and Riku on the upper floor of the Hall of Empty Melodies, and prepare for yet another boss fight. Luxord HP: N/A Damage Weapons - Normal damage Fire - 1/2 damage Blizzard - 1/2 damage Thunder - 1/2 damage Dark - 1/2 damage Other - 1/2 damage The battle against Luxord brings soemthing new to the table. Rather than attacking an enemy's HP, this battle is fought against Time. Both Luxord and Sora have bars that represent time. Whoever's Time Bar is emptied first loses. Unfortunately, this doesn't prevent Sora from dying if his HP reaches zero. The battle is a mind game in more than one aspect. Being a gambler, Luxord is fond of changing Sora into a card and a die. Magic and Items are unusable in these forms. There is no proper response to being shape-changed; just bounce or glide up to him and attack to apply pressure. This keeps him from inflicting too much damage when you can't heal. Watch for an opportunity to flip the cards with the Flip Reaction Command while focusing your attacks on Luxord. Watch for him to turn himself into a card. When this occurs, keep track of Luxord's card as it is mixed in with various others. When the cards stand up, use the Flip Reaction Command on him. Toward the end of battle, Luxord spreads cards around the arena's floor. Jump around to dodge the cards he throws as he teleports around. If you have obtained the Final Form's Glide ability, use it to keep him at a distance. During this fight you also get the opportunity to use the Begin Game Reaction Command, which turns the text in the command bar buttons into Xs and Os. The idea is to press the button on an O as they rotate by to avoid being cursed and turned back into a die or a card. For defeating Luxord, Sora gets a +5 HP boost and the Secret Ansem's Report 9. Go into the next doorway for the next next boss. Sai'x HP: 1500 Damage Weapons - Normal damage Fire - 1/2 damage Blizzard - 1/2 damage Thunder - 1/2 damage Dark - 1/2 damage Other - 1/2 damage Defeating Sai'x is a matter of avoiding his devastating attacks when he goes Berserk. The battle starts with Sai'x entering his Berserk stance. The bar at the top-left indicates both how much longer his Berserk stance remains and when he can use Berserk again. Rather than wait for these critical strikes to run their course, look for a weapon to appear in the ground. Grab it and hover over to Sai'x and use the Berserk Reaction Command to force him out of Berserk stance. Sai'x's Berserk stance becomes more powerful as his HP is reduced. His first attacks are blue flames that jet out from where the attacks land. After taking damage, his attacks evolve into shockwaves that strike repeatedly. The best way to avoid Sai'x and any of his attacks is with the Final FOrm's Glide ability. The best time to attack Sai'x is when he is not going Berserk. Use Limit attacks to inflict maximum damage (Donald's Duck Flare is a good choice). Valor and Final Form are excellent for dealing out damage and refilling MP. Keep an eye on Sora's HP and be careful when timing Reaction Commands to knock Sai'x out of his Berserk stance. At the end of the battle, Sora wins an extra Drive Gauge level (bringing it to 6), Donald gets a +4 HP boost and Goofy gets an extra Item slot as a Get Bonus. You also receive the Secret Ansem's Report 12. Riku now joins your party and it's time to make the long journey to the final battle. Xemnas HP: 1500 Damage Weapons - Normal damage Fire - 1/2 damage Blizzard - 1/2 damage Thunder - 1/2 damage Dark - 1/2 damage Other - 1/2 damage This is a one-on-one battle with Xemnas, meaning Drive Forms aren't available. When the battle begins, Xemnas wraps himself in darkness. When this occurs, he is temporarily invincible. Watch for Sora to be surrounded by dark crystals that slowly deplete his HP. Run up to the front of the building and use the Face/Clash double Reaction Command to set things right. When the battle resumes, Xemnas again wraps himself in darkness and warps around the battlefield. This happens countless times throughout the battle. Any time he approaches while shrouded in darkness, respond by running away so that you can see where he ends up. Aside from the dark crystals, Xemanas only has two techniques. The first is a combo attack with dual wielding swords. When he attacks, use the rails in front of the bulding to slow him down. The second technique is a light shield that materializes in front of him. This signals the best time to attack Xemnas. Approach him from a slight angle and attack from the side. Use the Trinity Limit attack as often as possible. Doing so inflicts a lot of damage and it provides temporary invulnerability, This is also a great way to escape his blows if Sora gets caught in a combo. For winning this fight, Sora gets a +10 MP boost. Now it's time to finish things up and get to the last battle of the game! Now would be a good time to go back and get the Fenrir Keyblade from Sephiroth, the Ultima Weapon Keyblade, as well as if you want to see the complete ending as well as the secret part, you MUST by playing on Normal or Hard mode, and you MUST complete Jiminy's Journal. This means completing all the mini-games, Missions Log, rare Heartless, etc, etc, etc. When everything is done in the Journal, there should be a golden set of mouse ears next to everything! Needless to say, save your game before you continue onward and prepare for the PITA of completing the game. Xemnas HP: 1500 Damage Weapons - Normal damage Fire - 1/2 damage Blizzard - 1/2 damage Thunder - 1/2 damage Dark - 1/2 damage Other - 1/2 damage Run up to the buildings as they spring from the ground and use Sora's Slicer Reaction Command to break through them. Head forward into the next area and continue onward. Use the Escablade Reaction Command just as the buildings are about to hit Sora. Follow this up with a few Sky Scraper Reaction Commands in mid-air to make it to the next area. The next section involves hitting enemies into two giant laser cannons. You start on one cylinder and then move to the next one until you can create a mess large enough to cause