NAME: Garm Bel-Iblis PLAYER: STAR
WARS
ROLEPLAYING GAME
CLASSES: Noble 2/Soldier 4/Officer 7 CAMPAIGN:  
ABILITY ABILITY SCORE ABILITY MOD TEMP SCORE TEMP MOD
STRENGTH 15 +2    
DEXTERITY 16 +3    
CONSTITUTION 15 +2    
INTTELLIGENCE 14 +2    
WISDOM 13 +1    
CHARISMA 14 +2    
SAVING THROWS TOTAL BASE SAVE ABILITY MOD MISC MOD
FORTITUDE [CON] +10 +8 +2 +0
REFLEX [DEX] +10 +7 +3 +0
WILL [WIS] +11 +8 +1 +2
ATTACK BONUSES TOTAL BASE ABILITY MOD SIZE MOD MISC MOD
MELEE [STR] +12 +10 +2 +0 +0
RANGED [DEX] +13 +10 +3 +0 +0
ARMOR/ PROTECTIVE ITEM SPECIAL PROPERTIES
   
DR CHECK PENALTY SPEED WEIGHT SIZE MAX DEX BONUS
           
WEAPON ATTACK BONUS
Punch +12/+7
RANGE WEIGHT TYPE SIZE DAMAGE CRITICAL
0m n/a Melee Medium 2d4+2 19-20
SPECIAL PROPERTIES
VITALITY TOTAL CURRENT WOUNDS TOTAL CURRENT
110   15  
DEFENSE TOTAL CLASS DEX MOD SIZE MOD MISC BONUS
22 +9 +3 +0 +0
SPEED 10m BASE ATTACK +10 REPUTATION +6
INITIATIVE TOTAL DEX MISC
+3 +3 +0
FORCE POINTS
FORCE POINTS DARK SIDE POINTS LIGHT-SIDE DICE DARK-SIDE DICE
0 0 +3d6 +3d6
NORMAL SKILLS 8 / 16
SKILL NAME KEY ABILITY ABILITY MOD RANKS MISC MOD TOTAL MOD
Appraise Int +2 2 +0 +4
Astrogate Int +2 4 +0 +6
Balance Dex +3 0 +0 +3
Bluff Cha +2 8 +2 +12
Climb Str +2 0 +0 +2
Computer Use Int +2 7 +0 +9
Craft () Int +2 0 +0 +2
Craft () Int +2 0 +0 +2
Craft () Int +2 0 +0 +2
Craft () Int +2 0 +0 +2
Craft () Int +2 0 +0 +2
Demolitions Int +2 4 +0 +6
Diplomacy Cha +2 13 +5 +20
Disguise Cha +2 0 +0 +2
Entertain () Cha +2 0 +0 +2
Entertain () Cha +2 0 +0 +2
Escape Artist Dex +3 0 +0 +3
Forgery Int +2 0 +0 +2
Gamble Wis +1 0 +0 +1
Gather Information Cha +2 6 +2 +10
Hide Dex +3 0 +0 +3

WEAPON ATTACK BONUS
Blaster [Pistol] Normal: +13/+8 or +9/+9/+4
Pri Hand: +9/+4 or +5/+5/+0
Off Hand: +5 or +1
RANGE WEIGHT TYPE SIZE DAMAGE CRITICAL
10m 1 Energy Small 3d6 20
SPECIAL PROPERTIES
EQUIPMENT
Comlink [Encrypted], DataPad
SPECIAL QUALITIES
Favor +1, Inspire Confidence, Leadership, Noble bonus class skill (Gather Information), Requisition Supplies, Tactics, Uncanny Survival
CHARACTER NOTES
NORMAL SKILLS 8 / 16
SKILL NAME KEY ABILITY ABILITY MOD RANKS MISC MOD TOTAL MOD
Intimidate Cha +2 12 +2 +16
Jump Str +2 0 +0 +2
Knowledge (History) Int +2 7 +3 +12
Knowledge (Politics) Int +2 7 +0 +9
Knowledge (Scholar) Int +2 12 +0 +14
Listen Wis +1 2 +0 +3
Move Silently Dex +3 0 +0 +3
Pilot Dex +3 3 +0 +6
Repair Int +2 4 +0 +6
Ride Dex +3 0 +0 +3
Search Int +2 0 +0 +2
Sense Motive Wis +1 11 +0 +12
Spot Wis +1 4 +0 +5
Survival Wis +1 5 +0 +6
Swim Str +2 0 +0 +2
Treat Injury Wis +1 0 +0 +1
NORMAL FEATS
Dodge, Gunner, Improved Martial Arts, Iron Will, Martial Arts, Persuasive, Skill Emphasis (Diplomacy, Knowledge [History]), Starship Operation (capital ship), Trustworthy, Weapons Group Proficiency (blaster pistols, blaster rifles, simple weapons, vibro weapons)
SPEAK LANGUAGES
Basic, Bothese, Calamarian
READ/WRITE LANGUAGES
Basic
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