NAME: Orirmaarko PLAYER: STAR
WARS
ROLEPLAYING GAME
CLASSES: Scout 5/Fringer 2 CAMPAIGN: Rebellion PC Game (Rebellion Era)
ABILITY ABILITY SCORE ABILITY MOD TEMP SCORE TEMP MOD
STRENGTH 14 +2    
DEXTERITY 15 +2    
CONSTITUTION 14 +2    
INTTELLIGENCE 12 +1    
WISDOM 13 +1    
CHARISMA 7 -2    
SAVING THROWS TOTAL BASE SAVE ABILITY MOD MISC MOD
FORTITUDE [CON] +8 +6 +2 +0
REFLEX [DEX] +7 +5 +2 +0
WILL [WIS] +4 +3 +1 +0
ATTACK BONUSES TOTAL BASE ABILITY MOD SIZE MOD MISC MOD
MELEE [STR] +6 +4 +2 +0 +0
RANGED [DEX] +6 +4 +2 +0 +0
ARMOR/ PROTECTIVE ITEM SPECIAL PROPERTIES
   
DR CHECK PENALTY SPEED WEIGHT SIZE MAX DEX BONUS
           
WEAPON ATTACK BONUS
Punch +6
RANGE WEIGHT TYPE SIZE DAMAGE CRITICAL
0m n/a Melee Medium 1d3+2
SPECIAL PROPERTIES
VITALITY TOTAL CURRENT WOUNDS TOTAL CURRENT
58   14  
DEFENSE TOTAL CLASS DEX MOD SIZE MOD MISC BONUS
18 +6 +2 +0 +0
SPEED 10m BASE ATTACK +4 REPUTATION +1
INITIATIVE TOTAL DEX MISC
+2 +2 +0
FORCE POINTS
FORCE POINTS DARK SIDE POINTS LIGHT-SIDE DICE DARK-SIDE DICE
3 0 +2d6 +2d6
NORMAL SKILLS 5 / 10
SKILL NAME KEY ABILITY ABILITY MOD RANKS MISC MOD TOTAL MOD
Appraise Int +1 0 +0 +1
Astrogate Int +1 2 +0 +3
Balance Dex +2 0 +0 +2
Bluff Cha -2 0 +0 -2
Climb Str +2 4 +0 +6
Computer Use Int +1 0 +0 +1
Craft () Int +1 0 +0 +1
Craft () Int +1 0 +0 +1
Craft () Int +1 0 +0 +1
Craft () Int +1 0 +0 +1
Craft () Int +1 0 +0 +1
Demolitions Int +1 4 +0 +5
Diplomacy Cha -2 0 +0 -2
Disguise Cha -2 4 +0 +2
Entertain () Cha -2 0 +0 -2
Entertain () Cha -2 0 +0 -2
Escape Artist Dex +2 0 +0 +2
Forgery Int +1 0 +0 +1
Gamble Wis +1 0 +0 +1
Gather Information Cha -2 4 +0 +2
Hide Dex +2 4 +2 +8

WEAPON ATTACK BONUS
Blaster [Rifle] Normal: +6 or +2/+2
Pri Hand: +0 or -4/-4
Off Hand: -4 or -8
RANGE WEIGHT TYPE SIZE DAMAGE CRITICAL
40m 4 Energy Medium 3d8 19-20
SPECIAL PROPERTIES
WEAPON ATTACK BONUS
Blaster [Pistol] Normal: +6 or +2/+2
Pri Hand: +2 or -2/-2
Off Hand: -2 or -6
RANGE WEIGHT TYPE SIZE DAMAGE CRITICAL
10m 1 Energy Small 3d6 20
SPECIAL PROPERTIES
WEAPON ATTACK BONUS
Grenade [Frag] x3 Normal: +6
Pri Hand: +2
Off Hand: -2
RANGE WEIGHT TYPE SIZE DAMAGE CRITICAL
4m 0 Slashing Tiny 4d6+1
SPECIAL PROPERTIES
EQUIPMENT
All-Temperature cloak, Camouflage Poncho, Field Kit
SPECIAL QUALITIES
Barter, Extreme Effort, Fringer bonus class skill (Move Silently), Heart +1, Scout Skill Mastery (Move Silently), Trailblazing, Uncanny Dodge (Dex bonus to Defense)
CHARACTER NOTES
NORMAL SKILLS 5 / 10
SKILL NAME KEY ABILITY ABILITY MOD RANKS MISC MOD TOTAL MOD
Intimidate Cha -2 0 +0 -2
Jump Str +2 4 +0 +6
Knowledge (Alien species) Int +1 4 +0 +5
Knowledge (Tactics) Int +1 4 +0 +5
Listen Wis +1 4 +2 +7
Move Silently Dex +2 8 +2 +12
Pilot Dex +2 4 +0 +6
Ride Dex +2 0 +0 +2
Search Int +1 4 +0 +5
Sense Motive Wis +1 0 +0 +1
Spot Wis +1 4 +2 +7
Survival Wis +1 6 +0 +7
Swim Str +2 2 +0 +4
Treat Injury Wis +1 0 +0 +1
NORMAL FEATS
Alertness, Blind-fight, Endurance, Stealthy, Track, Weapons Group Proficiency (blaster pistols, blaster rifles, primitive weapons, simple weapons)
SPEAK LANGUAGES
Basic
READ/WRITE LANGUAGES
Basic
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