| WEAPON |
ATTACK BONUS |
| Blaster [Pistol] |
Normal: +8/+3 or +4/+4/-1 Pri Hand: +4/-1 or +0/+0/-5 Off Hand: +0 or -4
|
| RANGE |
WEIGHT |
TYPE |
SIZE |
DAMAGE |
CRITICAL |
| 10m |
1 |
Energy |
Small |
3d6 |
20 |
| SPECIAL PROPERTIES |
|
| EQUIPMENT |
| Access Pass [Universal], Code Cylinder, Comlink [Multichanneled], Dress Uniform, Holoprojector [Personal], Rank Insignia, Security kit, Tool kit, Uniform |
| SPECIAL QUALITIES |
| Expert (Craft), Instant Mastery (Demolitions), Leadership, Research, Tech Speciality (Mastercrafter +1) |
| CHARACTER NOTES |
| The Imperial commander at Daluuj, Cmdr. Orlok is the Empire's facility specialist. |
|
| NORMAL SKILLS |
6 |
/ |
13 |
| SKILL NAME |
KEY ABILITY |
ABILITY MOD |
RANKS |
MISC MOD |
TOTAL MOD |
| Intimidate |
Cha |
+1 |
2 |
+0 |
+3 |
| Jump |
Str |
+0 |
0 |
+0 |
+0 |
| Knowledge (Engineering) |
Int |
+3 |
8 |
+3 |
+14 |
| Knowledge (Architecture) |
Int |
+3 |
8 |
+3 |
+14 |
| Knowledge (Electronics) |
Int |
+3 |
8 |
+3 |
+14 |
| Knowledge (Galactic Empire) |
Int |
+3 |
8 |
+0 |
+11 |
| Listen |
Wis |
+2 |
0 |
+0 |
+2 |
| Move Silently |
Dex |
+1 |
0 |
+0 |
+1 |
| Pilot |
Dex |
+1 |
0 |
+0 |
+1 |
| Profession (engineer) |
Wis |
+2 |
2 |
+3 |
+7 |
| Profession (architect) |
Wis |
+2 |
2 |
+0 |
+4 |
| Repair |
Int |
+3 |
3 |
+2 |
+8 |
| Ride |
Dex |
+1 |
0 |
+0 |
+1 |
| Search |
Int |
+3 |
0 |
+0 |
+3 |
| Sense Motive |
Wis |
+2 |
2 |
+0 |
+4 |
| Spot |
Wis |
+2 |
0 |
+0 |
+2 |
| Survival |
Wis |
+2 |
0 |
+0 |
+2 |
| Swim |
Str |
+0 |
0 |
+0 |
+0 |
| Treat Injury |
Wis |
+2 |
0 |
+0 |
+2 |
| NORMAL FEATS |
| Armor Proficiency (light), Point Blank Shot, Skill Emphasis (Craft [buildings], Craft [weapon systems], Knowledge [Architecture], Knowledge [Electronics], Knowledge [Engineering], Profession [engineer]), Weapons Group Proficiency (blaster pistols, blaster rifles, heavy weapons, simple weapons, vibro weapons) |
| SPEAK LANGUAGES |
| Arkanian, Basic, Bothan |
| READ/WRITE LANGUAGES |
| Basic, Binary |
|