| Move List |
| Normal Special Moves Dante begins the game with special moves he has developed while honing his devil hunting craft. Details on most of these moves are contained in the "Normal" section of the Action Menu. |
| Kick-Jump |
| Dante can jump much higher than any normal human. For him, even stairs are optional. Jump towards any wall or verticle surface and press the Triangle button again the moment Dante connects with the wall. Dante will pounce of the surface to the next level. Press the Left Analog Stick in a new direction during the kick-jump to make Dante travel a different direction from the point of impact on the wall (rather than up). |
| Roll |
| Dante rolls out of harm's way by holding R1 and pressing the Left Analog Stick in the direction to Dante's left or right, then pressing the Triangle button. We mean his actual left or right as you are viewing him on-screen. |
| High Time High Time is Dante's signature, multi-faceted combat move. To begin High Time, hold R1 and press the Left Analog Stick in the direction away from the enemy Dante is facing. Press the Circle button, and Dante will bash the enemy up into the air. At this point, you can switch over to the Handguns by pressing the X button. Tap the X button continuously to "juggle" the enemy in the air with bullet after bullet. Or, after throwing them up in the air, press and hold the Circle button to make Dante leap up into the air alongside the enemy. At the highest point, tap the Circle button and Dante will bash the creature into the ground. |
| Devil Trigger Press L1 when the Devil Guages beneath Dante's life meter are full. You must have the Alastor or Ifrits equiped to DT. In DT mode, Dante enters a state where his demonic side takes over and his power doubles. |
| Sashimi Although not listed in the Normal Actions menu, Dante can hack his enemies into chopped liver with this frantic stabbing attack. Each time you press the Circle button, Dante slashes back and forth across an enemy. Slash the enemy twice, but hold the Cirlce button down for a brief moment after the second stroke. Start tapping the Cirlce button rapidly and Dante executes a vicious flurry of stabbing attacks. |
| Alastor Special Moves The Alastor has its own menu of special moves that you can purchase as soon as enough Red Orbs are obtained. |
| Stinger The Level 1 Stinger is the lowest priced moveon the menu. To do the Stinger, hold R1 and rotate the Left Analog Stick toward an enemy, then press the Circle button. Dante will glide across the ground and stab the Alastor into an enemy with tremendous force which can often stun enemies or knock them into the ground. Upgrading the Stinger to Level 2 enables Dante to glide further and deliver a more powerful attack. |
| Air Raid This is one of the most useful skills to for reaching high areas and floating over difficuly terrain. While in DT state, jump into the sky and press R1. Large bat wings will extend from either side of Dante. From this high vantage point, press teh X button to target bolts of lightning at enemies on the ground below. To return to the earth, press the R1 button again. The added advantage of the Air Raid is that Dante can fly over troublesome terrain, such as the "Path of Trials" outside the Ancient Castle. |
| Round Trip This move allows Dante to fling his sword at an enemy. The sword spins within the enemy's body, causing multiple hits of damage before returning to its place on Dante's back. While the sword is attacking an enemy, you can double the attack by firing guns at the enemy. Once the skill is obtained, press and hold the Circle button until Dante flings the weapon. Press the Circle button again if you want the Alastor to return immediately. |
| Air Hike By creating a small magic platform in midair, Dante can kick-jump anywhere, not just off walls. The Air Hike provides greater ease in reaching items and orbs stashed high up. Dante can also gain a greater height advantage above monsters, enabling him to shoot more bullets from above before falling back to earth. |
| Vortex When Dante is in DT mode, jump into the sky and press the Left Analog Stick toward the enemy, then press the Cirle button immediately. Dante spirals down at enemies, striking them head on like a demonic missile. The Level 2 Vortex strengthens the impact, and allows him to hit enemies multiple times while DT is active. |
| Ifrit Gauntlets Special Moves The gloves of demonic fire enable Dante to execute flame-enhanced punches and kicks. The longer you press the Circle button, the more powerful is each punch and kick. The versatality of the Ifrits increases greatly increase as you buy special abilities for these gloves. |
| Magma Drive It enables Dante to deliver a powerful flaming uppercut that knocks enemies into the air. Combine this attack with immediate Handgun fire to juggle the enemy. While holding R1, rotate the Left Analog Stick away from the enemy and press the Circle button. |
| Kick12 Dante will leap at enemies and stike with a flaming kick. Level 2 of this move lets Dante glide farther and attack with greater power, often stunning or knocking over enemies. Hold R1 and press the Left Analog Stick toward the enemy, then press the Circle button to perform the kick. |
| Rolling Blaze This skill turns Dante into a ball of flame wherever he leaps. This is a great counterattack for enemies hovering above Dante, and the flames deflect many types of attacks. After buying the Rolling Blaze, Dante bursts into flame whenever he jumps while the Ifrits are equipped. |
| Meteor With this Dante can fire a giant ball of flame at an enemy while in DT mode. Level 2 enables Dante to fire multiple meteors of greater destructive power, as long as DT lasts. To execute the Meteor, DT and hold R1. Press the Left Analog Stick away from the enemy and tap the Circle button to fire. |
| Inferno This is probably the most devastating attack of which the Ifrits are capable. While in DT mode, leap into the air and press the Circle button. Dante zooms toward the nearest enemy and pounds his fist into the earth. The ground around Dante bursts into flames. This causes severe damage to all enemies in the area, and can inflict multiple hits on enemies that run into the flames continuously. |