NAME: Noval Garaint PLAYER: STAR
WARS
ROLEPLAYING GAME
CLASSES: Soldier 4/Scout 3/Bounty Hunter 5/Crimelord 2 CAMPAIGN:  
ABILITY ABILITY SCORE ABILITY MOD TEMP SCORE TEMP MOD
STRENGTH 13 +1    
DEXTERITY 15 +2    
CONSTITUTION 13 +1    
INTTELLIGENCE 13 +1    
WISDOM 15 +2    
CHARISMA 12 +1    
SAVING THROWS TOTAL BASE SAVE ABILITY MOD MISC MOD
FORTITUDE [CON] +10 +9 +1 +0
REFLEX [DEX] +10 +8 +2 +0
WILL [WIS] +11 +9 +2 +0
ATTACK BONUSES TOTAL BASE ABILITY MOD SIZE MOD MISC MOD
MELEE [STR] +13 +12 +1 +0 +0
RANGED [DEX] +14 +12 +2 +0 +0
ARMOR/ PROTECTIVE ITEM SPECIAL PROPERTIES
Stormtrooper armor [Scout Trooper, Mastercraft +0]
DR CHECK PENALTY SPEED WEIGHT SIZE MAX DEX BONUS
5 -4 10/4 16   +2
WEAPON ATTACK BONUS
Punch +13/+8/+3
RANGE WEIGHT TYPE SIZE DAMAGE CRITICAL
0m n/a Melee Medium 1d4+1 20
SPECIAL PROPERTIES
VITALITY TOTAL CURRENT WOUNDS TOTAL CURRENT
115   13  
DEFENSE TOTAL CLASS DEX MOD SIZE MOD MISC BONUS
22 +10 +2 +0 +0
SPEED 10m BASE ATTACK +12 REPUTATION +11
INITIATIVE TOTAL DEX MISC
+2 +2 +0
FORCE POINTS
FORCE POINTS DARK SIDE POINTS LIGHT-SIDE DICE DARK-SIDE DICE
0 15 - +3d6
NORMAL SKILLS 8 / 17
SKILL NAME KEY ABILITY ABILITY MOD RANKS MISC MOD TOTAL MOD
Appraise Int +1 0 +0 +1
Astrogate Int +1 4 +0 +5
Balance Dex +2 0 -4 -2
Bluff Cha +1 10 +0 +11
Climb Str +1 2 -4 -1
Computer Use Int +1 4 +0 +5
Craft (simple and primitive weapons) Int +1 2 +0 +3
Craft () Int +1 0 +0 +1
Craft () Int +1 0 +0 +1
Craft () Int +1 0 +0 +1
Craft () Int +1 0 +0 +1
Demolitions Int +1 5 +0 +6
Diplomacy Cha +1 8 +0 +9
Disguise Cha +1 2 +0 +3
Entertain () Cha +1 0 +0 +1
Entertain () Cha +1 0 +0 +1
Escape Artist Dex +2 0 -4 -2
Forgery Int +1 4 +0 +5
Gamble Wis +2 0 +0 +2
Gather Information Cha +1 10 +0 +11
Hide Dex +2 4 -4 +2

WEAPON ATTACK BONUS
Blaster [Carbine] Normal: +14/+9/+4 or +10/+10/+5/+0
Pri Hand: +8/+3/-2 or +4/+4/-1/-6
Off Hand: +4 or +0
RANGE WEIGHT TYPE SIZE DAMAGE CRITICAL
20m 2 Energy Medium 3d8 19-20
SPECIAL PROPERTIES
WEAPON ATTACK BONUS
Blaster [Pistol] Normal: +14/+9/+4 or +10/+10/+5/+0
Pri Hand: +10/+5/+0 or +6/+6/+1/-4
Off Hand: +6 or +2
RANGE WEIGHT TYPE SIZE DAMAGE CRITICAL
10m 1 Energy Small 3d6 20
SPECIAL PROPERTIES
WEAPON ATTACK BONUS
Vibroblade Normal: +13/+8/+3
Pri Hand: +7/+2/-3
Off Hand: +3
RANGE WEIGHT TYPE SIZE DAMAGE CRITICAL
0m 2 Slashing Medium 2d6+1 20
SPECIAL PROPERTIES
WEAPON ATTACK BONUS
Flamethrower Normal: +14/+9/+4
Pri Hand: +8/+3/-2
Off Hand: +4
RANGE WEIGHT TYPE SIZE DAMAGE CRITICAL
2m 5 Energy Medium 2d6 20
SPECIAL PROPERTIES
WEAPON ATTACK BONUS
Grenade [Stun] x5 Normal: +14/+9/+4
Pri Hand: +10/+5/+0
Off Hand: +6
RANGE WEIGHT TYPE SIZE DAMAGE CRITICAL
4m 0 Energy Tiny +4
SPECIAL PROPERTIES
WEAPON ATTACK BONUS
Stun Baton Normal: +13/+8/+3
Pri Hand: +7/+2/-3
Off Hand: +3
RANGE WEIGHT TYPE SIZE DAMAGE CRITICAL
0m 1 Bludgeoning Medium -+1 20
SPECIAL PROPERTIES
EQUIPMENT
Binders x3, DataPad, Field Kit, Landspeeder, Medpac x5, Space Transport
SPECIAL QUALITIES
Contacts (Crime Lord, x1), Dark Side, Heart +1, Resource Access, Sneak attack +3d6, Target bonus +3, Trailblazing
CHARACTER NOTES
Noval Garaint is a bounty hunter who is never seen outside of his battle armor. He is rumored to be the real power behind Horch, the crime lord of Kheedar.
NORMAL SKILLS 8 / 17
SKILL NAME KEY ABILITY ABILITY MOD RANKS MISC MOD TOTAL MOD
Intimidate Cha +1 7 +0 +8
Jump Str +1 0 -4 -3
Knowledge (Streetwise) Int +1 7 +0 +8
Knowledge (Criminal Organizations) Int +1 4 +0 +5
Listen Wis +2 4 +2 +8
Move Silently Dex +2 7 -4 +5
Pilot Dex +2 5 +0 +7
Profession (mercenary) Wis +2 4 +0 +6
Ride Dex +2 0 +0 +2
Search Int +1 4 +2 +7
Sense Motive Wis +2 8 +0 +10
Spot Wis +2 4 +2 +8
Survival Wis +2 0 +3 +5
Swim Str +1 0 -4 -3
Treat Injury Wis +2 0 +0 +2
NORMAL FEATS
Armor Proficiency (light, medium, powered), Far Shot, Infamy, Martial Arts, Point Blank Shot, Precise Shot, Quick Draw, Skill Emphasis (Survival), Track, Weapons Group Proficiency (blaster pistols, blaster rifles, heavy weapons, simple weapons, vibro weapons)
SPEAK LANGUAGES
Basic, Huttese
READ/WRITE LANGUAGES
Basic
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