| The possessed husk of a knight's suit of armor. Its adamantine shell makes it virtually impervious to frontal attack, its only weak spot being its hindquarters. Dullahans do not go after Dante directly. Instead they move across rooms, bouncing up and down, hoping thei spinning shield or extended lance might catch Dante off guard. Move behind Dullahans, jump up and strike a Dullahan from behind. Because attacking them does not cause them to stagger or falter in their movement pattern, you only get attack one hit per leap. When the need arrises to deafeat Dullahans so that you may proceed, continue jumping up and attacking them from behind until they are gone. Otherwise, try to proceed through their area and ignore them |