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| Basic Rules 1. Roleplay often- Those who don't roleplay often will be deleted and will not be asked to return. At least 2 times a week. 2. Quality over Quantity- You have a better chance of winning if you put out great roleplay instead of a bunch of them. 3. Never Whine about a lost- If you lose suck it up and keep trying. If you lose a bunch change your roleplay style. 4. One character for one person- One person gets one character, If I find that a person has two characters they will be deleted and will not be asked to return. 5. No cursing- I'll give you damn and hell but anything beyond that is a no go. This is a freaking family game (Kinda!) 6. Have fun- This site is a game. Games are supposed to be fun. Put two and two together. Don't take the rp's personal. Game Rules To start off, in this game your character has to be a real character from either the King of the Fighters series or the Street Fighter series. (There will be a character list up where you can choose a character from the list after all characters are gone, all characters are gone.) Each character will have a fighting rank. F thru S, F being low (Starting grade) S being highest (Near impossible.). A fighter goes up in rank after they have won a certain amount of matches or have accomplished something worthy of an improved rank. An F fighter can challenge anybody they want but after that the fighter can only challenge people in their class and above. For example, a Class C character can challenge a Class B character but they can't challenge Class E characters. Also each character starts with 2 special attacks. They will be decided by the character you choose. You can get new attacks by buying them with character points. You get character points when you win matches. There are 3 different types of matches. The first is an unofficial match, one of the fighters makes the challenge and the fighters go at it. The second is an official match. Both fighters agree to the challenge, and go at it. The third is a tournament match. A huge tournament with only the top fighters fighting. Winners stay, losers go home. All fights can have a team except tournament unless the tournament's especially for teams. The teams can be uneven but there can't be more than a 3 people difference between both teams. Characters can have allies and enemies. They must e-mail me about them. Also every character gets a arch rival. Both characters must be each others arch rival, for example Kyo must be Iori's rival and Iori's rival must be Kyo. Each time you defeat your arch rival you gain extra Character Points. The only way to win your match is to produce the best and most roleplays. Characters can also form teams. Teams can have a limit of 5 people, you must give your team a name (_____ Team or Team _____ ). There are many things you can do that doesn't involve battle. You can shop for items which might help you in some of your matches. You can travel, or you can train to become a stronger warrior and boost your 6 attributes. Strength- Increases the power behind a move. Also can increase the weight that one can carry. (ex. Mai even though much smaller than her opponent E.Honda, with a certain number of Strength points she will have the ability to lift and even throw E.Honda. If she doesn't have enough points, lifting E.Honda alone won't happen.) Speed- Increases the speed and how many moves one can put on their opponent in a turn or even how fast they can travel. (ex. Ryu is in Kim's court now. Ryu might be fast enough to sneak around him and put some devistating moves on Kim. Yet if he's not Kim might kick Ryu's face in.) Stamina- This determines how much punishment one can take, if it's high enough they can even decrease the damage one ends up taking in. (ex. Robert is fighting a messy battle with Vega. Vega gains a second wind and trashes Robert, If his Stamina's high enough he can endure some of the pain and continue to fight, if not Vega will take all his hp. ) Charisma - The basic will to win, there basic heart and all. (ex. Sakura is getting thrashed by opponent Ralf. Yet after the beating she just took she still stands and is ready to attack Ralf despite the beat down she just recieved.) Agility - The basic flexibility, and dodge of your character. (ex. Athena is in a heated fight with Sagat. Sagat's a bit too quick for Athena but if her agility is good enough, she can evade all of Sagat's quick shots.) Chi - The power behind a special move. If it's low it's accuracy might be horrible and it might weaken you to a terrible state. (ex. Ken is ready to take out his opponent Mr. Big who he has been beaten badly, he tries to go for the victory Hadoken but with a low amount of Chi points it misses badly, on top of that Ken is weakened and if Mr. Big can recover Ken is in for a major butt kicking.) Also finally the last things to say in the rules remember, hp can be improved by rest and no battle or training and don't think that just because you have a special move, it's is able to destroy your enemies easily. Your chi must go up in the match. Plus great roleplaying is the biggest factor that wins a match. |
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