each engine to explode. Use your Magnet spell to make quick work of the Floating Mines; just draw them in and smash them into the engine. When the charge is set, watch for an opportunity to use the Stunt Dodge Roll Reaction Command to avoid the blast. You must repeat this until you destroy the lasers on each side, so hang in there! In the nect section, lock on to the Energy Core and attack with everything in your arsenal. When the Nobodies appear, a barrier suurounds the Energy core. This barrier makes the Energy Core invulnerable until Sora can defeat all of the Nobodies. Make quick work of these foes and return to attacking the Core. When it runs out of HP, use the Proceed Reaction COmmand to finish it off and continue to the final confrontation. Stage One: Xemnas on the Throne HP: 1000 Finally! Xemnas! In stage one of this multi-stage battle, Xemnas sits tall on his throne. Run up to him with Riku and Goofy in your party, Sora and Riku's Limit is extremely powerful, providing a great way to inflict massive damage. Use Valor Form immediately after the attack. Since Riku is powerful and has the ability to cure, it is vital to have him in your party. Using Valor Form also recovers MP, allowing for an additional Limit with Riku. Xemnas' attacks are powerful and he still has the shield technique. Watch for opportunites to react with Riku to utilize his Dark Aura and Dark Shield abilities. In essence, though, just run up to the seated boss and hit him repeatedly with Sora's Keyblade. Stage Two: Flying Battle! HP (1): 1200 HP (2): 1500 Stage two introduces a Gummi ship-type battle into the equation. Treat this like any other Gummi Ship mini-game and you ca't go wrong. The only difference is that the enemy ship is Xemnas in Dragon form. Press the X button to bat enemies away manually when they get too close. The Laser on the square button is good for taking down enemies from afar. Use the Drain ability whenever lasers are shot at Sora. This pulls them in and fills your energy bar. The key to the battle is the Megalaser on the triangle button. Once your energy bar is full, this option becomes available for use. Wait until the main ship is in front of you before unleashing this attack. The regular Laser isn't particularily powerful, but works to finish off what the Megalaser leaves behind. You must defeat the main ship from five distinctive vantage points before progressing to the next stage. Stage Three: Xemnas in the Captain's Seat HP: 1000 The stage three battle is similar to stage one, except that Donald and Goofy aren't around to help. This round grants Sora the ability to glide in mid-air (press the square button) and jump continuously (press the O button). Watch you HP and use Riku's Session Limit whenever possible. This stage takes place in two locations: on the dragon-esque ship at Xemnas's throne and in the surrounding space. Jump behind the shield when he activates it and attack relentlessly with Limit attacks and combos. When Xemnas hits Sora and Riku into space, use the Glide ability to float back to the ship. Dodge the buildings by jumping or dropping at the appropriate times. You can dodge the homing lasers the same way, but try to use exaggerated actions. When dropping, allow extra time for Sora to pick up speed. The goal is to reach on of the stationary buildings and use the Riding Shot/Meteor Rain Reaction Commands to smash through the shield. The shield also falls if you fail to grab onto one of the buildings. With the shield broken, glide toward Xemnas's cockpit while watching for large snowflakes. These snowflakes shoot lasers straight at Sora. Avoid them by jumping repeatedly or dropping instantly. Judge your height before deciding to jump. When they pass by, glide and jump into the cockpit and continue the assault. Stage Four: The Final Confrontation! HP: 1500 As this part of the battle begins, watch for Sora to get pulled into a chain of reactions. You can tell that this is about to occur when he grabs Sora and says, "You shall go together". Use the Reversal Reaction Command enables to Sora to dodge the dark energy waves. This isn't his most powerful attack, but it is used the most. If you can't see him, listen for him to say "Mine" to know when he is using it. Riku also has a number of Reaction Commands that can help during this battle. Think of the Dark Shield Reaction Command as something akin to the Reflect spell, while Dark Aura serves as a nice projectile attack. Xemnas is tricky and loves to confrond his enemies with a clone. Watch as the two seperate, and try to pick the one that looks to have the most substance during the split. This is a tough technique to follow and even more difficult when trying to compensate for his teleportation ability. Keep you HP at above half and attack during Xemnas' delays between moves. Although Drives aren't available, the Session Limit with Riku is. Use it whenever possible, but don't neglect Sora's health. Riku will heal Sora, but don't take it for granted. Next, watch out for his laser attacks. During this time, focus on surviving the onslaught. The best way to handle this attack is to counter with a few carefully timed Reflect spells or with Dark Shield. A temporary retreat can work if Sora is low on HP and there are no means to cure. Jump away while constantly tapping the triangle button to deal with any Reaction Commands. Given enough time, Riku will eventually heal Sora. After taking significant damage, Xemnas captured Sora. This forces you play as Riku. Work your way to Sora while repeatedly casting Dark Aura to push back Xemnas's clone. Free Sora with a Reaction Command to regain control of him. Continue the assault until the final sequence. When Xemnas is almost defeated, he starts a super-fast laser attack. To reflect the lasers, rapidly tap the triangle and X buttons (in other words, Reaction and Attack). This is a tricky sequence and one mistake will spell certain death. Make it through this portion of the fight and the game ends in spectacular fashion! Sit back and enjoy the cinemtaics...you earned it! ^_^ |