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Team Skins
Note: The ones I've included have a prefix of "base" .. for instance, base.larmor.bmp(except blank.flag.bmp, a blank version of the base flag)
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"larmor.bmp" Light Armor
"marmor.bmp" Medium Armor
"harmor.bmp" Heavy Armor
"lfemale.bmp" Light Female Armor
"mfemale.bmp" Medium Female Armor
"door.bmp" Door
"flag.bmp" Flag
"blank.flag.bmp" Blank Flag
"emblem1.bmp" - "emblem11.bmp" Emblems

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Flyers
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"flyer.bmp" Scout Skin
"flyercockpit.bmp" Scout Cockpit
"flyerexhaust.bmp" Scout Engine
"hover1.bmp" LPC/HPC Skin
"hover_cockpit.bmp" LPC/HPC Cockpits
"hoverexhaust.bmp" LPC/HPC Engine
"hover_stand1.bmp" LPC/HPC Stands

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Turrets
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"hacgun.bmp" Plasma(Plas) Turret
"scorp1.bmp" ELF Turret
"missleturret.bmp" Rocket Turret
"id_flrgun.bmp" Indoor Turret - (the little one on the floors and ceilings)
"mortar1.bmp" Mortar Turret

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Equipment
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"radar.bmp" Radar Dish
"pwrgenr1.bmp" Generators
"solar.bmp" Solar Panel

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Stations (One note: A "Panel" is the face(usually center) part of a station.)
Also, I edited the bitmaps in their native palette(no palette worries), and I took out the parts in the bitmaps that would only work to confuse. :) The \Original subdirectory under \Stations is where the unedited, original skins are. Use these if you're having problems with the ones under \Stations. But I personally recommend using the edited ones in \Stations if they work good.. They're less confusing.
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"amocmd00.bmp" Red Globe/Cmd Bottom - This one covers 1)the parts of the stations(and the Vehicle Pad) with the red globe/light on them and 2) the bottom 1/3 of the command station.
"amoncmd.bmp" Various Parts - Play with this one to figure it out. It covers various places on the stations, the Plas Turret, and the Vehicle Pad.
"amun01.bmp" Ammo Station Top - This covers the top of the Ammo Station.
"cmdlite01.bmp" Command Station Top - This covers the top 2/3(two thirds; 66....%) of the Command Station.
"cmdpnl01.bmp" Command Panel: Yellow - This covers the face of the Command Station when its symbol is yellow.
"cmdpnl02.bmp" Command Panel: Orange - This covers the face of the Command Station when its symbol is orange.
"control.bmp" Vehicle Station Panel - This covers the Vehicle Station Panel.
"invtpnl1.bmp" Inv Station Panel - This covers the Inventory Station's Panel.

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Weapons
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"r_mine1.bmp" A Mine
"energygun.bmp" Blaster
"plasma.bmp" Plasma Gun
"chaingun.bmp" Chaingun
"disc.bmp" Disc Launcher
"grenade.bmp" Grenade Launcher
"sniper.bmp" Laser Rifle
"shotgun.bmp" ELF Gun
"mortargun.bmp" Mortar
"repairgun.bmp" Targeting Laser/Repair Gun
