The Pride Lands (Revisited)
When you arrive in the Pride Lands again, you find that Scar's Phantom has been haunting poor Simba. Burdened by the memories of his father;s reign, Simba's confidence is a bit on the low side which makes the entire situation worse. The pride is starting to lose faith and those three maddening Hyenas are starting to become pests again. Help Simba regain his confidence and put an end to Scar's evil once and for all!
The first course of business is to speak to Simba to get him to join your party, then go speak to Rafiki who awaits you in the Stone Hollow. Then head to the Elephant Graveyard to fight the Hyenas.

Ed, Banzai and Shenzi
HP:
445
Damage
Weapons -
Normal damage
Fire -
1/2 damage
Blizzard -
1/2 damage
Thunder -
1/2 damage
Dark -
1/2 damage
Other -
1/2 damage
Defeating these three foes is a cinch if you have the right spells! Enter the battle with the Magnet spell set for easy access. The goal is to catch the three of them and beat them to a pulp. They are very fast, but they don't fight back.
Run around constantly and try to lock on to them. When you're successful, cast Magnet to draw them in. Follow this up with a combo and Simba's Limit. If you aren't adept at using Magnet, Simba's Limit works when you're within range.
The Get Bonsues for this battle are an Accessory Slot for Sora, a +4 HP boost for Donald, a +5 HP boost for Simba and Goofy gets MP Rage.

Sora leaves the party to go sulk, so head on over to Pride Rock to speak with Nala and Rafiki. Then make your way to the Oasis to pull a prank on Simba which helps to restore the kings confidence. Simba joins your party just in time for your boss fight in the Savannah.

Groundshaker
HP:
1424
Damage
Weapons -
Normal damage
Fire -
1/2 damage
Blizzard -
1/2 damage
Thunder -
1/2 damage
Dark -
1/2 damage
Other -
1/2 damage
This battle is a two-on-one fight with Simba at your side. The batte begins with five consecutive Reaction Commands, ending with a command to tap traingle rapidly. After knocking the Groundshaker unconscious, lock on and attackit eye.
When he awakens, dash up to him and use the Reaction Command on his head or legs to jump on his back. While on the boss' back, lock onto the Heartless' core and attack it. This is a great time to take advantage of Simba's Limit.
The Groundshakers primary attack is a lightening-based laser. You can dodge it if you stay close and continue to attack the monster from its back until you get thrown off.
Also, use the Dash ability while on the ground to avoid the Groundshaker's shockwaves and floating lasers. Rather than rush up, circle around wide enough to avoid his attacks. When you reach his head, lock onto either eye and swing away but avoid the lines of fire. As reduce his life, watch for the Fend Reaction Command to begin the openign series of reactions all over again!
When the boss is nearly out of HP, the Heartless on the beast's back start to warp in and out of existence. once again, hop onto the beast's back where the Heartless will rematerialize to hit him again.
Healing is important in this battle, so don't forget to equip Simba and Sora with a bunch of Potions. Also, use Simba's Limit attack every time you are within range. The damage it can inflict is amazing, possibly turning this battle from a losing situation into a winning one.
At the end of the battle, both Sora and Simba receive a +5 HP and Sora also obtains a Thunder Element.
Now it's time to head back to Hollow Bastion to get a headache thank to the colors in the Space Paranoids world.
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